Player Matchup

Sol
Sol
Bronze III
AMentalMidget
Sol
Bronze III
Level 115
God Stats
1W - 1L
1,261 SR
Queue Stats
137W - 129L
1,420 MMR
Party 1
Thor
Thor
Gold IV
CAPTAIN_JAMES_E
Thor
Gold IV
Level 156
God Stats
2W - 2L
1,285 SR
Queue Stats
181W - 179L
1,426 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
MK12KungLao
Sun Wukong
Gold III
Level 191
God Stats
2W - 1L
1,722 SR
Queue Stats
344W - 342L
1,433 MMR
Solo
Chang'e
Chang'e
Gold V
Paleuz
Chang'e
Gold V
Level 176
God Stats
13W - 10L
1,781 SR
Queue Stats
177W - 169L
1,438 MMR
Solo
Tyr
Tyr
Bronze III
verictalosson
Tyr
Bronze III
Level 129
God Stats
5W - 4L
1,621 SR
Queue Stats
114W - 106L
1,420 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,534 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,624 SR
1,455 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
Anubis_LoL_XD_
Susano
Gold III
Level 155
God Stats
48W - 34L
1,979 SR
Queue Stats
531W - 519L
1,431 MMR
Solo
Hercules
Hercules
Silver IV
Dwagønsstøry1
Hercules
Silver IV
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 48L
1,420 MMR
Solo
Chiron
Chiron
Gold IV
lTheThingl
Chiron
Gold IV
Level 167
God Stats
6W - 6L
1,639 SR
Queue Stats
264W - 268L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,354
671
2,699
2,189
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 1
3,240
648
1,046
3,621
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MK12KungLao
Sun Wukong
5
0 / 1 / 1
3,176
635
1,897
3,075
1,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Paleuz
Chang'e
5
0 / 0 / 0
3,437
687
1,000
2,956
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,739
748
0
2,407
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
ThothSurtrAgni

VS

Bans
He BoAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,540
708
1,908
1,642
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
5
0 / 0 / 1
3,280
656
897
3,037
1,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 0 / 1
3,456
691
2,195
3,703
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
1
0 / 0 / 0
2,415
483
0
0
0
Chiron
lTheThingl
Chiron
5
2 / 1 / 0
3,422
684
2,277
3,819
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Geb
 
Geb
0
0
1
0.5
W
1
1
0
1
L
1
0
1
1.5
W
0
1
1
0.5
L
Hercules
0
0
0
0
W
Sun Wukong
MK12KungLao
Sun Wukong
0
1
1
0.5
W
Chang'e
Paleuz
Chang'e
0
0
0
0
L
Chiron
lTheThingl
Chiron
2
1
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,642
Damage
7,277
14,248
Taken
12,201
5,015
Mitigated
3,649
5,561
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,908
922
0
802
1,642
386
0
563
987
23,714
0
L
Geb
 
Geb
897
36
660
1,349
3,037
1,107
0
746
2,291
6,102
0
W
2,699
1,770
0
822
2,189
489
0
376
1,813
20,370
0
L
2,195
1,055
0
1,340
3,703
1,034
0
674
2,991
0
10,820
W
1,046
86
0
790
3,621
1,085
0
453
3,168
0
14,241
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MK12KungLao
Sun Wukong
1,897
506
0
1,226
3,075
1,783
8
336
2,739
0
7,562
W
Chang'e
Paleuz
Chang'e
1,000
0
166
1,283
2,956
836
0
1,540
1,416
17,976
0
L
Chiron
lTheThingl
Chiron
2,277
775
345
1,095
3,819
1,122
0
1,586
2,233
0
14,005
W
0
0
0
1,274
2,407
822
0
100
2,307
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,946
Gold Earned
16,113
147
Minions Killed
93
0
Camps Cleared
0
496,325
Distance Traveled
400,299
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,540
708
41
8
0
99,479
1
L
Geb
3,280
656
11
2
0
112,068
1
W
Sol
3,354
671
41
8
0
93,405
0
L
Susano
3,456
691
21
4
0
102,499
0
W
Thor
3,240
648
25
5
0
102,984
0
L
Hercules
2,415
483
0
0
0
0
0
W
Sun Wukong
3,176
635
4
1
0
90,981
0
W
Chang'e
3,437
687
35
7
0
91,420
2
L
Chiron
3,422
684
20
4
0
86,253
0
W
Tyr
3,739
748
42
8
0
117,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role