Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ANGELJULIAN
Ah Muzen Cab
Level 143
God Stats
3W - 1L
1,830 SR
Queue Stats
38W - 39L
1,595 Elo+
Party 1
Geb
Geb
Drewz03
Geb
Level 158
God Stats
2W - 1L
1,859 SR
Queue Stats
48W - 62L
1,422 Elo+
Party 1
Medusa
Medusa
JustClipThat
Medusa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,605 Elo+
Party 1
Tiamat
Tiamat
Lt Carrion
Tiamat
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 37L
1,462 Elo+
Party 1
Bakasura
Bakasura
Sickonez
Bakasura
Level 165
God Stats
2W - 1L
1,324 SR
Queue Stats
168W - 161L
1,562 Elo+
Party 1
Team Averages
Level 145
1,603 SR
1,529 Elo+

VS

Team Averages
Level 108
1,545 SR
1,575 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CorgiKingSkyler
Artio
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,636 Elo+
Party 2
Odin
Odin
Trigsmc
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Freya
Freya
darkweiner69
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Mercury
Mercury
Šiatam
Mercury
Level 145
God Stats
14W - 6L
1,724 SR
Queue Stats
91W - 87L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANGELJULIAN
Ah Muzen Cab
12
3 / 2 / 3
7,208
601
4,955
9,159
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
11
1 / 2 / 9
7,140
595
5,382
13,271
8,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
13
7 / 2 / 3
8,015
668
9,078
8,287
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Lt Carrion
Tiamat
11
1 / 3 / 5
6,096
508
5,374
7,049
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Sickonez
Bakasura
13
8 / 1 / 4
8,177
681
9,534
11,916
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 4 / 4
6,413
534
6,917
8,048
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 6 / 1
5,413
451
3,401
12,120
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Trigsmc
Odin
9
0 / 3 / 0
5,146
429
2,105
7,090
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 1
6,161
513
7,157
10,578
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Šiatam
Mercury
13
4 / 3 / 1
7,429
619
7,723
10,517
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
10
10
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
4
1
W
Ah Muzen Cab
ANGELJULIAN
Ah Muzen Cab
3
2
3
2.25
L
2
6
1
0.42
W
Geb
1
2
9
2.75
W
Medusa
7
2
3
4.25
W
Tiamat
Lt Carrion
Tiamat
1
3
5
1.17
W
Bakasura
Sickonez
Bakasura
8
1
4
10
L
Odin
Trigsmc
Odin
0
3
0
0
L
2
4
1
0.63
L
Mercury
Šiatam
Mercury
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
27,303
49,682
Taken
48,353
25,381
Mitigated
25,311
15,935
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,917
2,144
0
489
8,048
2,890
0
4,180
3,540
42,030
0
W
Ah Muzen Cab
ANGELJULIAN
Ah Muzen Cab
4,955
2,308
0
2,795
9,159
3,633
935
3,956
4,824
0
56,561
L
3,401
790
997
2,784
12,120
9,982
0
3,178
8,259
11,577
0
W
Geb
5,382
409
1,988
4,257
13,271
8,978
95
4,224
8,503
21,587
0
W
Medusa
9,078
4,230
0
1,518
8,287
3,502
440
642
7,600
0
54,187
W
Tiamat
Lt Carrion
Tiamat
5,374
623
0
1,228
7,049
4,614
22
4,007
2,873
36,632
0
W
Bakasura
Sickonez
Bakasura
9,534
6,036
0
4,149
11,916
4,654
509
3,360
8,407
0
47,980
L
Odin
Trigsmc
Odin
2,105
439
0
1,130
7,090
4,912
0
415
6,675
0
20,077
L
7,157
2,137
0
3,347
10,578
3,604
0
1,804
7,932
38,070
0
L
Mercury
Šiatam
Mercury
7,723
3,947
0
450
10,517
3,923
0
1,179
9,047
0
64,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
30,562
340
Minions Killed
304
0
Camps Cleared
0
1,234,452
Distance Traveled
1,217,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,413
534
91
8
0
221,536
0
W
Ah Muzen Cab
7,208
601
105
9
0
229,093
0
L
Artio
5,413
451
17
1
0
217,868
0
W
Geb
7,140
595
16
1
0
269,990
2
W
Medusa
8,015
668
77
6
0
189,439
0
W
Tiamat
6,096
508
54
5
0
246,761
0
W
Bakasura
8,177
681
88
7
0
299,169
0
L
Odin
5,146
429
38
3
0
241,962
0
L
Freya
6,161
513
72
6
0
241,874
0
L
Mercury
7,429
619
86
7
0
294,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role