Player Matchup

Bellona
Bellona
LordPlatanoX
Bellona
Level 129
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
Slimers
Geb
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 119L
1,567 Elo+
Solo
Anubis
Anubis
TenguxFujin
Anubis
Level 85
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
o DIVO o
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Ne Zha
Ne Zha
xMoyox
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1
Team Averages
Level 121
1,515 SR
1,425 Elo+

VS

Team Averages
Level 129
1,533 SR
1,595 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
David132423
Ymir
Level 123
God Stats
4W - 4L
1,481 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 2
Izanami
Izanami
Mr Crosscourt
Izanami
Level 153
God Stats
8W - 8L
1,748 SR
Queue Stats
114W - 108L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Nachturnal
Kukulkan
Level 126
God Stats
22W - 21L
1,358 SR
Queue Stats
139W - 153L
1,754 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RealBenCook
Cu Chulainn
Level 127
God Stats
3W - 5L
1,579 SR
Queue Stats
14W - 23L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordPlatanoX
Bellona
12
0 / 3 / 0
6,739
613
3,175
8,677
9,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
13
0 / 3 / 3
7,456
678
7,265
12,075
9,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
4 / 5 / 1
8,052
732
8,413
10,521
5,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
o DIVO o
Ishtar
13
0 / 4 / 2
6,848
623
5,292
8,941
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
xMoyox
Ne Zha
15
2 / 2 / 2
8,301
755
11,288
10,782
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 0 / 7
8,944
813
9,896
12,174
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 12
8,478
771
4,716
9,662
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
15
0 / 1 / 9
8,428
766
5,107
7,573
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Nachturnal
Kukulkan
18
5 / 0 / 8
9,630
875
10,288
4,050
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RealBenCook
Cu Chulainn
15
4 / 3 / 10
8,327
757
10,088
12,439
11,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
17
17
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
7
10.5
W
1
2
12
3.5
L
Bellona
LordPlatanoX
Bellona
0
3
0
0
W
Izanami
0
1
9
4.5
W
Kukulkan
Nachturnal
Kukulkan
5
0
8
9
W
Cu Chulainn
RealBenCook
Cu Chulainn
4
3
10
3
L
Geb
0
3
3
0.5
L
Anubis
4
5
1
0.9
L
Ishtar
o DIVO o
Ishtar
0
4
2
0.25
L
Ne Zha
xMoyox
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
40,095
50,996
Taken
45,898
34,733
Mitigated
33,050
7,676
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,896
1,406
0
9,026
12,174
6,151
118
3,836
8,338
0
25,799
W
4,716
311
260
2,120
9,662
11,035
57
2,948
6,714
11,605
0
L
Bellona
LordPlatanoX
Bellona
3,175
412
0
198
8,677
9,901
21
1,399
7,278
0
11,761
W
Izanami
5,107
4,064
0
4,172
7,573
2,973
1,998
3,377
4,196
0
38,737
W
Kukulkan
Nachturnal
Kukulkan
10,288
1,434
265
905
4,050
1,624
424
421
3,629
51,245
0
W
Cu Chulainn
RealBenCook
Cu Chulainn
10,088
1,197
0
841
12,439
11,267
0
5,096
7,343
1,576
17,808
L
Geb
7,265
560
1,338
1,975
12,075
9,617
0
4,949
7,126
20,597
0
L
Anubis
8,413
36
108
1,369
10,521
5,555
23
5,224
5,297
24,783
0
L
Ishtar
o DIVO o
Ishtar
5,292
2,687
563
1,049
8,941
3,985
0
1,963
6,978
0
15,196
L
Ne Zha
xMoyox
Ne Zha
11,288
3,355
0
1,076
10,782
5,675
0
2,569
8,213
0
41,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
43,807
164
Minions Killed
244
0
Camps Cleared
0
1,008,718
Distance Traveled
1,151,860
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,944
813
37
3
0
268,720
0
W
Ymir
8,478
771
12
1
0
232,533
0
L
Bellona
6,739
613
26
2
0
195,102
0
W
Izanami
8,428
766
83
8
0
206,892
2
W
Kukulkan
9,630
875
97
9
0
230,328
0
W
Cu Chulainn
8,327
757
15
1
0
213,387
0
L
Geb
7,456
678
12
1
0
225,133
4
L
Anubis
8,052
732
46
4
0
176,269
0
L
Ishtar
6,848
623
13
1
0
185,905
1
L
Ne Zha
8,301
755
67
6
0
226,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role