Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigDadiAtlas
Danzaburou
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
151W - 142L
1,461 Elo+
Party 1
Thor
Thor
HashEra8896
Thor
Level 120
God Stats
5W - 5L
1,440 SR
Queue Stats
282W - 262L
1,425 Elo+
Solo
Poseidon
Poseidon
THE HOMIE COKE
Poseidon
Level 103
God Stats
26W - 27L
1,455 SR
Queue Stats
744W - 717L
1,418 Elo+
Party 1
Chang'e
Chang'e
Xv Cr0ss Xv
Chang'e
Level 80
God Stats
0W - 3L
1,265 SR
Queue Stats
257W - 234L
1,511 Elo+
Party 1
Team Averages
Level 97
1,432 SR
1,463 Elo+

VS

Team Averages
Level 99
1,580 SR
1,482 Elo+
Terra
Terra
Cooderbandit
Terra
Level 102
God Stats
6W - 6L
1,716 SR
Queue Stats
557W - 555L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Kapuras
Danzaburou
Level 127
God Stats
3W - 1L
1,702 SR
Queue Stats
143W - 130L
1,453 Elo+
Solo
Persephone
Persephone
SpiralCargo102
Persephone
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
254W - 207L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
TopKingLeo
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
pickysmurf
Bakasura
Level 82
God Stats
5W - 4L
1,483 SR
Queue Stats
138W - 112L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 3 / 8
10,289
735
10,179
14,107
16,784
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
BigDadiAtlas
Danzaburou
14
0 / 0 / 7
8,590
614
8,031
4,711
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 5 / 5
9,760
697
13,712
13,205
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
17
3 / 2 / 5
10,143
725
14,386
11,095
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Xv Cr0ss Xv
Chang'e
18
3 / 3 / 9
9,942
710
10,868
14,546
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,506
679
2,380
15,164
15,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Kapuras
Danzaburou
17
1 / 6 / 8
10,258
733
11,542
16,415
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
SpiralCargo102
Persephone
20
6 / 0 / 6
11,678
834
15,570
10,708
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TopKingLeo
Sun Wukong
16
1 / 4 / 6
9,503
679
6,278
16,288
17,447
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
pickysmurf
Bakasura
17
4 / 4 / 6
10,463
747
11,136
16,102
16,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
16
Kills
13
13
Deaths
16
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
3
8
3
L
Danzaburou
BigDadiAtlas
Danzaburou
0
0
7
3.5
W
1
2
6
2
L
5
5
5
1.5
W
Danzaburou
Kapuras
Danzaburou
1
6
8
0.83
W
Persephone
SpiralCargo102
Persephone
6
0
6
9
L
Poseidon
3
2
5
2.75
W
Sun Wukong
TopKingLeo
Sun Wukong
1
4
6
1
L
Chang'e
Xv Cr0ss Xv
Chang'e
3
3
9
2.5
W
Bakasura
pickysmurf
Bakasura
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,176
Damage
46,906
57,664
Taken
74,677
35,884
Mitigated
64,416
19,055
Healing
32,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,179
399
0
540
14,107
16,784
112
3,739
9,538
23,526
0
L
Danzaburou
BigDadiAtlas
Danzaburou
8,031
2,496
2,419
2,275
4,711
2,145
480
2,345
2,226
0
16,018
W
2,380
438
8,528
4,381
15,164
15,926
819
7,286
7,734
6,037
0
L
13,712
2,321
0
618
13,205
5,350
0
3,704
8,386
0
22,664
W
Danzaburou
Kapuras
Danzaburou
11,542
3,886
1,080
2,558
16,415
8,756
4,003
7,397
8,784
0
35,789
W
Persephone
SpiralCargo102
Persephone
15,570
338
2,749
4,228
10,708
5,355
1,304
4,083
6,405
44,197
0
L
Poseidon
14,386
878
771
2,766
11,095
4,834
744
3,640
7,175
32,155
0
W
Sun Wukong
TopKingLeo
Sun Wukong
6,278
1,557
1,380
3,656
16,288
17,447
1,126
7,259
8,775
0
20,107
L
Chang'e
Xv Cr0ss Xv
Chang'e
10,868
1,659
3,818
5,848
14,546
6,771
342
4,522
9,231
25,170
0
W
Bakasura
pickysmurf
Bakasura
11,136
6,714
1,460
2,186
16,102
16,932
1,603
8,211
6,830
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
51,408
147
Minions Killed
158
0
Camps Cleared
0
1,212,538
Distance Traveled
1,305,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,289
735
16
1
0
228,492
0
L
Danzaburou
8,590
614
23
2
0
243,826
0
W
Terra
9,506
679
4
0
0
263,153
0
L
Thor
9,760
697
18
1
0
230,606
0
W
Danzaburou
10,258
733
46
3
0
236,747
0
W
Persephone
11,678
834
56
4
0
298,802
0
L
Poseidon
10,143
725
51
4
0
271,211
0
W
Sun Wukong
9,503
679
31
2
0
260,055
0
L
Chang'e
9,942
710
39
3
0
238,403
0
W
Bakasura
10,463
747
21
2
0
246,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role