Player Matchup

Merlin
Merlin
XChiefKeithX
Merlin
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 1
Hou Yi
Hou Yi
XxBATMAN77
Hou Yi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,215 Elo+
Party 1
Sobek
Sobek
xXB1gF00tXx
Sobek
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,324 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,251 Elo+

VS

Team Averages
Level 102
1,615 SR
1,406 Elo+
Ao Kuang
Ao Kuang
El_BeBoNz_PR
Ao Kuang
Level 90
God Stats
9W - 11L
1,709 SR
Queue Stats
192W - 195L
1,468 Elo+
Solo
Khepri
Khepri
UniversalGucci
Khepri
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 2
Chiron
Chiron
VMistix
Chiron
Level 74
God Stats
2W - 4L
1,635 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 2 / 4
11,427
714
19,351
10,952
5,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
XxBATMAN77
Hou Yi
18
3 / 4 / 2
11,975
748
15,534
11,751
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 5
11,708
732
8,825
20,916
26,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
El_BeBoNz_PR
Ao Kuang
16
6 / 3 / 2
11,620
726
13,640
18,572
14,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 10
11,974
748
8,121
21,249
31,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
VMistix
Chiron
17
4 / 2 / 5
11,046
690
11,287
14,003
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
El_BeBoNz_PR
Ao Kuang
6
3
2
2.33
L
0
1
10
5
L
Chiron
VMistix
Chiron
4
2
5
3.25
W
Merlin
2
2
4
2
W
Hou Yi
XxBATMAN77
Hou Yi
3
4
2
1
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,710
Damage
33,048
43,619
Taken
53,824
38,456
Mitigated
54,764
15,105
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
El_BeBoNz_PR
Ao Kuang
13,640
3,140
0
7,352
18,572
14,623
1,020
11,109
7,463
69,680
0
L
8,121
756
0
7,117
21,249
31,892
174
9,296
11,953
26,880
0
L
Chiron
VMistix
Chiron
11,287
5,342
1,544
5,304
14,003
8,249
561
8,098
5,903
0
59,295
W
Merlin
19,351
864
902
3,271
10,952
5,864
866
7,292
3,660
57,248
0
W
Hou Yi
XxBATMAN77
Hou Yi
15,534
7,338
0
1,606
11,751
6,245
2,078
7,510
4,241
0
59,116
W
8,825
640
679
8,647
20,916
26,347
62
7,016
13,900
20,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
34,640
186
Minions Killed
203
0
Camps Cleared
0
841,688
Distance Traveled
905,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,620
726
79
5
0
282,223
0
L
Khepri
11,974
748
23
1
0
341,520
0
L
Chiron
11,046
690
101
6
0
282,233
0
W
Merlin
11,427
714
81
5
0
269,948
0
W
Hou Yi
11,975
748
86
5
0
255,801
0
W
Sobek
11,708
732
19
1
0
315,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role