Player Matchup

Loki
Loki
ItsGStrike
Loki
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 180L
1,301 Elo+
Party 2
Mulan
Mulan
Jajajael 66
Mulan
Level 73
God Stats
12W - 24L
1,338 SR
Queue Stats
89W - 171L
1,361 Elo+
Party 2
Hou Yi
Hou Yi
NinoHuevo01
Hou Yi
Level 60
God Stats
1W - 4L
1,329 SR
Queue Stats
114W - 192L
1,317 Elo+
Party 2
Hades
Hades
UtterWriter1263
Hades
Level 89
God Stats
42W - 47L
1,464 SR
Queue Stats
139W - 229L
1,362 Elo+
Party 2
Yemoja
Yemoja
ZERO-01-
Yemoja
Level 69
God Stats
22W - 14L
1,594 SR
Queue Stats
216W - 193L
1,535 Elo+
Solo
Team Averages
Level 76
1,445 SR
1,375 Elo+

VS

Team Averages
Level 110
1,522 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Matt De Fonte
Baron Samedi
Level 145
God Stats
18W - 13L
1,613 SR
Queue Stats
433W - 432L
1,482 Elo+
Party 1
Fenrir
Fenrir
NoSoyPako420
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,433 Elo+
Solo
Poseidon
Poseidon
SEN0R AWE50ME
Poseidon
Level 68
God Stats
6W - 6L
1,315 SR
Queue Stats
156W - 165L
1,506 Elo+
Party 1
Surtr
Surtr
cpt CANADA04
Surtr
Level 145
God Stats
24W - 26L
1,515 SR
Queue Stats
321W - 309L
1,493 Elo+
Party 1
Martichoras
Martichoras
ripthemapart34
Martichoras
Level 102
God Stats
4W - 1L
1,665 SR
Queue Stats
180W - 169L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,577
548
7,113
9,578
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 0
6,917
576
5,689
10,795
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
0 / 4 / 1
4,847
404
2,403
10,649
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 0
5,736
478
5,592
11,185
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ZERO-01-
Yemoja
3
0 / 0 / 0
4,172
348
413
1,766
578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matt De Fonte
Baron Samedi
13
5 / 0 / 1
6,778
565
7,775
8,336
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 2 / 1
7,112
593
4,311
9,137
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
SEN0R AWE50ME
Poseidon
10
0 / 5 / 2
6,104
509
6,116
6,273
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 3 / 2
6,263
522
5,046
9,130
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
ripthemapart34
Martichoras
11
2 / 2 / 2
6,776
565
5,499
7,225
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
11
Kills
14
14
Deaths
12
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
5
1
0
5
W
Baron Samedi
Matt De Fonte
Baron Samedi
5
0
1
5.5
L
Hou Yi
0
4
1
0.13
W
Fenrir
4
2
1
2.25
W
Poseidon
SEN0R AWE50ME
Poseidon
0
5
2
0.2
L
1
6
0
0.17
L
Yemoja
ZERO-01-
Yemoja
0
0
0
0
W
3
3
2
1.33
W
Martichoras
ripthemapart34
Martichoras
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
28,747
43,973
Taken
40,101
19,499
Mitigated
19,461
15,041
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,280
0
2,318
9,578
3,348
0
1,480
7,981
0
43,366
L
5,689
696
0
5,322
10,795
6,756
0
5,607
5,188
0
42,189
W
Baron Samedi
Matt De Fonte
Baron Samedi
7,775
874
354
4,055
8,336
3,564
57
4,398
3,584
54,830
0
L
Hou Yi
2,403
1,464
0
3,311
10,649
3,813
0
1,675
8,746
0
28,390
W
Fenrir
4,311
1,349
0
2,421
9,137
3,131
0
211
8,684
0
30,074
W
Poseidon
SEN0R AWE50ME
Poseidon
6,116
1,361
0
500
6,273
1,634
0
0
6,070
33,892
0
L
5,592
352
85
2,854
11,185
5,004
0
5,546
5,467
31,609
0
L
Yemoja
ZERO-01-
Yemoja
413
287
532
619
1,766
578
0
0
1,698
3,151
0
W
5,046
1,422
0
2,279
9,130
8,202
367
679
8,403
920
27,782
W
Martichoras
ripthemapart34
Martichoras
5,499
1,987
0
2,935
7,225
2,930
1,507
277
6,948
0
47,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
33,033
250
Minions Killed
306
0
Camps Cleared
0
892,801
Distance Traveled
1,036,182
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,577
548
59
5
0
251,473
0
L
Mulan
6,917
576
68
6
0
225,964
0
W
Baron Samedi
6,778
565
74
6
0
213,089
1
L
Hou Yi
4,847
404
51
4
0
186,849
0
W
Fenrir
7,112
593
44
4
0
253,378
6
W
Poseidon
6,104
509
63
5
0
185,970
2
L
Hades
5,736
478
68
6
0
192,234
0
L
Yemoja
4,172
348
4
0
0
36,281
2
W
Surtr
6,263
522
39
3
0
202,564
0
W
Martichoras
6,776
565
86
7
0
181,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role