Player Matchup

Zeus
Zeus
K2RONIC420
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,485 Elo+
Party 2
He Bo
He Bo
LizzardWalker
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 2
Bacchus
Bacchus
Scrub Snuffer
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,485 Elo+
Party 2
Achilles
Achilles
kraftingdinner
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,499 Elo+
Solo
Bellona
Bellona
xXKNIGHTXx4904
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,717 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,534 Elo+

VS

Team Averages
Level 121
1,500 SR
1,331 Elo+
Cerberus
Cerberus
Chac_Balam
Cerberus
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
266W - 281L
1,419 Elo+
Solo
Achilles
Achilles
FALL1N1_G3TL3FT
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
JuSoulMan
Kukulkan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 41L
1,195 Elo+
Party 1
Medusa
Medusa
M3TH_860
Medusa
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 230L
1,172 Elo+
Party 1
Danzaburou
Danzaburou
Smokey860ct
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 144L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 4
11,481
675
18,005
13,779
8,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 5
10,488
617
14,216
14,445
7,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
1 / 5 / 4
9,942
585
10,462
28,587
31,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
18
4 / 7 / 4
11,106
653
13,496
21,193
27,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 6 / 4
10,349
609
8,404
16,375
13,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chac_Balam
Cerberus
19
5 / 5 / 26
12,219
719
17,943
27,468
30,341
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
20
5 / 2 / 23
11,857
697
7,424
17,685
27,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
JuSoulMan
Kukulkan
19
5 / 1 / 17
11,915
701
19,943
9,755
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
M3TH_860
Medusa
20
15 / 2 / 12
13,134
773
21,874
16,879
10,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Smokey860ct
Danzaburou
18
3 / 2 / 22
11,751
691
12,197
12,646
7,282
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
11
Kills
33
33
Deaths
12
21
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chac_Balam
Cerberus
5
5
26
3.6
W
Achilles
5
2
23
8.25
W
Kukulkan
JuSoulMan
Kukulkan
5
1
17
13.5
L
2
7
4
0.57
L
2
8
5
0.56
W
Medusa
M3TH_860
Medusa
15
2
12
10.5
L
Bacchus
1
5
4
0.6
W
Danzaburou
Smokey860ct
Danzaburou
3
2
22
7
L
Achilles
4
7
4
0.86
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,583
Damage
79,381
94,379
Taken
84,433
88,725
Mitigated
81,369
22,540
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chac_Balam
Cerberus
17,943
802
1,059
5,619
27,468
30,341
0
14,537
12,140
33,281
0
W
Achilles
7,424
1,055
251
296
17,685
27,765
592
8,914
8,580
0
15,830
W
Kukulkan
JuSoulMan
Kukulkan
19,943
1,345
2,730
291
9,755
5,702
1,196
5,787
3,887
43,892
0
L
18,005
384
573
698
13,779
8,860
827
5,466
8,173
44,410
0
L
14,216
0
1,255
518
14,445
7,378
577
5,151
9,024
28,335
0
W
Medusa
M3TH_860
Medusa
21,874
9,511
4,336
4,372
16,879
10,279
1,830
6,186
10,440
0
38,843
L
Bacchus
10,462
521
1,227
8,995
28,587
31,479
186
10,489
17,742
21,431
0
W
Danzaburou
Smokey860ct
Danzaburou
12,197
5,145
4,079
3,281
12,646
7,282
5,475
7,423
5,223
0
39,817
L
Achilles
13,496
1,844
1,368
3,532
21,193
27,370
755
8,996
11,825
164
21,515
L
8,404
891
2,041
2,333
16,375
13,638
1,981
6,392
9,729
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
60,876
151
Minions Killed
193
0
Camps Cleared
0
1,479,073
Distance Traveled
1,447,761
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,219
719
48
3
0
283,639
0
W
Achilles
11,857
697
19
1
0
305,001
0
W
Kukulkan
11,915
701
50
3
0
298,735
0
L
Zeus
11,481
675
63
4
0
261,470
0
L
He Bo
10,488
617
32
2
0
280,968
0
W
Medusa
13,134
773
19
1
0
294,746
1
L
Bacchus
9,942
585
15
1
0
310,736
0
W
Danzaburou
11,751
691
57
3
0
265,640
0
L
Achilles
11,106
653
17
1
0
301,174
0
L
Bellona
10,349
609
24
1
0
324,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role