Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cadenxa
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 1
Anhur
Anhur
Euphoglenn
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 1
Vamana
Vamana
SouthTXAhole
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,284 Elo+
Party 1
Cliodhna
Cliodhna
Wildmanwiser
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,302 Elo+

VS

Team Averages
Level 134
1,485 SR
1,456 Elo+
Xing Tian
Xing Tian
Its Brehhh
Xing Tian
Level 126
God Stats
1W - 0L
1,449 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Ymir
Ymir
LittleBit0ff
Ymir
Level 173
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 202L
1,318 Elo+
Solo
Sol
Sol
PECTABPATOPA
Sol
Level 155
God Stats
11W - 2L
1,694 SR
Queue Stats
566W - 566L
1,483 Elo+
Solo
Ne Zha
Ne Zha
PigOlBenus
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,488 Elo+
Party 2
Medusa
Medusa
랙느ㅑ소1
Medusa
Level 108
God Stats
3W - 4L
1,284 SR
Queue Stats
406W - 433L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 5 / 2
7,659
638
4,222
13,014
20,040
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Cadenxa
Nemesis
15
2 / 3 / 2
8,243
687
7,853
9,804
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
15
1 / 4 / 3
8,239
687
9,934
12,494
6,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
0 / 5 / 2
7,409
617
4,282
12,013
13,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Wildmanwiser
Cliodhna
16
3 / 6 / 1
8,684
724
13,176
16,803
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Its Brehhh
Xing Tian
16
4 / 3 / 17
10,015
835
9,011
18,246
27,764
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 16
8,895
741
5,029
14,089
19,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
3 / 2 / 12
11,039
920
15,455
11,494
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
PigOlBenus
Ne Zha
16
4 / 0 / 11
9,850
821
7,586
8,541
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 1 / 6
11,134
928
16,963
10,742
8,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
7
Kills
23
23
Deaths
8
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
2
0.4
L
Nemesis
Cadenxa
Nemesis
2
3
2
1
L
Anhur
1
4
3
0.63
W
Xing Tian
Its Brehhh
Xing Tian
4
3
17
4.17
W
0
2
16
4
W
3
2
12
4.5
W
Ne Zha
PigOlBenus
Ne Zha
4
0
11
9.5
L
Vamana
0
5
2
0.2
L
Cliodhna
Wildmanwiser
Cliodhna
3
6
1
0.58
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
54,044
64,128
Taken
63,112
54,293
Mitigated
68,502
17,503
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,222
467
2,220
2,037
13,014
20,040
0
4,525
8,489
0
7,355
L
Nemesis
Cadenxa
Nemesis
7,853
1,343
1,053
2,375
9,804
5,654
88
4,993
4,811
0
10,049
L
Anhur
9,934
4,387
1,537
3,026
12,494
6,037
26
5,869
6,625
0
31,694
W
Xing Tian
Its Brehhh
Xing Tian
9,011
1,043
1,262
1,480
18,246
27,764
148
0
17,841
13,813
355
W
5,029
955
318
3,203
14,089
19,749
825
0
13,870
8,299
0
W
15,455
1,836
573
4,002
11,494
6,904
2,033
0
11,314
41,724
0
W
Ne Zha
PigOlBenus
Ne Zha
7,586
1,509
1,077
1,068
8,541
5,773
616
0
8,541
0
13,447
L
Vamana
4,282
1,161
791
1,106
12,013
13,092
0
6,050
5,963
0
12,515
L
Cliodhna
Wildmanwiser
Cliodhna
13,176
1,303
131
3,227
16,803
9,470
0
7,703
9,100
0
25,071
W
16,963
8,691
3,150
4,910
10,742
8,312
4,436
0
10,560
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
50,933
116
Minions Killed
147
0
Camps Cleared
0
1,089,931
Distance Traveled
1,206,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,659
638
4
0
0
226,454
0
L
Nemesis
8,243
687
14
1
0
254,910
0
L
Anhur
8,239
687
46
4
0
198,840
0
W
Xing Tian
10,015
835
22
2
0
269,703
0
W
Ymir
8,895
741
6
1
0
172,433
0
W
Sol
11,039
920
49
4
0
262,446
0
W
Ne Zha
9,850
821
18
2
0
288,762
0
L
Vamana
7,409
617
20
2
0
203,404
0
L
Cliodhna
8,684
724
32
3
0
206,323
0
W
Medusa
11,134
928
52
4
0
212,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role