Player Matchup

Martichoras
Martichoras
Bhswiftdeath
Martichoras
Level 87
God Stats
38W - 25L
1,811 SR
Queue Stats
285W - 281L
1,590 Elo+
Solo
Surtr
Surtr
Chunkita
Surtr
Level 67
God Stats
3W - 0L
1,791 SR
Queue Stats
15W - 12L
1,829 Elo+
Party 1
Nu Wa
Nu Wa
CliftonDaily
Nu Wa
Level 89
God Stats
4W - 2L
1,622 SR
Queue Stats
42W - 38L
1,535 Elo+
Party 1
Team Averages
Level 81
1,741 SR
1,652 Elo+

VS

Team Averages
Level 72
1,744 SR
1,537 Elo+
Hun Batz
Hun Batz
Mewkun
Hun Batz
Level 88
God Stats
3W - 2L
1,953 SR
Queue Stats
19W - 19L
1,641 Elo+
Solo
Sobek
Sobek
RobertCalifornia
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
jeffistopheles
Baron Samedi
Level 83
God Stats
7W - 1L
1,778 SR
Queue Stats
326W - 73L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bhswiftdeath
Martichoras
15
5 / 2 / 6
9,760
813
15,898
9,809
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Chunkita
Surtr
15
5 / 2 / 6
9,297
775
9,696
11,727
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 10
9,021
752
9,050
8,195
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mewkun
Hun Batz
13
2 / 5 / 1
8,079
673
7,491
11,856
7,933
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 3 / 3
8,630
719
5,208
13,703
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
jeffistopheles
Baron Samedi
13
3 / 4 / 2
8,718
727
8,232
13,252
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Bhswiftdeath
Martichoras
5
2
6
4
W
Surtr
Chunkita
Surtr
5
2
6
4
W
2
2
10
3.5
L
Hun Batz
Mewkun
Hun Batz
2
5
1
0.5
L
1
3
3
0.83
L
Baron Samedi
jeffistopheles
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
20,931
29,731
Taken
38,811
18,241
Mitigated
29,628
7,094
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Bhswiftdeath
Martichoras
15,898
6,011
0
1,816
9,809
4,530
1,065
5,822
3,959
0
51,868
W
Surtr
Chunkita
Surtr
9,696
3,416
459
2,229
11,727
10,396
424
3,579
8,103
335
24,479
W
9,050
3,419
328
2,262
8,195
3,315
1,075
4,286
3,849
32,309
0
L
Hun Batz
Mewkun
Hun Batz
7,491
1,682
0
1,414
11,856
7,933
0
3,077
8,779
344
26,478
L
5,208
231
1,975
2,482
13,703
15,333
0
3,132
10,571
13,843
0
L
Baron Samedi
jeffistopheles
Baron Samedi
8,232
523
865
2,774
13,252
6,362
0
3,084
10,168
54,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
25,427
135
Minions Killed
152
0
Camps Cleared
0
666,755
Distance Traveled
588,484
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,760
813
72
6
0
205,562
0
W
Surtr
9,297
775
22
2
0
258,260
0
W
Nu Wa
9,021
752
41
3
0
202,933
0
L
Hun Batz
8,079
673
36
3
0
206,682
0
L
Sobek
8,630
719
14
1
0
196,368
4
L
Baron Samedi
8,718
727
102
9
0
185,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role