Player Matchup

Thoth
Thoth
RenownedViking
Thoth
Level 127
God Stats
12W - 5L
1,725 SR
Queue Stats
35W - 26L
1,636 Elo+
Party 1
Martichoras
Martichoras
Vibezxx
Martichoras
Level 61
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 14L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
justjessegaming
Cthulhu
Level 156
God Stats
4W - 8L
1,316 SR
Queue Stats
324W - 302L
1,611 Elo+
Party 1
Team Averages
Level 115
1,587 SR
1,654 Elo+

VS

Team Averages
Level 102
1,652 SR
1,612 Elo+
Set
Set
Seandon
Set
Level 134
God Stats
4W - 2L
1,726 SR
Queue Stats
78W - 34L
1,674 Elo+
Solo
Kukulkan
Kukulkan
oatsnhoney
Kukulkan
Level 89
God Stats
37W - 20L
1,668 SR
Queue Stats
431W - 394L
1,603 Elo+
Solo
Surtr
Surtr
xSlendyy
Surtr
Level 84
God Stats
12W - 15L
1,562 SR
Queue Stats
21W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,944
794
7,805
6,745
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Vibezxx
Martichoras
10
0 / 8 / 2
6,680
668
3,358
12,484
5,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 2
7,440
744
6,318
13,054
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
4 / 1 / 8
8,327
833
8,092
7,242
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
oatsnhoney
Kukulkan
14
8 / 2 / 6
9,252
925
15,882
7,237
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
xSlendyy
Surtr
13
2 / 1 / 7
8,144
814
5,892
11,999
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Set
4
1
8
8
L
Martichoras
Vibezxx
Martichoras
0
8
2
0.13
L
1
2
2
1
W
Kukulkan
oatsnhoney
Kukulkan
8
2
6
5.5
W
Surtr
xSlendyy
Surtr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
29,866
32,283
Taken
26,478
19,708
Mitigated
18,668
6,386
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,805
74
0
867
6,745
2,442
0
2,958
3,524
23,848
0
W
Set
8,092
2,804
0
1,692
7,242
3,792
1,614
3,526
3,546
0
37,628
L
Martichoras
Vibezxx
Martichoras
3,358
1,114
0
682
12,484
5,288
0
7,699
4,451
0
18,314
L
6,318
93
833
4,004
13,054
11,978
0
5,669
6,705
24,002
0
W
Kukulkan
oatsnhoney
Kukulkan
15,882
593
0
467
7,237
3,023
272
4,163
2,905
38,448
0
W
Surtr
xSlendyy
Surtr
5,892
1,185
20
4,702
11,999
11,853
258
5,760
5,835
1,236
23,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
25,723
115
Minions Killed
139
0
Camps Cleared
0
565,802
Distance Traveled
625,907
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,944
794
54
5
0
196,435
0
W
Set
8,327
833
44
4
0
205,165
0
L
Martichoras
6,680
668
35
4
0
147,295
0
L
Cthulhu
7,440
744
26
3
0
222,072
2
W
Kukulkan
9,252
925
49
5
0
213,264
0
W
Surtr
8,144
814
46
5
0
207,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role