Player Matchup

Heimdallr
Heimdallr
Ghost_of_Zemo
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
MiikeOnBlast
Baron Samedi
Level 87
God Stats
7W - 7L
1,546 SR
Queue Stats
148W - 157L
1,481 Elo+
Solo
Cerberus
Cerberus
MrImYourLawyer
Cerberus
Level 78
God Stats
1W - 1L
1,690 SR
Queue Stats
21W - 19L
1,765 Elo+
Party 1
Team Averages
Level 105
1,579 SR
1,575 Elo+

VS

Team Averages
Level 114
1,446 SR
1,372 Elo+
Anubis
Anubis
Drachtma-
Anubis
Level 137
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 3L
1,219 Elo+
Party 2
Bastet
Bastet
LeSuMMuM
Bastet
Level 117
God Stats
68W - 63L
1,522 SR
Queue Stats
103W - 113L
1,480 Elo+
Solo
Atlas
Atlas
Shinsei_Yomi
Atlas
Level 88
God Stats
13W - 9L
1,521 SR
Queue Stats
30W - 27L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghost_of_Zemo
Heimdallr
12
1 / 1 / 3
7,375
670
6,879
9,949
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MiikeOnBlast
Baron Samedi
13
4 / 5 / 1
8,282
753
5,885
9,635
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
0 / 2 / 4
7,961
724
4,690
12,391
8,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drachtma-
Anubis
15
4 / 1 / 4
9,222
838
9,014
7,421
3,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
LeSuMMuM
Bastet
14
2 / 3 / 5
8,502
773
8,740
8,601
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 6
9,588
872
7,172
14,363
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Drachtma-
Anubis
4
1
4
6
L
Heimdallr
Ghost_of_Zemo
Heimdallr
1
1
3
2.5
W
Bastet
LeSuMMuM
Bastet
2
3
5
1.5
L
Baron Samedi
MiikeOnBlast
Baron Samedi
4
5
1
0.9
L
Cerberus
0
2
4
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
24,926
31,975
Taken
30,385
17,392
Mitigated
22,525
8,949
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Drachtma-
Anubis
9,014
96
126
4,389
7,421
3,665
1,332
3,502
3,919
45,515
0
L
Heimdallr
Ghost_of_Zemo
Heimdallr
6,879
1,469
0
1,342
9,949
3,937
0
3,924
6,025
0
28,654
W
Bastet
LeSuMMuM
Bastet
8,740
2,497
0
1,964
8,601
3,370
1,265
2,712
5,889
0
42,297
L
Baron Samedi
MiikeOnBlast
Baron Samedi
5,885
105
494
1,302
9,635
4,497
0
6,259
3,376
31,475
0
L
Cerberus
4,690
370
1,823
3,988
12,391
8,958
0
6,029
6,362
17,056
0
W
7,172
3,105
512
4,033
14,363
15,490
111
4,437
9,926
20,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
27,312
125
Minions Killed
157
0
Camps Cleared
0
604,718
Distance Traveled
705,118
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,222
838
82
7
0
230,335
0
L
Heimdallr
7,375
670
40
4
0
198,040
0
W
Bastet
8,502
773
46
4
0
253,903
0
L
Baron Samedi
8,282
753
59
5
0
186,934
3
L
Cerberus
7,961
724
26
2
0
219,744
0
W
Atlas
9,588
872
29
3
0
220,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role