Player Matchup

Jormungandr
Jormungandr
Platinum V
Divine Skill
Jormungandr
Platinum V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 251L
1,587 MMR
Solo
Thor
Thor
Bronze III
EvilTrickz
Thor
Bronze III
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 104L
1,600 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Mr B Harmo
Cu Chulainn
Silver I
Level 159
God Stats
2W - 1L
2,132 SR
Queue Stats
83W - 72L
1,519 MMR
Solo
Neith
Neith
Gold III
WavyFlackoJodye
Neith
Gold III
Level 148
God Stats
19W - 9L
1,613 SR
Queue Stats
557W - 558L
1,527 MMR
Solo
Merlin
Merlin
Platinum IV
austinpowers023
Merlin
Platinum IV
Level 153
God Stats
111W - 100L
1,672 SR
Queue Stats
411W - 410L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,684 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,635 SR
1,570 MMR
Rama
Rama
Silver III
BrazenBike
Rama
Silver III
Level 77
God Stats
2W - 2L
1,692 SR
Queue Stats
14W - 15L
1,444 MMR
Solo
Cerberus
Cerberus
Gold II
GoldenxDarkness
Cerberus
Gold II
Level 163
God Stats
5W - 5L
1,875 SR
Queue Stats
357W - 368L
1,563 MMR
Solo
Tiamat
Tiamat
Gold III
I bIank l
Tiamat
Gold III
Level 144
God Stats
7W - 9L
1,609 SR
Queue Stats
254W - 252L
1,623 MMR
Solo
Bastet
Bastet
Bronze III
TR BLASSKIN
Bastet
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,599 MMR
Solo
Achilles
Achilles
Gold IV
TommyW-N9NE
Achilles
Gold IV
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 230L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Divine Skill
Jormungandr
13
4 / 1 / 4
8,232
588
5,339
8,866
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 1 / 3
8,671
619
6,614
8,884
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Mr B Harmo
Cu Chulainn
14
3 / 0 / 5
8,509
608
9,644
12,448
8,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 3
8,801
629
9,633
6,824
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
7,447
532
5,987
3,498
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AgniOlorunAo Kuang

VS

Bans
ThanatosFenrirHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,173
512
3,344
11,449
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 1 / 1
6,436
460
5,053
11,006
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
I bIank l
Tiamat
11
0 / 3 / 1
6,638
474
3,040
9,279
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
12
1 / 3 / 0
6,722
480
3,719
10,813
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TommyW-N9NE
Achilles
9
0 / 4 / 0
5,375
384
3,824
12,625
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
2
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Jormungandr
Divine Skill
Jormungandr
4
1
4
6
W
5
1
3
6.5
L
Cerberus
1
1
1
1.5
L
Tiamat
I bIank l
Tiamat
0
3
1
0.17
W
Cu Chulainn
Mr B Harmo
Cu Chulainn
3
0
5
5.5
L
Bastet
1
3
0
0.33
L
Achilles
TommyW-N9NE
Achilles
0
4
0
0
W
3
1
3
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
18,980
40,520
Taken
55,172
24,223
Mitigated
28,125
12,536
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
2,787
0
3,445
11,449
4,422
0
743
10,706
0
54,467
W
Jormungandr
Divine Skill
Jormungandr
5,339
1,649
355
2,068
8,866
7,899
112
1,664
7,123
29,479
0
W
6,614
1,161
0
500
8,884
3,756
0
1,646
7,183
0
65,133
L
Cerberus
5,053
431
0
3,704
11,006
6,999
0
2,973
7,906
25,935
0
L
Tiamat
I bIank l
Tiamat
3,040
349
0
2,315
9,279
4,936
0
4,403
4,788
51,325
0
W
Cu Chulainn
Mr B Harmo
Cu Chulainn
9,644
2,504
0
6,934
12,448
8,604
114
765
11,079
0
72,185
L
Bastet
3,719
1,150
0
5,420
10,813
3,956
0
2,029
8,712
0
52,837
L
Achilles
TommyW-N9NE
Achilles
3,824
1,246
0
4,248
12,625
7,812
0
891
11,734
0
28,782
W
9,633
5,045
0
2,429
6,824
2,810
876
2,298
4,491
0
66,492
W
5,987
173
0
250
3,498
1,154
609
1,554
1,916
58,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
32,344
459
Minions Killed
397
0
Camps Cleared
0
1,421,165
Distance Traveled
1,309,352
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,173
512
106
8
0
228,710
1
W
Jormungandr
8,232
588
47
3
0
275,141
2
W
Thor
8,671
619
107
8
0
318,271
0
L
Cerberus
6,436
460
53
4
0
285,596
2
L
Tiamat
6,638
474
110
8
0
256,393
3
W
Cu Chulainn
8,509
608
94
7
0
307,995
0
L
Bastet
6,722
480
84
6
0
327,289
0
L
Achilles
5,375
384
44
3
0
211,364
0
W
Neith
8,801
629
107
8
0
255,407
4
W
Merlin
7,447
532
104
7
0
264,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role