Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
AntonioMorales
Bakasura
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 432L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
ElFabø
Kukulkan
Level 138
God Stats
10W - 16L
1,474 SR
Queue Stats
436W - 397L
1,590 Elo+
Party 3
Ishtar
Ishtar
ElWabiWabo
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,579 Elo+
Party 3
Surtr
Surtr
Tropical_Threat3
Surtr
Level 116
God Stats
3W - 6L
1,424 SR
Queue Stats
44W - 53L
1,290 Elo+
Solo
Team Averages
Level 91
1,480 SR
1,506 Elo+

VS

Team Averages
Level 87
1,697 SR
1,538 Elo+
Ganesha
Ganesha
Akumu Otto
Ganesha
Level 13
God Stats
1W - 0L
1,746 SR
Queue Stats
9W - 1L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
Iconicking7647
Nu Wa
Level 44
God Stats
6W - 2L
1,740 SR
Queue Stats
6W - 4L
1,391 Elo+
Party 2
Serqet
Serqet
P3RV3YSAGEEE
Serqet
Level 128
God Stats
5W - 6L
1,698 SR
Queue Stats
262W - 224L
1,640 Elo+
Party 1
Chronos
Chronos
deathtrooper21
Chronos
Level 127
God Stats
6W - 4L
1,727 SR
Queue Stats
190W - 173L
1,565 Elo+
Party 1
Da Ji
Da Ji
knightrider345
Da Ji
Level 123
God Stats
6W - 9L
1,571 SR
Queue Stats
62W - 81L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 6 / 1
5,648
434
4,422
11,011
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
3 / 4 / 6
7,293
561
9,921
16,772
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ElFabø
Kukulkan
12
4 / 3 / 2
7,258
558
9,145
7,663
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
ElWabiWabo
Ishtar
10
2 / 2 / 2
6,000
462
5,682
8,476
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 1
6,895
530
6,296
11,967
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akumu Otto
Ganesha
9
0 / 3 / 12
6,957
535
4,777
13,206
10,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 2
6,491
499
4,064
7,748
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
11
3 / 2 / 11
7,173
552
7,248
11,415
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 4
8,187
630
6,952
6,228
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
12 / 2 / 1
8,700
669
12,599
13,246
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
20
20
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
W
Ganesha
Akumu Otto
Ganesha
0
3
12
2
L
Bakasura
3
4
6
1.5
L
Kukulkan
ElFabø
Kukulkan
4
3
2
1.67
L
Ishtar
ElWabiWabo
Ishtar
2
2
2
1.5
W
0
4
2
0.25
W
Serqet
3
2
11
4.25
L
2
5
1
0.5
W
5
1
4
7
W
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
35,640
55,889
Taken
51,843
23,504
Mitigated
25,836
12,668
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,422
519
502
1,323
11,011
4,259
180
5,762
5,128
31,043
0
W
Ganesha
Akumu Otto
Ganesha
4,777
813
2,097
2,954
13,206
10,083
21
4,857
8,044
18,639
0
L
Bakasura
9,921
7,120
0
3,542
16,772
5,589
0
3,503
12,873
0
41,176
L
Kukulkan
ElFabø
Kukulkan
9,145
948
0
1,132
7,663
2,735
49
2,564
5,099
62,606
0
L
Ishtar
ElWabiWabo
Ishtar
5,682
2,789
0
3,274
8,476
2,825
171
2,999
5,477
0
30,439
W
4,064
534
0
0
7,748
2,556
675
3,906
3,754
40,092
0
W
Serqet
7,248
2,952
0
4,692
11,415
4,675
306
1,387
9,863
0
29,454
L
6,296
2,732
0
2,895
11,967
8,096
246
965
10,917
295
47,364
W
6,952
3,212
0
841
6,228
2,276
1,069
2,117
4,091
59,771
0
W
12,599
4,014
0
3,795
13,246
6,246
255
1,391
11,403
0
48,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
37,508
323
Minions Killed
310
0
Camps Cleared
0
1,246,089
Distance Traveled
1,250,557
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,648
434
45
3
0
232,773
0
W
Ganesha
6,957
535
6
0
0
237,998
2
L
Bakasura
7,293
561
68
5
0
297,120
0
L
Kukulkan
7,258
558
92
7
0
230,469
8
L
Ishtar
6,000
462
55
4
0
235,142
1
W
Nu Wa
6,491
499
73
6
0
230,407
0
W
Serqet
7,173
552
51
4
0
314,277
0
L
Surtr
6,895
530
63
5
0
250,585
0
W
Chronos
8,187
630
109
8
0
250,288
1
W
Da Ji
8,700
669
71
5
0
217,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role