Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HiBroteinShake
Yemoja
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,614 Elo+
Party 2
Apollo
Apollo
MrsBro0704
Apollo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,487 Elo+
Party 2
Chaac
Chaac
Tcapps8008
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,466 Elo+
Party 2
Osiris
Osiris
XlcappslX
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,625 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,538 Elo+

VS

Team Averages
Level 129
1,480 SR
1,539 Elo+
Hel
Hel
Aye x David
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,578 Elo+
Solo
Apollo
Apollo
ChevyGang208
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,570 Elo+
Solo
Ares
Ares
MARTINPOWER123
Ares
Level 120
God Stats
4W - 0L
1,737 SR
Queue Stats
61W - 49L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
Prodigyuno
Cliodhna
Level 125
God Stats
2W - 3L
1,165 SR
Queue Stats
146W - 161L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bblossum
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 87L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 7 / 1
9,407
627
17,524
15,158
7,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 2
9,550
637
5,424
8,983
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
MrsBro0704
Apollo
15
0 / 3 / 1
8,634
576
16,475
18,046
9,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
17
1 / 2 / 2
9,139
609
28,992
31,232
42,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
XlcappslX
Osiris
16
0 / 4 / 4
8,788
586
18,232
20,297
26,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
9,545
636
14,408
17,382
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
3 / 2 / 13
9,742
649
18,479
19,402
11,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 12
10,056
670
17,703
33,592
24,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Prodigyuno
Cliodhna
17
4 / 1 / 10
9,408
627
18,202
16,515
10,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
bblossum
Morgan Le Fay
17
2 / 0 / 13
9,414
628
17,435
9,977
6,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
4
Kills
17
17
Deaths
4
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
1
0.5
W
3
1
10
8
W
Apollo
3
2
13
4.75
L
0
1
2
1
W
5
0
12
11
L
Apollo
MrsBro0704
Apollo
0
3
1
0.17
W
Cliodhna
Prodigyuno
Cliodhna
4
1
10
9
L
Chaac
1
2
2
1
L
Osiris
XlcappslX
Osiris
0
4
4
0.5
W
Morgan Le Fay
bblossum
Morgan Le Fay
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,647
Damage
86,227
93,716
Taken
96,868
93,980
Mitigated
62,856
49,556
Healing
65,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
17,524
932
1,006
840
15,158
7,347
0
7,389
7,769
0
33,197
W
14,408
1,140
24,326
11,550
17,382
10,176
0
1,294
15,651
30,098
0
W
Apollo
18,479
10,170
874
3,976
19,402
11,701
86
600
17,805
0
40,254
L
5,424
1,101
21,172
3,739
8,983
8,494
0
4,221
4,762
14,930
0
W
17,703
572
2,050
13,024
33,592
24,832
0
2,096
30,554
23,058
0
L
Apollo
MrsBro0704
Apollo
16,475
10,755
513
4,743
18,046
9,933
0
12,290
5,756
0
33,061
W
Cliodhna
Prodigyuno
Cliodhna
18,202
570
2,508
2,077
16,515
10,053
0
607
15,057
0
28,713
L
Chaac
28,992
1,023
1,689
12,919
31,232
42,041
0
14,684
16,548
0
43,471
L
Osiris
XlcappslX
Osiris
18,232
2,253
808
2,127
20,297
26,165
0
10,962
9,335
0
30,687
W
Morgan Le Fay
bblossum
Morgan Le Fay
17,435
2,005
3,589
1,494
9,977
6,094
0
827
8,818
30,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
48,165
158
Minions Killed
152
0
Camps Cleared
0
1,276,072
Distance Traveled
1,368,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,407
627
27
2
0
269,610
0
W
Hel
9,545
636
41
3
0
283,769
0
W
Apollo
9,742
649
57
4
0
218,173
0
L
Yemoja
9,550
637
18
1
0
246,105
0
W
Ares
10,056
670
10
1
0
296,138
0
L
Apollo
8,634
576
56
4
0
207,405
0
W
Cliodhna
9,408
627
18
1
0
273,077
0
L
Chaac
9,139
609
30
2
0
293,522
0
L
Osiris
8,788
586
27
2
0
259,430
0
W
Morgan Le Fay
9,414
628
26
2
0
297,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role