Player Matchup

Chaac
Chaac
Hot n Spicy TNT
Chaac
Level 126
God Stats
5W - 10L
1,694 SR
Queue Stats
56W - 106L
1,334 Elo+
Party 1
Khepri
Khepri
OdinCES
Khepri
Level 86
God Stats
5W - 4L
1,518 SR
Queue Stats
158W - 263L
1,467 Elo+
Party 1
Set
Set
Special P23
Set
Level 109
God Stats
9W - 15L
1,596 SR
Queue Stats
346W - 423L
1,495 Elo+
Party 1
Charybdis
Charybdis
pet bee
Charybdis
Level 145
God Stats
72W - 83L
1,458 SR
Queue Stats
312W - 437L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
uG Cyclone
Kukulkan
Level 97
God Stats
2W - 4L
1,303 SR
Queue Stats
145W - 222L
1,437 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,444 Elo+

VS

Team Averages
Level 103
1,562 SR
1,592 Elo+
Hades
Hades
BiG CaT999
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,604 Elo+
Party 2
Jing Wei
Jing Wei
BriaanV2
Jing Wei
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 231L
1,582 Elo+
Solo
Bacchus
Bacchus
IKCxChiefx22I
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,569 Elo+
Solo
Fenrir
Fenrir
TheBD21
Fenrir
Level 28
God Stats
6W - 5L
1,725 SR
Queue Stats
18W - 15L
1,603 Elo+
Party 2
Medusa
Medusa
trojanlem72
Medusa
Level 95
God Stats
2W - 2L
1,586 SR
Queue Stats
9W - 7L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,639
728
1,847
3,416
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
OdinCES
Khepri
5
0 / 0 / 1
3,258
652
336
1,435
703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,261
652
1,517
2,778
743
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
pet bee
Charybdis
5
1 / 0 / 0
3,444
689
2,040
3,320
929
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
uG Cyclone
Kukulkan
7
1 / 0 / 0
4,191
838
783
658
191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
0 / 0 / 0
3,342
668
1,851
2,889
1,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
BriaanV2
Jing Wei
6
0 / 0 / 0
3,618
724
277
2,822
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
1
0 / 0 / 0
2,415
483
0
0
0
Fenrir
TheBD21
Fenrir
5
0 / 1 / 1
3,073
615
846
3,777
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
5
1 / 1 / 0
3,053
611
641
3,320
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
0
0
0
0
L
Jing Wei
BriaanV2
Jing Wei
0
0
0
0
W
0
0
0
0
L
Bacchus
0
0
0
0
W
Khepri
OdinCES
Khepri
0
0
1
0.5
W
0
1
0
0
L
Fenrir
TheBD21
Fenrir
0
1
1
0.5
W
Charybdis
pet bee
Charybdis
1
0
0
1
L
Medusa
1
1
0
1
W
Kukulkan
uG Cyclone
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
3,615
11,607
Taken
12,808
4,591
Mitigated
4,155
5,428
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,851
577
114
1,401
2,889
1,442
0
0
2,889
12,778
0
L
Jing Wei
BriaanV2
Jing Wei
277
277
0
1,869
2,822
823
0
327
2,495
0
19,583
W
1,847
298
0
1,364
3,416
2,025
0
1,851
1,565
0
18,204
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
OdinCES
Khepri
336
131
0
475
1,435
703
34
0
1,435
6,635
0
W
1,517
935
0
1,292
2,778
743
0
0
2,778
0
11,562
L
Fenrir
TheBD21
Fenrir
846
666
0
719
3,777
1,045
0
456
3,321
0
9,204
W
Charybdis
pet bee
Charybdis
2,040
1,242
142
2,155
3,320
929
647
0
3,320
0
23,006
L
Medusa
641
108
0
500
3,320
845
0
336
2,984
0
10,039
W
Kukulkan
uG Cyclone
Kukulkan
783
135
0
0
658
191
0
0
658
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,793
Gold Earned
15,501
142
Minions Killed
113
0
Camps Cleared
0
492,437
Distance Traveled
380,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,342
668
29
6
0
80,821
0
L
Jing Wei
3,618
724
52
10
0
86,236
0
W
Chaac
3,639
728
27
5
0
97,443
0
L
Bacchus
2,415
483
0
0
0
0
0
W
Khepri
3,258
652
16
3
0
112,760
0
W
Set
3,261
652
29
6
0
112,191
0
L
Fenrir
3,073
615
17
3
0
111,677
0
W
Charybdis
3,444
689
28
6
0
77,933
0
L
Medusa
3,053
611
15
3
0
101,461
0
W
Kukulkan
4,191
838
42
8
0
92,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role