Player Matchup

Jormungandr
Jormungandr
Bronze III
ExoticParticles
Jormungandr
Bronze III
Level 106
God Stats
1W - 3L
1,688 SR
Queue Stats
1W - 12L
1,398 MMR
Party 1
Poseidon
Poseidon
Bronze III
Pat_56Ace
Poseidon
Bronze III
Level 97
God Stats
5W - 6L
1,114 SR
Queue Stats
32W - 47L
1,412 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
peligrosodog
Jing Wei
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,378 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,434 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,534 SR
1,385 MMR
Aphrodite
Aphrodite
Silver II
ZOLDRICH5
Aphrodite
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,413 MMR
Party 2
Bastet
Bastet
Gold I
fuscaopreto22
Bastet
Gold I
Level 155
God Stats
14W - 16L
1,606 SR
Queue Stats
368W - 385L
1,329 MMR
Solo
Hercules
Hercules
Silver II
lawbringermain1
Hercules
Silver II
Level 133
God Stats
8W - 9L
1,495 SR
Queue Stats
20W - 21L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExoticParticles
Jormungandr
15
3 / 7 / 3
10,979
732
20,056
22,880
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Pat_56Ace
Poseidon
14
3 / 9 / 4
10,271
685
14,513
19,802
5,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
peligrosodog
Jing Wei
16
2 / 7 / 5
11,194
746
15,915
25,248
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KukulkanBaron SamediXing TianRavanaSurtr

VS

Bans
AchillesDanzaburouAh Muzen CabSkadiHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ZOLDRICH5
Aphrodite
18
5 / 0 / 16
11,873
792
22,245
18,708
10,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 7 / 10
11,901
793
14,182
20,181
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
19
11 / 1 / 11
13,162
877
24,860
31,084
30,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
23
23
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ExoticParticles
Jormungandr
3
7
3
0.64
L
Poseidon
Pat_56Ace
Poseidon
3
9
4
0.56
W
Aphrodite
ZOLDRICH5
Aphrodite
5
0
16
13
W
7
7
10
1.71
W
Hercules
11
1
11
16.5
L
Jing Wei
peligrosodog
Jing Wei
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
61,287
67,930
Taken
69,973
33,853
Mitigated
49,971
14,028
Healing
41,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ExoticParticles
Jormungandr
20,056
5,132
355
3,777
22,880
18,526
0
8,573
14,307
36,200
0
L
Poseidon
Pat_56Ace
Poseidon
14,513
2,947
605
3,805
19,802
5,958
0
3,750
16,052
46,723
0
W
Aphrodite
ZOLDRICH5
Aphrodite
22,245
3,672
13,668
15,715
18,708
10,287
1,025
10,823
7,885
63,123
0
W
14,182
1,087
0
5,142
20,181
8,850
832
7,113
13,068
0
48,411
W
Hercules
24,860
9,589
0
7,254
31,084
30,834
813
16,704
14,380
0
58,015
L
Jing Wei
peligrosodog
Jing Wei
15,915
11,161
0
5,486
25,248
9,369
0
9,938
15,310
0
53,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
36,936
168
Minions Killed
202
0
Camps Cleared
0
789,844
Distance Traveled
923,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,979
732
32
2
0
241,697
0
L
Poseidon
10,271
685
53
4
0
264,429
0
W
Aphrodite
11,873
792
83
6
0
307,835
1
W
Bastet
11,901
793
56
4
0
298,788
0
W
Hercules
13,162
877
63
4
0
317,056
0
L
Jing Wei
11,194
746
83
6
0
283,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role