Player Matchup

Martichoras
Martichoras
Amped Vibes
Martichoras
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
319W - 339L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
BarsonCrown2
Cthulhu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
428W - 442L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
Bubbajack9
Jormungandr
Level 55
God Stats
10W - 7L
1,716 SR
Queue Stats
105W - 123L
1,446 Elo+
Party 2
Kali
Kali
RiSe Reverse 69
Kali
Level 124
God Stats
4W - 1L
1,704 SR
Queue Stats
365W - 366L
1,516 Elo+
Party 2
Scylla
Scylla
Vex Caash
Scylla
Level 23
God Stats
2W - 3L
1,285 SR
Queue Stats
42W - 56L
1,374 Elo+
Party 2
Team Averages
Level 79
1,541 SR
1,456 Elo+

VS

Team Averages
Level 117
1,636 SR
1,433 Elo+
Hercules
Hercules
A Salty Hick
Hercules
Level 146
God Stats
20W - 21L
1,663 SR
Queue Stats
362W - 357L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
AtomicChicken27
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 3
Ganesha
Ganesha
BrADnEy CDuB
Ganesha
Level 124
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 32L
1,337 Elo+
Party 3
Surtr
Surtr
FOXY41103
Surtr
Level 141
God Stats
13W - 12L
1,611 SR
Queue Stats
254W - 253L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
xDouglasxFreshx
Kukulkan
Level 146
God Stats
26W - 21L
1,701 SR
Queue Stats
232W - 224L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Amped Vibes
Martichoras
20
6 / 1 / 5
12,496
543
14,816
16,641
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BarsonCrown2
Cthulhu
19
6 / 3 / 5
11,431
497
18,884
22,387
22,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Bubbajack9
Jormungandr
17
3 / 0 / 7
11,313
492
6,657
12,488
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 1 / 6
12,136
528
11,280
22,618
11,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Vex Caash
Scylla
16
1 / 1 / 4
9,819
427
7,498
8,803
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Salty Hick
Hercules
18
2 / 3 / 1
11,722
510
11,463
18,394
14,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
AtomicChicken27
Heimdallr
16
1 / 5 / 0
9,988
434
6,304
14,337
7,748
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BrADnEy CDuB
Ganesha
16
0 / 3 / 1
10,226
445
5,785
17,968
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
FOXY41103
Surtr
17
2 / 7 / 1
11,382
495
16,789
30,612
26,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
1 / 2 / 0
10,956
476
12,067
8,527
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
6
6
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Salty Hick
Hercules
2
3
1
0.83
W
Martichoras
Amped Vibes
Martichoras
6
1
5
8.5
L
Heimdallr
AtomicChicken27
Heimdallr
1
5
0
0.2
W
Cthulhu
BarsonCrown2
Cthulhu
6
3
5
2.83
L
Ganesha
BrADnEy CDuB
Ganesha
0
3
1
0.17
W
Jormungandr
Bubbajack9
Jormungandr
3
0
7
6.5
L
Surtr
FOXY41103
Surtr
2
7
1
0.36
W
4
1
6
7
W
Scylla
Vex Caash
Scylla
1
1
4
3
L
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
52,408
82,937
Taken
89,838
62,398
Mitigated
75,040
25,062
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Salty Hick
Hercules
11,463
2,872
0
2,978
18,394
14,221
248
4,809
13,384
0
106,070
W
Martichoras
Amped Vibes
Martichoras
14,816
7,624
0
10,108
16,641
9,224
1,657
2,166
14,475
0
108,223
L
Heimdallr
AtomicChicken27
Heimdallr
6,304
3,761
0
1,139
14,337
7,748
127
1,598
12,701
0
64,822
W
Cthulhu
BarsonCrown2
Cthulhu
18,884
776
369
2,943
22,387
22,199
45
3,087
19,300
91,109
0
L
Ganesha
BrADnEy CDuB
Ganesha
5,785
162
311
3,798
17,968
22,302
0
5,759
11,564
51,194
0
W
Jormungandr
Bubbajack9
Jormungandr
6,657
1,469
613
4,225
12,488
16,015
88
4,734
7,754
60,221
0
L
Surtr
FOXY41103
Surtr
16,789
5,754
0
9,662
30,612
26,742
37
14,240
13,868
1,642
95,765
W
11,280
4,953
0
4,634
22,618
11,785
0
4,163
18,455
0
118,127
W
Scylla
Vex Caash
Scylla
7,498
336
0
2,170
8,803
3,175
0
4,813
3,990
66,722
0
L
Kukulkan
12,067
399
0
1,859
8,527
4,027
0
3,245
5,282
105,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,195
Gold Earned
54,274
659
Minions Killed
606
0
Camps Cleared
0
2,382,299
Distance Traveled
2,227,409
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,722
510
133
6
0
527,031
0
W
Martichoras
12,496
543
160
7
0
474,990
0
L
Heimdallr
9,988
434
137
6
0
410,229
3
W
Cthulhu
11,431
497
158
7
0
462,355
3
L
Ganesha
10,226
445
12
1
0
449,065
8
W
Jormungandr
11,313
492
84
4
0
429,470
2
L
Surtr
11,382
495
154
7
0
378,384
4
W
Kali
12,136
528
142
6
0
548,371
0
W
Scylla
9,819
427
115
5
0
467,113
0
L
Kukulkan
10,956
476
170
7
0
462,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role