Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
PupBlaze710
Terra
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,412 Elo+
Party 2
Ullr
Ullr
RubberSkunk
Ullr
Level 161
God Stats
1W - 3L
1,500 SR
Queue Stats
581W - 618L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
Tarot_99
Kukulkan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
432W - 439L
1,453 Elo+
Solo
Eset
Eset
ThatsNotKoolaid
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,468 Elo+

VS

Team Averages
Level 74
1,570 SR
1,376 Elo+
Kukulkan
Kukulkan
BIG50TOM
Kukulkan
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 136L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
BionicSIMBA93
Sylvanus
Level 99
God Stats
3W - 0L
1,715 SR
Queue Stats
147W - 178L
1,377 Elo+
Party 1
Ymir
Ymir
BlackDeath38
Ymir
Level 54
God Stats
3W - 1L
1,657 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Surtr
Surtr
JadeJllybean
Surtr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 78L
1,340 Elo+
Party 1
Baba Yaga
Baba Yaga
battlegearhead
Baba Yaga
Level 73
God Stats
4W - 6L
1,477 SR
Queue Stats
94W - 112L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 5
7,568
757
7,462
18,852
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 2 / 4
7,982
798
12,330
12,858
10,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 2
7,486
749
7,392
9,593
4,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tarot_99
Kukulkan
13
2 / 7 / 2
7,083
708
11,943
13,371
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
6,837
684
2,492
10,728
5,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG50TOM
Kukulkan
15
5 / 0 / 14
8,527
853
13,744
4,921
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BionicSIMBA93
Sylvanus
14
2 / 3 / 18
8,425
843
10,345
14,453
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 1 / 14
8,806
881
6,366
11,505
13,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 7
7,673
767
7,283
11,944
17,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
battlegearhead
Baba Yaga
16
6 / 0 / 14
8,678
868
17,861
5,350
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
6
Kills
21
21
Deaths
6
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
5
0.58
W
Kukulkan
BIG50TOM
Kukulkan
5
0
14
12
W
Sylvanus
BionicSIMBA93
Sylvanus
2
3
18
3.67
W
5
1
14
12
W
3
2
7
3.25
L
2
2
4
2
L
1
2
2
1
L
Kukulkan
Tarot_99
Kukulkan
2
7
2
0.43
L
0
4
4
0.5
W
Baba Yaga
battlegearhead
Baba Yaga
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
55,599
65,402
Taken
48,173
45,607
Mitigated
52,061
19,738
Healing
25,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,462
3,020
788
1,823
18,852
18,687
0
12,462
6,390
20,884
0
W
Kukulkan
BIG50TOM
Kukulkan
13,744
1,692
1,202
1,197
4,921
3,114
40
4,308
613
30,845
0
W
Sylvanus
BionicSIMBA93
Sylvanus
10,345
3,373
4,989
4,180
14,453
14,791
200
10,904
3,526
16,135
0
W
6,366
1,158
2,672
2,835
11,505
13,197
26
6,746
4,723
11,305
0
W
7,283
2,956
669
3,183
11,944
17,546
0
8,185
3,759
302
12,314
L
12,330
585
5,901
5,101
12,858
10,410
0
8,758
4,100
23,697
0
L
7,392
2,888
1,152
1,411
9,593
4,420
0
7,883
1,710
0
14,986
L
Kukulkan
Tarot_99
Kukulkan
11,943
1,476
0
1,261
13,371
6,693
0
9,849
3,522
21,741
0
L
2,492
562
1,021
1,280
10,728
5,397
0
9,583
1,145
9,966
0
W
Baba Yaga
battlegearhead
Baba Yaga
17,861
1,913
1,058
3,147
5,350
3,413
458
4,020
1,325
30,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
42,109
144
Minions Killed
112
0
Camps Cleared
0
943,564
Distance Traveled
956,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,568
757
31
3
0
183,211
0
W
Kukulkan
8,527
853
53
5
0
211,526
0
W
Sylvanus
8,425
843
16
2
0
146,933
0
W
Ymir
8,806
881
9
1
0
185,164
0
W
Surtr
7,673
767
8
1
0
208,217
0
L
Terra
7,982
798
37
4
0
241,583
0
L
Ullr
7,486
749
31
3
0
213,211
0
L
Kukulkan
7,083
708
25
3
0
149,227
0
L
Eset
6,837
684
20
2
0
156,332
0
W
Baba Yaga
8,678
868
26
3
0
204,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role