Player Matchup

Anhur
Anhur
BrownStarfishh
Anhur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,774 Elo+
Solo
Zhong Kui
Zhong Kui
TheGreatJ14
Zhong Kui
Level 85
God Stats
0W - 1L
1,556 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Yodadabzz
Cthulhu
Level 145
God Stats
5W - 11L
1,071 SR
Queue Stats
425W - 460L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
iAManAMOEBA
Baba Yaga
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,289 Elo+
Solo
Vulcan
Vulcan
lightning101054
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1
Team Averages
Level 109
1,425 SR
1,450 Elo+

VS

Team Averages
Level 120
1,619 SR
1,513 Elo+
Osiris
Osiris
HankScorpi007
Osiris
Level 149
God Stats
11W - 13L
1,871 SR
Queue Stats
737W - 763L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Lebeda21
Xbalanque
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 112L
1,487 Elo+
Solo
Thoth
Thoth
TheCorncobKid26
Thoth
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 54L
1,509 Elo+
Solo
Amaterasu
Amaterasu
YoungMcLovin941
Amaterasu
Level 126
God Stats
1W - 0L
1,513 SR
Queue Stats
22W - 16L
1,639 Elo+
Solo
Bacchus
Bacchus
aldo205
Bacchus
Level 101
God Stats
2W - 0L
1,713 SR
Queue Stats
51W - 40L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
9,520
635
12,553
17,983
7,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TheGreatJ14
Zhong Kui
18
5 / 7 / 1
11,105
740
13,348
19,019
12,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yodadabzz
Cthulhu
16
2 / 5 / 9
9,413
628
9,716
16,634
18,779
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
iAManAMOEBA
Baba Yaga
15
1 / 8 / 11
9,720
648
9,377
15,236
7,133
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 6
10,541
703
16,611
17,598
9,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
9,892
659
7,448
18,339
31,256
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Lebeda21
Xbalanque
20
9 / 4 / 19
12,940
863
24,228
15,631
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 16
12,640
843
25,710
11,184
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
YoungMcLovin941
Amaterasu
20
12 / 4 / 16
12,809
854
14,341
27,171
23,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
aldo205
Bacchus
18
4 / 2 / 19
12,175
812
11,422
19,494
39,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
15
Kills
36
36
Deaths
18
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
1
5
12
1.4
W
Xbalanque
Lebeda21
Xbalanque
9
4
19
4.63
W
10
3
16
6
L
Zhong Kui
TheGreatJ14
Zhong Kui
5
7
1
0.79
L
Cthulhu
Yodadabzz
Cthulhu
2
5
9
1.3
W
Amaterasu
YoungMcLovin941
Amaterasu
12
4
16
5
W
Bacchus
aldo205
Bacchus
4
2
19
6.75
L
Baba Yaga
iAManAMOEBA
Baba Yaga
1
8
11
0.81
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,605
Damage
83,149
86,470
Taken
91,819
55,464
Mitigated
109,333
22,448
Healing
40,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,553
6,629
378
4,055
17,983
7,599
0
6,020
11,963
0
20,729
W
7,448
1,299
3,031
3,025
18,339
31,256
10
9,112
9,227
0
14,806
W
Xbalanque
Lebeda21
Xbalanque
24,228
8,033
1,761
1,619
15,631
9,080
4,233
8,301
7,330
0
49,810
W
25,710
396
1,883
3,252
11,184
6,193
803
7,543
3,641
57,055
0
L
Zhong Kui
TheGreatJ14
Zhong Kui
13,348
265
1,480
4,526
19,019
12,814
0
8,794
10,225
26,250
0
L
Cthulhu
Yodadabzz
Cthulhu
9,716
450
2,682
1,844
16,634
18,779
0
6,196
10,438
25,907
0
W
Amaterasu
YoungMcLovin941
Amaterasu
14,341
6,034
4,242
13,187
27,171
23,203
2,367
12,024
15,147
0
29,812
W
Bacchus
aldo205
Bacchus
11,422
589
1,918
6,274
19,494
39,601
118
12,072
7,422
18,336
670
L
Baba Yaga
iAManAMOEBA
Baba Yaga
9,377
819
837
2,873
15,236
7,133
0
5,693
9,543
20,366
0
L
16,611
6,661
1,111
2,662
17,598
9,139
0
9,759
7,839
32,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,299
Gold Earned
60,456
150
Minions Killed
167
0
Camps Cleared
0
1,175,565
Distance Traveled
1,472,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,520
635
21
1
0
218,838
0
W
Osiris
9,892
659
8
1
0
279,491
0
W
Xbalanque
12,940
863
55
4
0
271,685
0
W
Thoth
12,640
843
55
4
0
317,779
0
L
Zhong Kui
11,105
740
39
3
0
231,400
0
L
Cthulhu
9,413
628
30
2
0
259,990
0
W
Amaterasu
12,809
854
29
2
0
291,687
0
W
Bacchus
12,175
812
20
1
0
311,452
0
L
Baba Yaga
9,720
648
24
2
0
227,214
0
L
Vulcan
10,541
703
36
2
0
238,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role