Player Matchup

Arachne
Arachne
DarkCrusader_420
Arachne
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 110L
1,369 Elo+
Party 1
Bacchus
Bacchus
Diasterist
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,381 Elo+
Party 1
Bakasura
Bakasura
Dominatrox
Bakasura
Level 66
God Stats
1W - 1L
1,273 SR
Queue Stats
33W - 29L
1,356 Elo+
Party 3
Jing Wei
Jing Wei
SaavikBeast-13
Jing Wei
Level 117
God Stats
5W - 2L
1,596 SR
Queue Stats
18W - 20L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
blynng175
Nu Wa
Level 68
God Stats
14W - 11L
1,500 SR
Queue Stats
42W - 39L
1,405 Elo+
Party 3
Team Averages
Level 82
1,474 SR
1,379 Elo+

VS

Team Averages
Level 61
1,459 SR
1,339 Elo+
Sol
Sol
Aleckazam1485
Sol
Level 60
God Stats
8W - 18L
1,156 SR
Queue Stats
8W - 19L
1,168 Elo+
Party 2
Cupid
Cupid
Magicpants2004
Cupid
Level 51
God Stats
202W - 200L
1,462 SR
Queue Stats
242W - 241L
1,372 Elo+
Solo
Thanatos
Thanatos
XC4EVA_3
Thanatos
Level 61
God Stats
4W - 2L
1,677 SR
Queue Stats
40W - 37L
1,369 Elo+
Solo
Amaterasu
Amaterasu
creepnitreal763
Amaterasu
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 70L
1,375 Elo+
Party 2
Loki
Loki
xxFalcon09
Loki
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 82L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 19
9,972
1,247
10,910
9,789
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Diasterist
Bacchus
15
5 / 0 / 20
10,362
1,295
10,349
7,671
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Dominatrox
Bakasura
16
12 / 0 / 14
10,539
1,317
14,747
6,934
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
16
5 / 1 / 18
9,508
1,189
11,622
6,639
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
blynng175
Nu Wa
15
2 / 0 / 20
9,126
1,141
10,281
1,969
654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

360

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,560
945
8,693
9,882
3,134
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 6 / 1
7,748
969
5,647
12,628
4,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
XC4EVA_3
Thanatos
12
1 / 9 / 0
7,852
982
8,499
18,265
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
creepnitreal763
Amaterasu
13
0 / 7 / 1
7,671
959
4,715
19,929
19,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 0
7,127
891
1,039
3,870
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
4
31
Kills
1
1
Deaths
31
91
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
0
19
16.5
W
Bacchus
Diasterist
Bacchus
5
0
20
15
W
Bakasura
Dominatrox
Bakasura
12
0
14
19
L
0
6
1
0.08
W
Jing Wei
5
1
18
14
L
Thanatos
XC4EVA_3
Thanatos
1
9
0
0.11
W
Nu Wa
blynng175
Nu Wa
2
0
20
12
L
Amaterasu
creepnitreal763
Amaterasu
0
7
1
0.07
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,909
Damage
28,593
33,002
Taken
64,574
17,988
Mitigated
35,348
7,932
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
2,325
0
922
9,882
3,134
0
4,085
4,917
36,433
0
W
10,910
8,986
0
2,721
9,789
4,802
0
3,484
6,165
0
14,872
W
Bacchus
Diasterist
Bacchus
10,349
1,887
0
3,065
7,671
5,871
0
2,913
4,580
21,086
0
W
Bakasura
Dominatrox
Bakasura
14,747
10,229
0
1,112
6,934
4,443
0
1,571
5,168
0
22,693
L
5,647
2,079
322
332
12,628
4,453
0
3,290
9,131
0
33,521
W
Jing Wei
11,622
10,032
0
0
6,639
2,218
0
635
5,872
0
30,109
L
Thanatos
XC4EVA_3
Thanatos
8,499
2,997
174
4,168
18,265
6,975
0
6,340
11,370
0
22,994
W
Nu Wa
blynng175
Nu Wa
10,281
3,625
367
667
1,969
654
0
90
1,879
29,241
0
L
Amaterasu
creepnitreal763
Amaterasu
4,715
2,459
0
1,874
19,929
19,709
0
5,544
12,834
0
14,420
L
1,039
322
0
0
3,870
1,077
0
1,191
2,422
0
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
37,958
150
Minions Killed
159
7
Camps Cleared
4
804,967
Distance Traveled
543,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,560
945
57
7
0
99,240
0
W
Arachne
9,972
1,247
12
2
0
166,082
0
W
Bacchus
10,362
1,295
20
3
1
153,514
0
W
Bakasura
10,539
1,317
41
5
2
186,664
0
L
Cupid
7,748
969
57
7
1
105,719
0
W
Jing Wei
9,508
1,189
38
5
2
148,143
0
L
Thanatos
7,852
982
30
4
1
142,914
0
W
Nu Wa
9,126
1,141
39
5
2
150,564
0
L
Amaterasu
7,671
959
13
2
0
130,898
0
L
Loki
7,127
891
2
0
2
64,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role