Player Matchup

Ymir
Ymir
Arganoth195
Ymir
Level 57
God Stats
32W - 37L
1,314 SR
Queue Stats
165W - 210L
1,126 Elo+
Party 1
Anhur
Anhur
MasterGamer41
Anhur
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 203L
1,181 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-370531
Baron Samedi
Level 109
God Stats
23W - 25L
1,133 SR
Queue Stats
109W - 145L
1,101 Elo+
Party 1
Team Averages
Level 65
1,316 SR
1,136 Elo+

VS

Team Averages
Level 41
1,332 SR
1,201 Elo+
Surtr
Surtr
A costco managr
Surtr
Level 20
God Stats
0W - 5L
993 SR
Queue Stats
3W - 11L
1,074 Elo+
Party 2
Hou Yi
Hou Yi
DREFRMUPT
Hou Yi
Level 41
God Stats
3W - 2L
1,816 SR
Queue Stats
25W - 31L
1,385 Elo+
Solo
Vulcan
Vulcan
Lubed or Naw
Vulcan
Level 63
God Stats
0W - 4L
1,188 SR
Queue Stats
12W - 27L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
9,501
731
2,619
16,024
13,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 7
9,646
742
7,308
16,471
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
temp-370531
Baron Samedi
17
6 / 1 / 5
10,193
784
13,989
10,746
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,373
644
5,291
13,438
11,909
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
DREFRMUPT
Hou Yi
14
1 / 2 / 3
8,690
668
8,978
7,548
3,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
15
2 / 3 / 1
9,244
711
22,236
8,595
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
1
1
7
4.5
L
Hou Yi
DREFRMUPT
Hou Yi
1
2
3
1.25
L
Vulcan
2
3
1
0.83
W
4
2
7
3.75
W
Baron Samedi
temp-370531
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
36,505
43,241
Taken
29,581
27,416
Mitigated
18,729
19,704
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,291
1,209
0
1,014
13,438
11,909
0
8,399
5,039
75
13,978
W
2,619
220
3,000
3,079
16,024
13,718
14
8,343
7,681
8,585
0
L
Hou Yi
DREFRMUPT
Hou Yi
8,978
2,893
350
1,931
7,548
3,099
153
3,207
4,341
0
29,463
L
Vulcan
22,236
5,798
0
250
8,595
3,721
112
5,034
3,561
49,590
0
W
7,308
3,709
0
4,420
16,471
7,814
1,157
7,977
8,494
0
33,758
W
Baron Samedi
temp-370531
Baron Samedi
13,989
389
4,721
4,484
10,746
5,884
438
5,932
4,814
48,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
26,307
175
Minions Killed
126
0
Camps Cleared
0
668,372
Distance Traveled
650,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,373
644
19
1
0
199,082
0
W
Ymir
9,501
731
21
2
0
207,463
0
L
Hou Yi
8,690
668
39
3
0
202,250
0
L
Vulcan
9,244
711
68
5
0
248,760
0
W
Anhur
9,646
742
62
5
0
218,522
0
W
Baron Samedi
10,193
784
92
7
0
242,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role