Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AdoreDelan0
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
Jorden27
Sun Wukong
Level 185
God Stats
2W - 2L
1,339 SR
Queue Stats
36W - 34L
1,621 Elo+
Party 1
Bacchus
Bacchus
Mιℓo
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,626 Elo+
Party 1
Charybdis
Charybdis
Purplegon
Charybdis
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 208L
1,499 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,522 Elo+

VS

Team Averages
Level 74
1,554 SR
1,427 Elo+
Loki
Loki
DalanGM
Loki
Level 22
God Stats
8W - 10L
1,401 SR
Queue Stats
18W - 50L
1,312 Elo+
Party 2
Martichoras
Martichoras
GhostGang97
Martichoras
Level 106
God Stats
4W - 2L
1,753 SR
Queue Stats
58W - 70L
1,471 Elo+
Party 2
Sobek
Sobek
Puppetyer
Sobek
Level 104
God Stats
2W - 4L
1,341 SR
Queue Stats
41W - 77L
1,374 Elo+
Party 2
Chaac
Chaac
XxElterror2003zZ
Chaac
Level 109
God Stats
11W - 7L
1,520 SR
Queue Stats
176W - 159L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zamorzapo
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,753 SR
Queue Stats
14W - 27L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 4 / 1
5,480
498
2,490
9,904
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
6,308
573
2,513
4,886
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Jorden27
Sun Wukong
10
2 / 0 / 1
5,592
508
5,949
7,784
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Mιℓo
Bacchus
11
2 / 1 / 2
6,212
565
5,410
7,002
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Charybdis
Purplegon
Charybdis
9
1 / 3 / 1
5,491
499
3,823
8,375
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DalanGM
Loki
10
1 / 1 / 3
5,989
544
2,856
5,881
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
GhostGang97
Martichoras
10
2 / 2 / 2
5,894
536
8,318
5,800
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Puppetyer
Sobek
9
1 / 0 / 3
5,822
529
2,280
6,406
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 1
7,222
657
8,949
8,750
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Zamorzapo
Morgan Le Fay
12
1 / 2 / 0
6,382
580
3,281
5,319
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
1
0.13
L
1
0
1
1.5
W
Loki
DalanGM
Loki
1
1
3
2.5
W
Martichoras
GhostGang97
Martichoras
2
2
2
1.5
L
Sun Wukong
Jorden27
Sun Wukong
2
0
1
2.5
L
Bacchus
Mιℓo
Bacchus
2
1
2
3
W
Sobek
Puppetyer
Sobek
1
0
3
2.5
L
Charybdis
Purplegon
Charybdis
1
3
1
0.5
W
3
1
1
3.5
W
Morgan Le Fay
Zamorzapo
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
25,684
37,951
Taken
32,156
20,122
Mitigated
17,241
11,614
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,490
547
231
1,834
9,904
5,648
0
0
9,275
28,362
0
L
2,513
254
48
1,484
4,886
1,819
0
2,806
2,080
41,759
0
W
Loki
DalanGM
Loki
2,856
310
0
2,719
5,881
2,020
0
897
4,901
0
36,075
W
Martichoras
GhostGang97
Martichoras
8,318
2,624
0
1,332
5,800
2,401
0
406
5,344
0
49,675
L
Sun Wukong
Jorden27
Sun Wukong
5,949
1,239
0
1,839
7,784
5,221
0
1,600
6,184
0
27,424
L
Bacchus
Mιℓo
Bacchus
5,410
654
0
2,636
7,002
4,579
0
575
6,266
40,431
0
W
Sobek
Puppetyer
Sobek
2,280
260
0
3,889
6,406
5,191
0
705
5,612
13,065
0
L
Charybdis
Purplegon
Charybdis
3,823
2,068
0
3,542
8,375
2,855
0
580
7,795
0
34,422
W
8,949
2,713
0
5,574
8,750
5,517
549
4,521
3,638
0
51,381
W
Morgan Le Fay
Zamorzapo
Morgan Le Fay
3,281
125
0
500
5,319
2,112
0
3,075
2,074
47,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
31,309
313
Minions Killed
334
0
Camps Cleared
0
1,127,188
Distance Traveled
1,169,326
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,480
498
54
5
0
182,090
0
L
Ra
6,308
573
86
8
0
222,030
0
W
Loki
5,989
544
62
6
0
259,992
0
W
Martichoras
5,894
536
70
6
0
209,069
2
L
Sun Wukong
5,592
508
42
4
0
240,867
3
L
Bacchus
6,212
565
67
6
0
267,080
1
W
Sobek
5,822
529
15
1
0
269,170
5
L
Charybdis
5,491
499
64
6
0
215,121
1
W
Chaac
7,222
657
95
9
0
228,950
0
W
Morgan Le Fay
6,382
580
92
8
0
202,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role