Player Matchup

Neith
Neith
EleçtráLÍght
Neith
Level 128
God Stats
22W - 21L
1,330 SR
Queue Stats
418W - 423L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
SunBR0 So1aire
Baron Samedi
Level 85
God Stats
23W - 22L
1,804 SR
Queue Stats
115W - 115L
1,455 Elo+
Solo
Guan Yu
Guan Yu
xXLitLifestyleXx
Guan Yu
Level 120
God Stats
22W - 14L
1,484 SR
Queue Stats
131W - 154L
1,347 Elo+
Party 2
Team Averages
Level 111
1,540 SR
1,426 Elo+

VS

Team Averages
Level 97
1,539 SR
1,415 Elo+
Ne Zha
Ne Zha
GreenyBoii_100
Ne Zha
Level 49
God Stats
3W - 12L
1,254 SR
Queue Stats
74W - 79L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Zosmorah
Baron Samedi
Level 158
God Stats
8W - 9L
1,845 SR
Queue Stats
529W - 537L
1,397 Elo+
Solo
Maui
Maui
big__uchi
Maui
Level 83
God Stats
9W - 4L
1,517 SR
Queue Stats
125W - 137L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,939
765
14,772
9,793
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SunBR0 So1aire
Baron Samedi
16
3 / 1 / 6
9,898
761
9,632
12,589
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 7
9,729
748
4,405
15,564
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,658
589
7,087
12,833
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Zosmorah
Baron Samedi
14
0 / 0 / 1
8,321
640
15,045
7,146
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
1 / 4 / 0
8,686
668
4,738
17,379
23,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
5
0
0
W
Baron Samedi
SunBR0 So1aire
Baron Samedi
3
1
6
6
L
Baron Samedi
Zosmorah
Baron Samedi
0
0
1
0.5
L
Maui
1
4
0
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
26,870
37,946
Taken
37,358
22,934
Mitigated
33,233
21,295
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,772
5,571
0
1,440
9,793
4,499
1,485
4,640
5,153
0
41,627
L
7,087
2,490
0
528
12,833
5,878
0
4,383
8,450
0
26,595
W
Baron Samedi
SunBR0 So1aire
Baron Samedi
9,632
824
2,145
2,754
12,589
6,711
931
7,451
5,138
51,637
0
L
Baron Samedi
Zosmorah
Baron Samedi
15,045
668
2,031
4,131
7,146
4,051
0
1,461
5,685
44,438
0
L
Maui
4,738
1,453
0
898
17,379
23,304
0
3,863
13,516
19,744
0
W
4,405
844
6,187
8,769
15,564
11,724
668
7,725
7,839
0
13,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
24,665
174
Minions Killed
122
0
Camps Cleared
0
731,892
Distance Traveled
650,071
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,939
765
64
5
0
252,389
0
L
Ne Zha
7,658
589
37
3
0
231,278
0
W
Baron Samedi
9,898
761
89
7
0
235,717
0
L
Baron Samedi
8,321
640
61
5
0
225,881
0
L
Maui
8,686
668
24
2
0
192,912
1
W
Guan Yu
9,729
748
21
2
0
243,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role