Player Matchup

Discordia
Discordia
Gold III
Badagada123
Discordia
Gold III
Level 75
God Stats
2W - 1L
1,661 SR
Queue Stats
65W - 76L
1,559 MMR
Solo
Khepri
Khepri
Silver I
Couta desu
Khepri
Silver I
Level 156
God Stats
1W - 0L
1,819 SR
Queue Stats
39W - 40L
1,546 MMR
Solo
Susano
Susano
Gold III
JAMuth
Susano
Gold III
Level 134
God Stats
2W - 3L
1,424 SR
Queue Stats
121W - 114L
1,552 MMR
Solo
Set
Set
Bronze III
NatanaelCano
Set
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,566 MMR
Solo
Terra
Terra
Gold IV
ZeeOneOh
Terra
Gold IV
Level 159
God Stats
19W - 10L
1,569 SR
Queue Stats
24W - 19L
1,572 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,595 SR
1,559 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,715 SR
1,559 MMR
Scylla
Scylla
Gold IV
Balkrishna
Scylla
Gold IV
Level 155
God Stats
8W - 9L
1,718 SR
Queue Stats
57W - 53L
1,566 MMR
Solo
Hades
Hades
Gold III
ChosenKymera
Hades
Gold III
Level 143
God Stats
3W - 4L
1,553 SR
Queue Stats
343W - 358L
1,429 MMR
Party 1
Atlas
Atlas
Platinum V
DeathPanther69
Atlas
Platinum V
Level 158
God Stats
9W - 14L
1,777 SR
Queue Stats
188W - 178L
1,565 MMR
Solo
Heimdallr
Heimdallr
Gold II
Im_So_WashedTTV
Heimdallr
Gold II
Level 159
God Stats
9W - 7L
1,806 SR
Queue Stats
196W - 176L
1,544 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Lokisaysurbad
Ne Zha
Platinum IV
Level 96
God Stats
7W - 3L
1,723 SR
Queue Stats
372W - 352L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Badagada123
Discordia
15
3 / 1 / 7
9,720
572
9,030
6,265
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Couta desu
Khepri
13
1 / 2 / 9
8,720
513
3,998
13,666
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
JAMuth
Susano
17
9 / 1 / 4
10,553
621
12,594
16,795
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 0 / 5
11,976
704
18,432
12,597
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
ZeeOneOh
Terra
17
1 / 1 / 2
10,212
601
8,047
14,048
9,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
He BoFreyaMercuryAgni

VS

Bans
SurtrThorAo KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balkrishna
Scylla
13
0 / 6 / 1
7,676
452
5,207
11,950
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 1
8,718
513
5,772
14,668
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 3
7,482
440
5,037
18,259
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Im_So_WashedTTV
Heimdallr
15
0 / 6 / 1
8,417
495
5,416
14,869
7,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 0
8,606
506
9,312
13,662
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
23
Kills
4
5
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Badagada123
Discordia
3
1
7
6.5
L
Scylla
Balkrishna
Scylla
0
6
1
0.08
L
1
3
1
0.5
W
Khepri
Couta desu
Khepri
1
2
9
2.75
L
0
4
3
0.38
L
Heimdallr
Im_So_WashedTTV
Heimdallr
0
6
1
0.08
W
Susano
JAMuth
Susano
9
1
4
11
L
3
4
0
0.75
W
9
0
5
11.5
W
Terra
ZeeOneOh
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,101
Damage
30,744
63,371
Taken
73,408
41,769
Mitigated
43,569
21,517
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Badagada123
Discordia
9,030
178
0
1,250
6,265
2,155
304
1,183
5,082
67,352
0
L
Scylla
Balkrishna
Scylla
5,207
592
0
1,303
11,950
3,875
0
4,889
6,617
72,870
0
L
5,772
1,182
108
6,964
14,668
8,186
0
6,518
7,601
71,270
0
W
Khepri
Couta desu
Khepri
3,998
671
0
2,305
13,666
14,398
210
3,642
10,024
17,881
0
L
5,037
1,843
0
3,006
18,259
17,468
0
4,711
13,148
26,271
0
L
Heimdallr
Im_So_WashedTTV
Heimdallr
5,416
3,141
0
3,527
14,869
7,284
0
334
14,535
0
74,904
W
Susano
JAMuth
Susano
12,594
3,334
0
6,378
16,795
7,561
0
5,180
11,615
0
77,857
L
9,312
3,484
0
2,366
13,662
6,756
0
2,970
10,432
0
70,708
W
18,432
9,010
0
4,706
12,597
8,623
2,481
1,183
11,414
0
128,288
W
Terra
ZeeOneOh
Terra
8,047
1,771
267
6,611
14,048
9,032
247
5,169
8,879
75,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
40,899
579
Minions Killed
489
0
Camps Cleared
0
1,845,370
Distance Traveled
1,669,886
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,720
572
128
8
0
327,818
5
L
Scylla
7,676
452
129
8
0
315,665
5
L
Hades
8,718
513
121
7
0
299,037
4
W
Khepri
8,720
513
19
1
0
338,172
0
L
Atlas
7,482
440
17
1
0
348,533
3
L
Heimdallr
8,417
495
122
7
0
306,291
4
W
Susano
10,553
621
109
6
0
406,702
4
L
Ne Zha
8,606
506
100
6
0
400,360
0
W
Set
11,976
704
187
11
0
387,333
0
W
Terra
10,212
601
136
8
0
385,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role