Player Matchup

Guan Yu
Guan Yu
Garlic CHIEF
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 168L
1,038 Elo+
Party 3
Cerberus
Cerberus
MindofMorbid
Cerberus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 198L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
Scr0ggyBman
Heimdallr
Level 67
God Stats
6W - 9L
1,515 SR
Queue Stats
329W - 355L
1,387 Elo+
Solo
Xbalanque
Xbalanque
TrntUp
Xbalanque
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 249L
1,409 Elo+
Party 2
Hachiman
Hachiman
frostysquirrels
Hachiman
Level 26
God Stats
44W - 41L
1,500 SR
Queue Stats
1,442W - 1,475L
1,180 Elo+
Party 3
Team Averages
Level 65
1,503 SR
1,299 Elo+

VS

Team Averages
Level 79
1,509 SR
1,368 Elo+
Skadi
Skadi
AnxiousGingy
Skadi
Level 67
God Stats
2W - 3L
1,474 SR
Queue Stats
149W - 150L
1,326 Elo+
Party 1
Pele
Pele
ArmoredBearz
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,465 Elo+
Solo
Ra
Ra
MyNameIzMayhem
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 240L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Riggity Rekd
Ao Kuang
Level 148
God Stats
4W - 4L
1,571 SR
Queue Stats
237W - 210L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
Samu_naranja
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Garlic CHIEF
Guan Yu
17
1 / 6 / 12
10,143
780
2,697
22,698
15,338
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
MindofMorbid
Cerberus
16
3 / 6 / 8
10,438
803
7,935
22,081
25,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Scr0ggyBman
Heimdallr
17
5 / 7 / 7
10,287
791
18,768
16,111
7,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
TrntUp
Xbalanque
17
3 / 9 / 8
10,068
774
15,803
18,151
6,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
17
7 / 6 / 6
10,721
825
15,427
14,197
6,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 18
9,869
759
6,003
10,879
4,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 5 / 8
11,995
923
20,177
19,993
9,616
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 4 / 15
9,454
727
13,164
11,855
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Riggity Rekd
Ao Kuang
18
11 / 3 / 16
11,650
896
15,560
17,575
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
20
8 / 3 / 17
11,571
890
21,234
18,078
9,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
19
Kills
33
34
Deaths
19
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
0
4
18
2.25
W
13
5
8
3.4
L
Guan Yu
Garlic CHIEF
Guan Yu
1
6
12
1.17
L
Cerberus
MindofMorbid
Cerberus
3
6
8
1.17
W
1
4
15
2.13
W
Ao Kuang
Riggity Rekd
Ao Kuang
11
3
16
6.33
W
Ne Zha
8
3
17
5.5
L
Heimdallr
Scr0ggyBman
Heimdallr
5
7
7
1.21
L
Xbalanque
TrntUp
Xbalanque
3
9
8
0.78
L
Hachiman
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,630
Damage
76,138
93,238
Taken
78,380
60,931
Mitigated
41,457
21,899
Healing
35,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,003
1,425
332
1,052
10,879
4,727
2,468
553
10,326
0
20,884
W
20,177
2,932
1,126
6,759
19,993
9,616
1,563
1,860
18,133
0
36,385
L
Guan Yu
Garlic CHIEF
Guan Yu
2,697
474
5,017
5,024
22,698
15,338
163
6,693
15,800
0
9,239
L
Cerberus
MindofMorbid
Cerberus
7,935
468
1,389
5,986
22,081
25,516
76
6,736
14,991
14,756
0
W
13,164
768
6,442
3,309
11,855
5,014
573
525
11,330
21,399
0
W
Ao Kuang
Riggity Rekd
Ao Kuang
15,560
2,602
1,533
7,268
17,575
13,004
2,384
1,945
15,630
23,686
0
W
Ne Zha
21,234
3,926
2,570
5,118
18,078
9,096
1,237
3,052
15,026
0
41,547
L
Heimdallr
Scr0ggyBman
Heimdallr
18,768
3,609
1,153
1,030
16,111
7,473
161
4,387
11,488
0
33,815
L
Xbalanque
TrntUp
Xbalanque
15,803
5,114
563
513
18,151
6,586
505
4,350
13,619
0
31,642
L
Hachiman
15,427
8,626
118
1,106
14,197
6,018
3,257
5,339
8,616
0
27,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
54,539
114
Minions Killed
108
0
Camps Cleared
0
1,084,017
Distance Traveled
1,374,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,869
759
38
3
0
259,987
0
W
Pele
11,995
923
25
2
0
284,061
0
L
Guan Yu
10,143
780
12
1
0
255,176
0
L
Cerberus
10,438
803
14
1
0
228,372
0
W
Ra
9,454
727
15
1
0
242,181
0
W
Ao Kuang
11,650
896
12
1
0
251,210
0
W
Ne Zha
11,571
890
18
1
0
336,790
0
L
Heimdallr
10,287
791
27
2
0
181,241
0
L
Xbalanque
10,068
774
35
3
0
224,730
0
L
Hachiman
10,721
825
26
2
0
194,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role