Player Matchup

Baron Samedi
Baron Samedi
AidenNobl3
Baron Samedi
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
99W - 89L
1,504 Elo+
Party 1
Hercules
Hercules
EddieCz
Hercules
Level 104
God Stats
14W - 16L
1,529 SR
Queue Stats
50W - 48L
1,455 Elo+
Party 1
Pele
Pele
JacVS-10
Pele
Level 45
God Stats
3W - 6L
1,328 SR
Queue Stats
247W - 236L
1,501 Elo+
Party 1
Apollo
Apollo
baconrulesok
Apollo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,484 Elo+
Party 1
Fafnir
Fafnir
fattamann
Fafnir
Level 29
God Stats
2W - 3L
1,539 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 1
Team Averages
Level 83
1,522 SR
1,477 Elo+

VS

Team Averages
Level 80
1,523 SR
1,500 Elo+
Ao Kuang
Ao Kuang
Ernesto-vara
Ao Kuang
Level 64
God Stats
12W - 10L
1,394 SR
Queue Stats
179W - 186L
1,410 Elo+
Solo
Hera
Hera
Yasuke2350
Hera
Level 106
God Stats
18W - 8L
1,793 SR
Queue Stats
493W - 477L
1,479 Elo+
Solo
Kali
Kali
bfc187
Kali
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
243W - 189L
1,616 Elo+
Party 2
Apollo
Apollo
hajavinho97
Apollo
Level 144
God Stats
34W - 30L
1,641 SR
Queue Stats
291W - 268L
1,448 Elo+
Party 2
Horus
Horus
walto33150
Horus
Level 64
God Stats
3W - 7L
1,287 SR
Queue Stats
82W - 69L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AidenNobl3
Baron Samedi
12
2 / 7 / 5
7,775
409
8,397
12,111
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
EddieCz
Hercules
13
0 / 5 / 3
7,420
391
12,120
19,241
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
14
1 / 4 / 4
8,660
456
7,251
15,971
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
13
6 / 7 / 2
8,592
452
15,194
16,715
6,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
fattamann
Fafnir
11
0 / 6 / 3
6,725
354
3,058
14,807
12,688
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ernesto-vara
Ao Kuang
16
5 / 0 / 6
10,614
559
14,193
16,363
10,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 3 / 4
11,901
626
13,266
10,252
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
bfc187
Kali
20
10 / 0 / 4
12,168
640
13,889
18,632
11,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
5 / 3 / 5
10,001
526
14,639
15,235
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
1 / 3 / 8
9,942
523
6,941
15,732
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
29
29
Deaths
9
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AidenNobl3
Baron Samedi
2
7
5
0.64
L
Hercules
EddieCz
Hercules
0
5
3
0.3
W
Ao Kuang
Ernesto-vara
Ao Kuang
5
0
6
8
L
Pele
1
4
4
0.75
W
8
3
4
3.33
L
Apollo
6
7
2
1
W
Kali
bfc187
Kali
10
0
4
12
L
Fafnir
fattamann
Fafnir
0
6
3
0.25
W
Apollo
5
3
5
2.5
W
Horus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
62,928
78,845
Taken
76,214
51,618
Mitigated
51,909
17,926
Healing
37,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AidenNobl3
Baron Samedi
8,397
779
430
1,629
12,111
6,807
0
5,999
6,112
32,327
0
L
Hercules
EddieCz
Hercules
12,120
3,755
0
6,021
19,241
18,766
0
8,458
10,783
1,529
38,116
W
Ao Kuang
Ernesto-vara
Ao Kuang
14,193
3,617
0
10,528
16,363
10,598
901
2,099
13,403
71,948
0
L
Pele
7,251
2,094
0
4,321
15,971
6,553
648
5,838
10,133
0
66,107
W
13,266
3,904
232
1,554
10,252
4,166
2,316
2,418
7,709
109,810
0
L
Apollo
15,194
10,214
0
3,851
16,715
6,804
0
2,336
14,379
0
52,035
W
Kali
bfc187
Kali
13,889
8,058
0
12,384
18,632
11,449
353
1,999
16,409
0
107,265
L
Fafnir
fattamann
Fafnir
3,058
915
0
1,674
14,807
12,688
0
4,828
9,979
15,203
0
W
Apollo
14,639
9,758
0
6,540
15,235
7,547
548
3,024
11,881
0
76,758
W
Horus
6,941
3,238
1,115
5,232
15,732
18,149
14
2,765
12,613
0
28,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
54,626
267
Minions Killed
574
0
Camps Cleared
0
1,722,101
Distance Traveled
1,847,016
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,775
409
56
3
0
301,271
0
L
Hercules
7,420
391
55
3
0
355,772
0
W
Ao Kuang
10,614
559
103
5
0
380,239
0
L
Pele
8,660
456
78
4
0
416,815
0
W
Hera
11,901
626
174
9
0
380,632
0
L
Apollo
8,592
452
60
3
0
352,459
1
W
Kali
12,168
640
150
8
0
368,578
1
L
Fafnir
6,725
354
18
1
0
295,784
0
W
Apollo
10,001
526
118
6
0
329,037
0
W
Horus
9,942
523
29
2
0
388,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role