Player Matchup

Cernunnos
Cernunnos
GnoSound
Cernunnos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
StarzFuSiOn
Cthulhu
Level 196
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 240L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
Toxicyoshi9188
Ah Puch
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 44L
1,397 Elo+
Solo
Amaterasu
Amaterasu
obviouslylucifer
Amaterasu
Level 107
God Stats
4W - 0L
1,824 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
whytel3oi
Nu Wa
Level 129
God Stats
16W - 6L
1,375 SR
Queue Stats
966W - 831L
1,532 Elo+
Solo
Team Averages
Level 136
1,540 SR
1,448 Elo+

VS

Team Averages
Level 151
1,555 SR
1,587 Elo+
Thoth
Thoth
AnaDarko
Thoth
Level 160
God Stats
5W - 7L
1,733 SR
Queue Stats
1,107W - 1,075L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BKHaveItUrWay
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,746 Elo+
Party 1
Hachiman
Hachiman
DHG remade624
Hachiman
Level 220
God Stats
3W - 4L
1,755 SR
Queue Stats
750W - 748L
1,466 Elo+
Party 2
Thanatos
Thanatos
U Mad Bro14003
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,479 Elo+
Party 2
Geb
Geb
Vare65
Geb
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 31L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GnoSound
Cernunnos
19
5 / 2 / 16
10,490
954
15,751
11,363
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
StarzFuSiOn
Cthulhu
16
7 / 3 / 12
10,309
937
9,473
12,676
15,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 2 / 12
9,833
894
11,026
7,808
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
16
4 / 4 / 15
9,422
857
7,193
13,761
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
whytel3oi
Nu Wa
16
4 / 3 / 15
9,457
860
10,348
8,565
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnaDarko
Thoth
14
0 / 5 / 5
8,261
751
11,051
11,931
5,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
BKHaveItUrWay
Yu Huang
15
2 / 5 / 4
8,177
743
3,039
9,347
4,809
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DHG remade624
Hachiman
12
2 / 6 / 4
7,780
707
6,652
10,690
3,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
6 / 4 / 2
9,202
837
8,698
11,438
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Vare65
Geb
14
2 / 5 / 5
8,631
785
3,491
13,613
16,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
25
Kills
12
14
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
AnaDarko
Thoth
0
5
5
0.5
L
Yu Huang
BKHaveItUrWay
Yu Huang
2
5
4
0.8
L
Hachiman
DHG remade624
Hachiman
2
6
4
0.67
W
Cernunnos
GnoSound
Cernunnos
5
2
16
6.5
W
Cthulhu
StarzFuSiOn
Cthulhu
7
3
12
4.33
W
5
2
12
5.5
L
Thanatos
6
4
2
1.75
L
Geb
Vare65
Geb
2
5
5
0.9
W
Amaterasu
4
4
15
2.88
W
Nu Wa
whytel3oi
Nu Wa
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,791
Damage
32,931
54,173
Taken
57,019
42,357
Mitigated
35,415
19,219
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AnaDarko
Thoth
11,051
407
553
2,373
11,931
5,731
0
5,966
5,965
39,936
0
L
Yu Huang
BKHaveItUrWay
Yu Huang
3,039
122
585
783
9,347
4,809
0
5,183
3,961
18,714
0
L
Hachiman
DHG remade624
Hachiman
6,652
2,965
661
1,204
10,690
3,873
189
7,007
3,642
0
16,388
W
Cernunnos
GnoSound
Cernunnos
15,751
6,570
1,335
3,310
11,363
7,193
1,727
5,032
6,307
0
43,113
W
Cthulhu
StarzFuSiOn
Cthulhu
9,473
312
1,033
2,458
12,676
15,558
210
3,202
9,429
12,799
855
W
11,026
128
1,069
3,041
7,808
3,400
2,147
3,353
4,408
26,364
0
L
Thanatos
8,698
1,544
1,262
6,246
11,438
4,970
0
6,356
4,999
0
15,555
L
Geb
Vare65
Geb
3,491
91
693
816
13,613
16,032
0
5,655
7,666
6,942
0
W
Amaterasu
7,193
1,278
1,072
4,251
13,761
13,051
3,052
3,471
10,250
295
10,876
W
Nu Wa
whytel3oi
Nu Wa
10,348
3,468
298
1,352
8,565
3,155
1,164
2,350
6,198
13,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
42,051
135
Minions Killed
153
0
Camps Cleared
0
1,034,627
Distance Traveled
949,466
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,261
751
49
4
0
202,830
0
L
Yu Huang
8,177
743
52
5
0
201,287
1
L
Hachiman
7,780
707
22
2
0
178,482
0
W
Cernunnos
10,490
954
63
6
0
202,383
0
W
Cthulhu
10,309
937
14
1
0
216,091
0
W
Ah Puch
9,833
894
46
4
0
211,043
0
L
Thanatos
9,202
837
19
2
0
175,499
1
L
Geb
8,631
785
11
1
0
191,368
0
W
Amaterasu
9,422
857
7
1
0
214,664
0
W
Nu Wa
9,457
860
5
0
0
190,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role