Player Matchup

Neith
Neith
Bronze IV
BlinkingPat 12
Neith
Bronze IV
Level 67
God Stats
0W - 3L
1,651 SR
Queue Stats
0W - 5L
1,213 MMR
Party 1
Discordia
Discordia
Bronze IV
Mr Vandelay 68
Discordia
Bronze IV
Level 170
God Stats
4W - 13L
1,168 SR
Queue Stats
8W - 28L
948 MMR
Party 1
Surtr
Surtr
Bronze IV
USMC Bull
Surtr
Bronze IV
Level 129
God Stats
0W - 1L
1,466 SR
Queue Stats
8W - 28L
893 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 122
1,428 SR
1,018 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,484 SR
911 MMR
Olorun
Olorun
Silver IV
I Jus DonT I
Olorun
Silver IV
Level 45
God Stats
14W - 12L
1,561 SR
Queue Stats
32W - 45L
772 MMR
Solo
Bacchus
Bacchus
Silver V
JackWaldon
Bacchus
Silver V
Level 64
God Stats
16W - 30L
1,426 SR
Queue Stats
160W - 185L
1,058 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Sonora89
Kukulkan
Silver IV
Level 126
God Stats
120W - 127L
1,465 SR
Queue Stats
578W - 681L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
10,183
599
7,093
12,780
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mr Vandelay 68
Discordia
16
1 / 3 / 0
10,486
617
10,384
10,149
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
USMC Bull
Surtr
15
0 / 1 / 2
9,932
584
6,594
15,086
21,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinAchillesZeusAresPoseidon

VS

Bans
AnubisHerculesAh Muzen CabTyrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 2 / 3
11,780
693
10,209
10,860
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
JackWaldon
Bacchus
17
1 / 0 / 6
11,939
702
9,377
16,528
26,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Sonora89
Kukulkan
17
2 / 0 / 4
11,085
652
11,805
4,585
2,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Olorun
4
2
3
2.75
W
Bacchus
JackWaldon
Bacchus
1
0
6
4
L
Discordia
Mr Vandelay 68
Discordia
1
3
0
0.33
W
Kukulkan
Sonora89
Kukulkan
2
0
4
4
L
Surtr
USMC Bull
Surtr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
31,391
38,015
Taken
31,973
31,884
Mitigated
35,108
7,865
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,093
3,102
597
2,828
12,780
5,916
0
12,084
696
0
39,178
W
Olorun
10,209
4,261
956
4,476
10,860
6,489
2,792
3,800
7,060
62,026
0
W
Bacchus
JackWaldon
Bacchus
9,377
261
0
5,741
16,528
26,304
352
4,627
11,901
34,887
0
L
Discordia
Mr Vandelay 68
Discordia
10,384
142
482
1,298
10,149
4,565
0
9,195
954
61,044
0
W
Kukulkan
Sonora89
Kukulkan
11,805
123
0
204
4,585
2,315
178
2,349
2,236
47,788
0
L
Surtr
USMC Bull
Surtr
6,594
1,183
457
2,203
15,086
21,403
10
10,116
4,970
749
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
34,804
200
Minions Killed
239
0
Camps Cleared
0
907,835
Distance Traveled
871,823
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,183
599
73
4
0
273,625
0
W
Olorun
11,780
693
108
6
0
278,981
0
W
Bacchus
11,939
702
28
2
0
296,970
0
L
Discordia
10,486
617
79
5
0
298,747
3
W
Kukulkan
11,085
652
103
6
0
295,872
0
L
Surtr
9,932
584
48
3
0
335,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role