Player Matchup

Khepri
Khepri
ChromeMeteor51
Khepri
Level 106
God Stats
2W - 2L
1,729 SR
Queue Stats
225W - 256L
1,428 Elo+
Party 1
Thor
Thor
DERFYBOY
Thor
Level 159
God Stats
65W - 72L
1,486 SR
Queue Stats
403W - 405L
1,507 Elo+
Party 1
Ishtar
Ishtar
FrontDaisy4
Ishtar
Level 149
God Stats
1W - 1L
1,540 SR
Queue Stats
128W - 123L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
IDK MUFFlN
Sun Wukong
Level 177
God Stats
5W - 4L
1,500 SR
Queue Stats
463W - 487L
1,510 Elo+
Party 1
Scylla
Scylla
IDKxElit3x
Scylla
Level 196
God Stats
29W - 24L
1,141 SR
Queue Stats
448W - 437L
1,522 Elo+
Party 1
Team Averages
Level 157
1,479 SR
1,495 Elo+

VS

Team Averages
Level 138
1,654 SR
1,498 Elo+
Gilgamesh
Gilgamesh
AviWitvch
Gilgamesh
Level 163
God Stats
0W - 1L
1,708 SR
Queue Stats
268W - 266L
1,501 Elo+
Solo
Surtr
Surtr
GetsuFuma
Surtr
Level 147
God Stats
5W - 7L
1,597 SR
Queue Stats
151W - 160L
1,473 Elo+
Party 2
Ravana
Ravana
SERIOUS-216
Ravana
Level 127
God Stats
2W - 1L
1,947 SR
Queue Stats
46W - 48L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
nativewinner22
Heimdallr
Level 128
God Stats
0W - 10L
1,315 SR
Queue Stats
141W - 150L
1,470 Elo+
Party 2
Hera
Hera
ruinous-mart
Hera
Level 125
God Stats
19W - 13L
1,700 SR
Queue Stats
32W - 28L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,217
838
5,000
10,717
14,191
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
16
2 / 0 / 4
8,551
777
6,298
6,465
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
15
3 / 3 / 6
8,476
771
13,978
13,028
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
IDK MUFFlN
Sun Wukong
15
2 / 0 / 5
8,151
741
7,627
10,435
14,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
IDKxElit3x
Scylla
14
1 / 2 / 6
7,984
726
6,171
6,750
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AviWitvch
Gilgamesh
13
0 / 1 / 2
6,975
634
7,587
10,235
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
GetsuFuma
Surtr
13
0 / 2 / 2
7,017
638
5,106
10,616
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
3 / 4 / 0
7,739
704
4,330
9,872
7,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
nativewinner22
Heimdallr
15
0 / 3 / 3
7,677
698
8,562
12,072
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 1 / 0
8,230
748
7,262
6,379
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
11
Kills
5
5
Deaths
11
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AviWitvch
Gilgamesh
0
1
2
1
W
3
0
7
6.5
W
Thor
2
0
4
4
W
Ishtar
3
3
6
2
L
Surtr
GetsuFuma
Surtr
0
2
2
0.5
W
Sun Wukong
IDK MUFFlN
Sun Wukong
2
0
5
4.5
W
Scylla
IDKxElit3x
Scylla
1
2
6
2
L
Ravana
3
4
0
0.75
L
Heimdallr
nativewinner22
Heimdallr
0
3
3
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,074
Damage
32,847
47,395
Taken
49,174
42,408
Mitigated
39,094
12,650
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AviWitvch
Gilgamesh
7,587
1,481
0
1,015
10,235
10,253
0
2,567
7,668
0
15,825
W
5,000
650
194
3,811
10,717
14,191
315
2,186
8,135
16,424
0
W
Thor
6,298
473
0
1,600
6,465
3,011
1,241
1,070
5,178
0
35,423
W
Ishtar
13,978
8,991
0
4,189
13,028
8,275
3,320
91
12,892
0
38,200
L
Surtr
GetsuFuma
Surtr
5,106
1,012
0
1,484
10,616
10,858
0
2,736
7,880
388
15,891
W
Sun Wukong
IDK MUFFlN
Sun Wukong
7,627
1,332
412
1,504
10,435
14,207
7
938
9,158
0
28,694
W
Scylla
IDKxElit3x
Scylla
6,171
1,255
0
940
6,750
2,724
704
2,574
3,940
33,423
0
L
Ravana
4,330
1,155
0
1,115
9,872
7,915
0
2,673
7,199
0
10,541
L
Heimdallr
nativewinner22
Heimdallr
8,562
4,646
0
3,251
12,072
6,521
0
1,724
10,348
0
39,106
L
7,262
1,387
0
1,850
6,379
3,547
237
1,471
4,908
41,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,379
Gold Earned
37,638
288
Minions Killed
224
0
Camps Cleared
0
1,200,061
Distance Traveled
1,013,627
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,975
634
25
2
0
214,998
0
W
Khepri
9,217
838
25
2
0
252,647
0
W
Thor
8,551
777
62
6
0
244,062
0
W
Ishtar
8,476
771
78
7
0
240,025
0
L
Surtr
7,017
638
25
2
0
221,487
0
W
Sun Wukong
8,151
741
48
4
0
260,574
2
W
Scylla
7,984
726
75
7
0
202,753
3
L
Ravana
7,739
704
20
2
0
184,097
0
L
Heimdallr
7,677
698
72
7
0
185,570
0
L
Hera
8,230
748
82
7
0
207,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role