Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PettyDeity
Nu Wa
Level 126
God Stats
21W - 22L
1,716 SR
Queue Stats
114W - 104L
1,490 Elo+
Party 2
Zeus
Zeus
ayadonis
Zeus
Level 83
God Stats
4W - 5L
1,807 SR
Queue Stats
44W - 46L
1,499 Elo+
Party 2
Medusa
Medusa
hannahbit
Medusa
Level 143
God Stats
18W - 19L
1,597 SR
Queue Stats
354W - 326L
1,557 Elo+
Party 2
Cabrakan
Cabrakan
sG_SplasH
Cabrakan
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,434 Elo+
Solo
Team Averages
Level 123
1,624 SR
1,496 Elo+

VS

Team Averages
Level 135
1,639 SR
1,496 Elo+
Thor
Thor
PGI-Sora_0_o
Thor
Level 152
God Stats
16W - 5L
1,725 SR
Queue Stats
598W - 686L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowGaia03
Tsukuyomi
Level 127
God Stats
10W - 8L
1,532 SR
Queue Stats
371W - 459L
1,479 Elo+
Party 1
Hades
Hades
Tail_Or_Made1911
Hades
Level 102
God Stats
56W - 46L
1,705 SR
Queue Stats
161W - 169L
1,428 Elo+
Solo
Bacchus
Bacchus
Vegerot01
Bacchus
Level 158
God Stats
3W - 1L
1,382 SR
Queue Stats
126W - 124L
1,535 Elo+
Solo
Olorun
Olorun
jjay585
Olorun
Level 136
God Stats
4W - 5L
1,849 SR
Queue Stats
165W - 172L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 3
8,533
610
11,590
11,963
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
0 / 4 / 2
6,827
488
9,124
13,638
3,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
11
4 / 5 / 2
6,982
499
7,413
8,220
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
hannahbit
Medusa
13
0 / 4 / 1
7,035
503
6,905
8,606
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
sG_SplasH
Cabrakan
11
0 / 2 / 8
6,731
481
5,104
11,505
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,342
596
12,652
13,022
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
ShadowGaia03
Tsukuyomi
11
3 / 3 / 1
7,031
502
4,619
10,508
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 2
7,065
505
7,949
12,051
6,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Vegerot01
Bacchus
12
2 / 0 / 6
7,893
564
6,301
11,089
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
jjay585
Olorun
14
4 / 1 / 1
8,374
598
5,793
11,037
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
16
16
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
1
3
6.5
W
4
0
2
5
L
Nu Wa
0
4
2
0.25
W
Tsukuyomi
ShadowGaia03
Tsukuyomi
3
3
1
1.17
W
3
5
2
0.8
W
Bacchus
Vegerot01
Bacchus
2
0
6
5
L
Zeus
4
5
2
1
L
Medusa
hannahbit
Medusa
0
4
1
0.13
W
Olorun
jjay585
Olorun
4
1
1
4.5
L
Cabrakan
sG_SplasH
Cabrakan
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
37,314
53,932
Taken
57,707
28,875
Mitigated
35,499
18,246
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,590
7,025
0
6,122
11,963
6,856
759
2,977
8,986
0
70,243
W
12,652
3,027
0
6,245
13,022
7,139
0
6,237
6,173
102
74,456
L
Nu Wa
9,124
1,481
48
5,905
13,638
3,494
0
0
13,638
53,042
0
W
Tsukuyomi
ShadowGaia03
Tsukuyomi
4,619
1,113
0
3,779
10,508
3,925
0
3,376
6,760
0
40,834
W
7,949
617
691
2,893
12,051
6,137
0
5,829
6,045
47,623
0
W
Bacchus
Vegerot01
Bacchus
6,301
1,723
0
3,262
11,089
13,523
0
4,714
5,898
19,885
0
L
Zeus
7,413
878
210
488
8,220
3,102
0
4,520
3,700
38,108
0
L
Medusa
hannahbit
Medusa
6,905
1,936
0
507
8,606
3,675
216
5,475
3,131
0
59,473
W
Olorun
jjay585
Olorun
5,793
3,335
228
5,907
11,037
4,775
0
1,485
9,432
68,855
0
L
Cabrakan
sG_SplasH
Cabrakan
5,104
681
390
4,576
11,505
11,748
0
7,173
4,332
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
38,705
399
Minions Killed
391
0
Camps Cleared
0
1,346,710
Distance Traveled
1,344,513
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,533
610
120
9
0
346,611
3
W
Thor
8,342
596
98
7
0
274,034
3
L
Nu Wa
6,827
488
90
6
0
214,684
7
W
Tsukuyomi
7,031
502
60
4
0
298,579
3
W
Hades
7,065
505
88
6
0
247,447
5
W
Bacchus
7,893
564
20
1
0
284,858
5
L
Zeus
6,982
499
76
5
0
236,819
0
L
Medusa
7,035
503
91
7
0
287,386
5
W
Olorun
8,374
598
125
9
0
239,595
6
L
Cabrakan
6,731
481
22
2
0
261,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role