Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CursedLegacy905
Mulan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 96L
1,513 Elo+
Party 2
Terra
Terra
LordCuz
Terra
Level 126
God Stats
5W - 4L
1,733 SR
Queue Stats
32W - 39L
1,576 Elo+
Party 2
Martichoras
Martichoras
Mike_2_smooth
Martichoras
Level 149
God Stats
5W - 7L
1,331 SR
Queue Stats
134W - 129L
1,515 Elo+
Solo
Sol
Sol
asasinspartan89
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,762 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,573 Elo+

VS

Team Averages
Level 135
1,434 SR
1,505 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
I_Obey_Jalen
Lancelot
Level 127
God Stats
16W - 19L
1,572 SR
Queue Stats
372W - 387L
1,497 Elo+
Solo
Charybdis
Charybdis
Rest1ess_Le024
Charybdis
Level 121
God Stats
21W - 19L
1,376 SR
Queue Stats
381W - 353L
1,534 Elo+
Solo
Thor
Thor
dialektike
Thor
Level 160
God Stats
19W - 18L
1,416 SR
Queue Stats
1,254W - 1,234L
1,489 Elo+
Party 1
Thoth
Thoth
giggidy99
Thoth
Level 108
God Stats
2W - 8L
1,307 SR
Queue Stats
138W - 174L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 2 / 0
7,258
660
5,452
9,372
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 0
5,991
545
2,595
7,439
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
LordCuz
Terra
10
1 / 1 / 3
6,001
546
3,619
7,741
4,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Mike_2_smooth
Martichoras
10
2 / 2 / 3
6,256
569
5,296
7,167
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 1
5,931
539
7,368
9,450
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 2 / 4
5,875
534
4,873
8,229
5,029
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
I_Obey_Jalen
Lancelot
11
4 / 3 / 2
6,436
585
4,833
8,293
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Rest1ess_Le024
Charybdis
11
3 / 1 / 3
6,316
574
6,389
9,471
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
6,047
550
5,189
8,902
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
giggidy99
Thoth
9
1 / 3 / 2
5,792
527
3,276
4,540
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
13
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
2
0
3
L
Eset
 
Eset
2
2
4
2
W
1
3
0
0.33
L
Lancelot
I_Obey_Jalen
Lancelot
4
3
2
1.67
W
Terra
LordCuz
Terra
1
1
3
2.5
W
Martichoras
Mike_2_smooth
Martichoras
2
2
3
1.75
L
Charybdis
Rest1ess_Le024
Charybdis
3
1
3
4.5
W
1
5
1
0.3
L
3
2
1
1.75
L
Thoth
giggidy99
Thoth
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
24,560
41,169
Taken
39,435
17,506
Mitigated
17,044
15,621
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,452
3,500
0
4,221
9,372
4,249
0
553
8,695
0
36,062
L
Eset
 
Eset
4,873
656
0
2,256
8,229
5,029
0
3,370
4,631
19,622
0
W
2,595
798
0
1,766
7,439
3,570
164
125
6,991
298
29,418
L
Lancelot
I_Obey_Jalen
Lancelot
4,833
1,248
0
512
8,293
3,152
0
292
7,406
0
49,870
W
Terra
LordCuz
Terra
3,619
512
2,008
3,239
7,741
4,073
0
2,555
5,144
12,258
0
W
Martichoras
Mike_2_smooth
Martichoras
5,296
1,050
86
1,883
7,167
2,638
0
2,999
4,168
0
46,889
L
Charybdis
Rest1ess_Le024
Charybdis
6,389
2,826
0
5,371
9,471
3,698
0
6,437
2,932
0
48,451
W
7,368
3,797
0
2,418
9,450
2,976
0
1,917
7,533
48,676
0
L
5,189
1,980
0
2,766
8,902
3,796
0
223
7,954
0
38,722
L
Thoth
giggidy99
Thoth
3,276
327
0
610
4,540
1,369
0
776
3,764
35,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
30,466
306
Minions Killed
315
0
Camps Cleared
0
1,112,350
Distance Traveled
1,034,192
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,258
660
72
7
0
260,304
2
L
Eset
5,875
534
21
2
0
200,222
3
W
Mulan
5,991
545
65
6
0
222,503
2
L
Lancelot
6,436
585
88
8
0
250,060
0
W
Terra
6,001
546
16
1
0
227,869
0
W
Martichoras
6,256
569
83
8
0
204,582
4
L
Charybdis
6,316
574
85
8
0
197,323
0
W
Sol
5,931
539
70
6
0
197,092
1
L
Thor
6,047
550
53
5
0
183,935
0
L
Thoth
5,792
527
68
6
0
202,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role