Player Matchup

Loki
Loki
GhostMaNz19
Loki
Level 39
God Stats
82W - 100L
1,197 SR
Queue Stats
82W - 100L
1,105 Elo+
Party 3
Janus
Janus
PopShiesty_
Janus
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 322L
1,413 Elo+
Solo
Khepri
Khepri
SonikDaHempHog
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,289 Elo+
Solo
Mulan
Mulan
WhoGangsta
Mulan
Level 28
God Stats
9W - 16L
1,185 SR
Queue Stats
50W - 57L
1,150 Elo+
Party 3
Artemis
Artemis
yuya0821yzq
Artemis
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
320W - 376L
1,362 Elo+
Solo
Team Averages
Level 41
1,376 SR
1,264 Elo+

VS

Team Averages
Level 48
1,466 SR
1,330 Elo+
Athena
Athena
Gregoirticus
Athena
Level 40
God Stats
6W - 4L
1,183 SR
Queue Stats
64W - 73L
1,331 Elo+
Party 1
Olorun
Olorun
ItsMeAndyB
Olorun
Level 31
God Stats
5W - 2L
1,561 SR
Queue Stats
22W - 34L
1,321 Elo+
Party 1
Mulan
Mulan
NineAxe82
Mulan
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
28W - 30L
1,318 Elo+
Party 2
Medusa
Medusa
TheDemonDevourer
Medusa
Level 42
God Stats
6W - 5L
1,589 SR
Queue Stats
38W - 50L
1,364 Elo+
Solo
Thanatos
Thanatos
andresdj16
Thanatos
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,704
479
5,250
9,872
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 0
7,090
506
11,650
10,206
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 0
5,993
428
3,104
9,558
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
10
1 / 5 / 0
6,224
445
5,538
10,974
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
yuya0821yzq
Artemis
11
0 / 4 / 2
6,485
463
7,182
9,958
3,513
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 8
7,200
514
2,585
13,716
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ItsMeAndyB
Olorun
11
1 / 1 / 2
6,974
498
3,522
8,728
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
NineAxe82
Mulan
14
5 / 1 / 2
8,536
610
10,870
12,359
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 3
7,570
541
8,385
9,901
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
andresdj16
Thanatos
13
6 / 0 / 2
8,165
583
9,496
10,747
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Athena
1
1
8
5
W
Olorun
ItsMeAndyB
Olorun
1
1
2
2
W
Mulan
NineAxe82
Mulan
5
1
2
6
L
2
4
0
0.5
L
1
2
0
0.5
W
4
1
3
5.5
L
Mulan
1
5
0
0.2
W
Thanatos
andresdj16
Thanatos
6
0
2
7
L
Artemis
yuya0821yzq
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
34,858
50,568
Taken
55,451
22,918
Mitigated
32,509
8,091
Healing
31,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,250
1,403
0
3,091
9,872
3,378
898
526
9,146
0
46,550
W
Athena
2,585
1,064
321
3,465
13,716
10,187
505
5,352
8,086
19,020
0
W
Olorun
ItsMeAndyB
Olorun
3,522
1,911
618
3,375
8,728
3,491
1,880
4,471
3,975
37,994
0
W
Mulan
NineAxe82
Mulan
10,870
2,009
0
5,113
12,359
10,258
0
70
12,289
0
63,886
L
11,650
989
0
1,694
10,206
2,448
0
2,568
7,638
51,639
0
L
3,104
745
0
878
9,558
8,628
0
2,330
7,221
16,833
0
W
8,385
4,585
279
6,111
9,901
4,101
262
1,294
8,569
0
53,432
L
Mulan
5,538
1,221
0
968
10,974
4,951
416
210
10,170
0
25,951
W
Thanatos
andresdj16
Thanatos
9,496
2,198
322
11,421
10,747
4,472
634
2,761
7,778
0
60,186
L
Artemis
yuya0821yzq
Artemis
7,182
4,553
0
1,460
9,958
3,513
0
473
9,485
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
38,445
277
Minions Killed
324
0
Camps Cleared
0
1,340,279
Distance Traveled
1,368,490
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,704
479
76
5
0
302,804
0
W
Athena
7,200
514
27
2
0
289,183
2
W
Olorun
6,974
498
63
5
0
241,294
2
W
Mulan
8,536
610
96
7
0
250,960
0
L
Janus
7,090
506
75
5
0
259,298
5
L
Khepri
5,993
428
11
1
0
268,046
1
W
Medusa
7,570
541
63
5
0
273,767
0
L
Mulan
6,224
445
43
3
0
266,185
0
W
Thanatos
8,165
583
75
5
0
313,286
0
L
Artemis
6,485
463
72
5
0
243,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role