Player Matchup

Janus
Janus
Jester19
Janus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SnipedAlpaca
Ah Muzen Cab
Level 154
God Stats
0W - 1L
1,635 SR
Queue Stats
35W - 37L
1,485 Elo+
Party 1
Bastet
Bastet
xBr0SkI1x
Bastet
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,495 Elo+
Party 1
Team Averages
Level 140
1,545 SR
1,444 Elo+

VS

Team Averages
Level 121
1,414 SR
1,683 Elo+
Ao Kuang
Ao Kuang
Crank4077346
Ao Kuang
Level 125
God Stats
1W - 1L
1,364 SR
Queue Stats
42W - 33L
1,612 Elo+
Party 2
Hercules
Hercules
ItalianSocialist
Hercules
Level 129
God Stats
1W - 0L
1,558 SR
Queue Stats
8W - 7L
1,559 Elo+
Party 2
Pele
Pele
YoloxDolox
Pele
Level 108
God Stats
1W - 0L
1,321 SR
Queue Stats
13W - 3L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jester19
Janus
12
0 / 6 / 2
7,785
599
9,922
9,288
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SnipedAlpaca
Ah Muzen Cab
11
0 / 5 / 1
7,683
591
6,363
9,847
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
xBr0SkI1x
Bastet
15
2 / 3 / 0
8,584
660
9,987
10,365
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crank4077346
Ao Kuang
14
4 / 1 / 4
9,348
719
6,891
12,334
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 0 / 5
10,439
803
10,167
16,528
19,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 7
9,539
734
8,027
11,068
12,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Crank4077346
Ao Kuang
4
1
4
6
W
7
0
5
9.5
L
Janus
Jester19
Janus
0
6
2
0.17
L
Ah Muzen Cab
SnipedAlpaca
Ah Muzen Cab
0
5
1
0.1
W
3
1
7
6.5
L
Bastet
xBr0SkI1x
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
25,085
29,500
Taken
39,930
11,487
Mitigated
45,397
2,576
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Crank4077346
Ao Kuang
6,891
353
0
3,371
12,334
13,510
28
2,759
9,575
26,401
0
W
10,167
2,565
0
5,384
16,528
19,526
521
5,900
10,628
0
34,081
L
Janus
Jester19
Janus
9,922
430
0
250
9,288
3,419
0
2,299
6,769
31,461
0
L
Ah Muzen Cab
SnipedAlpaca
Ah Muzen Cab
6,363
2,741
0
1,337
9,847
4,073
0
1,876
7,746
0
30,608
W
8,027
1,288
0
1,683
11,068
12,361
7
1,372
9,696
0
57,415
L
Bastet
xBr0SkI1x
Bastet
9,987
3,217
0
989
10,365
3,995
7
1,996
8,004
0
23,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
29,326
120
Minions Killed
189
0
Camps Cleared
0
647,694
Distance Traveled
765,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,348
719
49
4
0
241,564
0
W
Hercules
10,439
803
58
4
0
260,726
0
L
Janus
7,785
599
60
5
0
206,701
0
L
Ah Muzen Cab
7,683
591
40
3
0
175,267
0
W
Pele
9,539
734
82
6
0
262,913
0
L
Bastet
8,584
660
20
2
0
265,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role