Player Matchup

Geb
Geb
Lk-santos-
Geb
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 73L
1,500 Elo+
Solo
Izanami
Izanami
LuizDuBF
Izanami
Level 129
God Stats
26W - 14L
1,819 SR
Queue Stats
204W - 202L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
RICOdaZARABIA55
Nu Wa
Level 49
God Stats
6W - 9L
1,271 SR
Queue Stats
159W - 173L
1,307 Elo+
Party 2
Awilix
Awilix
bart doidao
Awilix
Level 44
God Stats
13W - 8L
1,498 SR
Queue Stats
101W - 119L
1,279 Elo+
Party 2
Chaac
Chaac
marlonCBF
Chaac
Level 100
God Stats
5W - 2L
1,392 SR
Queue Stats
49W - 46L
1,515 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,408 Elo+

VS

Team Averages
Level 67
1,460 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
Container3244
Tsukuyomi
Level 15
God Stats
0W - 3L
1,265 SR
Queue Stats
6W - 32L
1,282 Elo+
Party 3
Hades
Hades
DT-PIRATACRAZY
Hades
Level 64
God Stats
9W - 9L
1,390 SR
Queue Stats
211W - 226L
1,441 Elo+
Party 4
Martichoras
Martichoras
EricKILLER6_
Martichoras
Level 126
God Stats
3W - 3L
1,766 SR
Queue Stats
126W - 139L
1,439 Elo+
Party 4
Jormungandr
Jormungandr
Nyffit123
Jormungandr
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 48L
1,321 Elo+
Party 3
Tyr
Tyr
RafozoUwU
Tyr
Level 81
God Stats
0W - 3L
1,378 SR
Queue Stats
296W - 282L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,601
475
4,647
12,355
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
LuizDuBF
Izanami
17
2 / 1 / 0
10,033
627
9,731
10,367
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 5
8,754
547
9,835
7,649
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
12
2 / 0 / 4
7,628
477
5,475
9,635
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
marlonCBF
Chaac
16
4 / 0 / 0
9,232
577
12,565
13,098
14,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Container3244
Tsukuyomi
10
0 / 3 / 1
5,953
372
2,789
8,185
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 1
8,217
514
9,302
11,626
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
EricKILLER6_
Martichoras
14
1 / 2 / 0
7,341
459
4,538
12,853
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Nyffit123
Jormungandr
9
0 / 3 / 3
6,566
410
4,204
8,217
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 0
7,354
460
5,332
17,889
15,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Container3244
Tsukuyomi
0
3
1
0.17
L
2
2
1
1.25
L
Martichoras
EricKILLER6_
Martichoras
1
2
0
0.5
W
1
1
7
4.5
W
Izanami
LuizDuBF
Izanami
2
1
0
2
L
Jormungandr
Nyffit123
Jormungandr
0
3
3
0.5
W
2
2
5
2.25
L
1
1
0
1
W
Awilix
2
0
4
4
W
Chaac
marlonCBF
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
26,165
53,104
Taken
58,770
35,478
Mitigated
35,605
20,573
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Container3244
Tsukuyomi
2,789
337
0
1,569
8,185
3,086
0
3,910
4,275
0
23,245
L
9,302
284
0
4,517
11,626
5,741
0
4,970
6,656
81,688
0
L
Martichoras
EricKILLER6_
Martichoras
4,538
1,631
0
6,177
12,853
5,562
0
1,458
11,395
0
68,292
W
4,647
498
242
3,551
12,355
9,845
685
4,683
7,672
16,827
0
W
Izanami
LuizDuBF
Izanami
9,731
7,727
0
6,926
10,367
4,779
1,076
1,297
9,070
0
113,303
L
Jormungandr
Nyffit123
Jormungandr
4,204
850
0
1,121
8,217
5,873
0
3,099
5,118
25,372
0
W
9,835
2,278
0
2,270
7,649
2,912
334
4,085
3,564
88,686
0
L
5,332
767
0
5,951
17,889
15,343
0
2,027
15,862
0
49,263
W
Awilix
5,475
2,018
0
975
9,635
3,667
0
2,409
7,226
0
54,999
W
Chaac
marlonCBF
Chaac
12,565
3,240
0
6,609
13,098
14,275
135
1,227
11,871
2,174
78,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
35,431
513
Minions Killed
389
0
Camps Cleared
0
1,631,065
Distance Traveled
1,630,693
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,953
372
37
2
0
367,107
0
L
Hades
8,217
514
138
9
0
289,376
0
L
Martichoras
7,341
459
104
7
0
310,808
0
W
Geb
7,601
475
18
1
0
339,416
2
W
Izanami
10,033
627
201
13
0
290,842
5
L
Jormungandr
6,566
410
33
2
0
345,562
2
W
Nu Wa
8,754
547
114
7
0
285,995
2
L
Tyr
7,354
460
77
5
0
317,840
1
W
Awilix
7,628
477
66
4
0
372,802
0
W
Chaac
9,232
577
114
7
0
342,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role