Player Matchup

Erlang Shen
Erlang Shen
Flofinator
Erlang Shen
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,061 Elo+
Party 1
Tiamat
Tiamat
HotSkippy
Tiamat
Level 15
God Stats
1W - 5L
1,329 SR
Queue Stats
2W - 12L
1,061 Elo+
Party 1
Freya
Freya
TheKingInYellow
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,157 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,093 Elo+

VS

Team Averages
Level 50
1,422 SR
1,340 Elo+
Odin
Odin
Bloomz2531
Odin
Level 42
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 12L
1,117 Elo+
Party 2
Cerberus
Cerberus
Former Squeaker
Cerberus
Level 50
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 16L
1,409 Elo+
Party 2
He Bo
He Bo
Noruakk
He Bo
Level 59
God Stats
8W - 7L
1,476 SR
Queue Stats
175W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flofinator
Erlang Shen
13
2 / 6 / 2
7,623
693
6,361
15,625
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
HotSkippy
Tiamat
9
0 / 7 / 1
6,745
613
5,048
9,934
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 1
8,185
744
8,660
10,963
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,476
771
6,633
9,876
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 1 / 11
8,996
818
5,165
9,495
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Noruakk
He Bo
16
16 / 0 / 2
10,761
978
20,090
9,358
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
19
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Erlang Shen
Flofinator
Erlang Shen
2
6
2
0.5
W
Cerberus
1
1
11
6.5
L
Tiamat
HotSkippy
Tiamat
0
7
1
0.07
W
He Bo
Noruakk
He Bo
16
0
2
17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
31,888
36,522
Taken
28,729
21,727
Mitigated
19,195
4,762
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,633
1,254
0
1,658
9,876
8,439
345
4,620
5,060
0
15,998
L
Erlang Shen
Flofinator
Erlang Shen
6,361
4,213
0
2,308
15,625
12,506
22
9,557
5,630
0
14,115
W
Cerberus
5,165
594
1,967
4,576
9,495
6,616
399
4,071
5,256
18,397
0
L
Tiamat
HotSkippy
Tiamat
5,048
981
0
1,049
9,934
4,954
0
6,614
3,135
17,190
0
W
He Bo
Noruakk
He Bo
20,090
1,514
86
2,053
9,358
4,140
929
4,497
4,693
49,651
0
L
8,660
2,307
0
1,405
10,963
4,267
0
9,123
1,805
29,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
28,233
92
Minions Killed
122
0
Camps Cleared
0
553,187
Distance Traveled
648,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,476
771
24
2
0
222,812
0
L
Erlang Shen
7,623
693
21
2
0
203,253
0
W
Cerberus
8,996
818
31
3
0
200,929
4
L
Tiamat
6,745
613
24
2
0
139,621
0
W
He Bo
10,761
978
67
6
0
224,328
0
L
Freya
8,185
744
47
4
0
210,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role