Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gabi-578
Pele
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
HERRY12084
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 2
Martichoras
Martichoras
PSK_felipeXD338
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
PzKy25
Guan Yu
Level 126
God Stats
4W - 3L
1,852 SR
Queue Stats
89W - 87L
1,436 Elo+
Solo
Team Averages
Level 103
1,614 SR
1,541 Elo+

VS

Team Averages
Level 145
1,566 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cerberus7332
Anubis
Level 154
God Stats
4W - 6L
1,437 SR
Queue Stats
34W - 32L
1,578 Elo+
Solo
Martichoras
Martichoras
Freak0926
Martichoras
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 57L
1,560 Elo+
Solo
Khepri
Khepri
NeonWolfee
Khepri
Level 125
God Stats
2W - 0L
1,830 SR
Queue Stats
31W - 33L
1,511 Elo+
Solo
Awilix
Awilix
Yandere_Pineappl
Awilix
Level 181
God Stats
26W - 20L
1,361 SR
Queue Stats
727W - 700L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 4
8,051
424
3,227
10,531
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
8 / 4 / 2
9,858
519
13,675
19,920
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HERRY12084
Cthulhu
13
1 / 2 / 6
8,933
470
10,215
21,427
21,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
PSK_felipeXD338
Martichoras
16
2 / 1 / 1
9,268
488
12,477
15,018
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
PzKy25
Guan Yu
16
0 / 1 / 1
9,113
480
11,212
17,710
19,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 0
8,489
447
10,371
15,804
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
2 / 5 / 4
8,534
449
14,046
14,324
7,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
Freak0926
Martichoras
16
2 / 3 / 0
9,494
500
16,155
18,014
9,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
NeonWolfee
Khepri
14
2 / 0 / 2
8,511
448
5,994
9,972
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 0
9,146
481
8,252
17,630
8,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
12
12
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
4
0.75
W
Sol
 
Sol
1
2
0
0.5
W
Anubis
2
5
4
0.8
W
Martichoras
Freak0926
Martichoras
2
3
0
0.67
L
Pele
8
4
2
2.25
L
Cthulhu
HERRY12084
Cthulhu
1
2
6
2
W
Khepri
NeonWolfee
Khepri
2
0
2
3
L
Martichoras
PSK_felipeXD338
Martichoras
2
1
1
2.5
L
Guan Yu
PzKy25
Guan Yu
0
1
1
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
54,818
84,606
Taken
75,744
59,065
Mitigated
39,766
25,306
Healing
33,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,227
438
0
1,980
10,531
3,632
0
5,062
5,469
41,470
0
W
Sol
 
Sol
10,371
3,521
318
9,864
15,804
4,011
0
1,101
14,703
73,475
0
W
Anubis
14,046
606
169
4,376
14,324
7,774
0
4,871
9,379
70,930
0
W
Martichoras
Freak0926
Martichoras
16,155
7,348
0
10,952
18,014
9,892
63
2,123
15,891
0
94,435
L
Pele
13,675
2,088
0
3,539
19,920
6,931
0
6,436
13,484
0
74,985
L
Cthulhu
HERRY12084
Cthulhu
10,215
1,017
2,598
6,463
21,427
21,011
0
8,257
13,170
47,857
0
W
Khepri
NeonWolfee
Khepri
5,994
519
880
3,362
9,972
9,155
96
2,785
7,144
28,806
0
L
Martichoras
PSK_felipeXD338
Martichoras
12,477
6,035
0
5,236
15,018
8,255
0
500
14,518
0
80,414
L
Guan Yu
PzKy25
Guan Yu
11,212
638
0
5,490
17,710
19,236
0
10,156
7,554
0
72,974
W
8,252
3,161
0
3,828
17,630
8,934
0
2,357
15,185
0
62,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
44,174
511
Minions Killed
473
0
Camps Cleared
0
1,778,513
Distance Traveled
1,715,559
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,051
424
92
5
0
242,102
0
W
Sol
8,489
447
114
6
0
318,411
8
W
Anubis
8,534
449
98
5
0
294,871
6
W
Martichoras
9,494
500
140
7
0
319,658
2
L
Pele
9,858
519
88
5
0
420,815
0
L
Cthulhu
8,933
470
93
5
0
390,259
0
W
Khepri
8,511
448
45
2
0
377,673
5
L
Martichoras
9,268
488
124
7
0
350,312
0
L
Guan Yu
9,113
480
114
6
0
375,025
2
W
Awilix
9,146
481
76
4
0
404,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role