Player Matchup

Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
AIexus
Hun Batz
Platinum I
Level 186
God Stats
0W - 1L
1,715 SR
Queue Stats
119W - 98L
2,059 MMR
Party 1
Susano
Susano
Diamond IV
BHawkFYTB
Susano
Diamond IV
Level 79
God Stats
2W - 2L
1,840 SR
Queue Stats
130W - 116L
2,071 MMR
Party 3
He Bo
He Bo
Diamond IV
Kambonie
He Bo
Diamond IV
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 119L
2,150 MMR
Party 3
Sol
Sol
Diamond V
RelverJC
Sol
Diamond V
Level 158
God Stats
2W - 2L
1,300 SR
Queue Stats
223W - 209L
2,097 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,571 SR
1,975 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,676 SR
2,105 MMR
Janus
Janus
Diamond IV
Darth Kaldr
Janus
Diamond IV
Level 172
God Stats
23W - 17L
1,770 SR
Queue Stats
399W - 392L
2,061 MMR
Solo
Ares
Ares
Diamond IV
Gārrett
Ares
Diamond IV
Level 178
God Stats
4W - 4L
1,320 SR
Queue Stats
745W - 700L
2,086 MMR
Party 2
Mercury
Mercury
Diamond III
JustínBieber
Mercury
Diamond III
Level 128
God Stats
87W - 54L
1,908 SR
Queue Stats
624W - 597L
2,081 MMR
Solo
Ishtar
Ishtar
Diamond I
LITTLEHEFF
Ishtar
Diamond I
Level 190
God Stats
29W - 21L
1,780 SR
Queue Stats
487W - 455L
2,206 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
MirageSK
Guan Yu
Diamond V
Level 144
God Stats
12W - 9L
1,601 SR
Queue Stats
63W - 53L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 1
6,096
435
2,344
12,935
10,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
AIexus
Hun Batz
11
1 / 5 / 2
6,854
490
6,542
11,642
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Susano
BHawkFYTB
Susano
13
2 / 3 / 0
7,584
542
8,745
10,378
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Kambonie
He Bo
12
2 / 5 / 0
7,558
540
8,720
9,858
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 4 / 0
7,326
523
12,024
10,922
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThorSurtrKhepri

VS

Bans
Ao KuangMauiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,393
600
6,289
9,254
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
2 / 1 / 8
7,762
554
7,533
12,783
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
16
12 / 0 / 6
9,932
709
13,615
11,174
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
LITTLEHEFF
Ishtar
14
2 / 0 / 5
8,469
605
8,978
12,764
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MirageSK
Guan Yu
14
2 / 2 / 2
8,375
598
7,730
11,572
12,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
21
21
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
L
Hun Batz
AIexus
Hun Batz
1
5
2
0.4
L
Susano
BHawkFYTB
Susano
2
3
0
0.67
W
3
2
8
3.5
W
Ares
2
1
8
6
W
Mercury
12
0
6
15
L
He Bo
Kambonie
He Bo
2
5
0
0.4
W
Ishtar
LITTLEHEFF
Ishtar
2
0
5
4.5
W
Guan Yu
MirageSK
Guan Yu
2
2
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
44,145
55,735
Taken
57,547
27,840
Mitigated
36,085
12,296
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,344
549
1,744
2,426
12,935
10,586
0
5,254
7,681
8,805
0
L
Hun Batz
AIexus
Hun Batz
6,542
944
0
933
11,642
4,784
0
1,903
9,739
0
48,259
L
Susano
BHawkFYTB
Susano
8,745
2,677
0
2,699
10,378
3,278
0
0
10,378
0
62,599
W
6,289
412
0
1,084
9,254
3,397
336
3,616
5,561
53,633
0
W
Ares
7,533
733
2,054
2,576
12,783
10,044
56
7,390
5,245
20,058
0
W
Mercury
13,615
7,792
0
925
11,174
4,384
653
3,267
7,785
0
83,407
L
He Bo
Kambonie
He Bo
8,720
730
0
930
9,858
3,844
0
3,642
6,216
57,970
0
W
Ishtar
LITTLEHEFF
Ishtar
8,978
5,045
0
7,481
12,764
5,901
305
7,119
5,605
0
73,064
W
Guan Yu
MirageSK
Guan Yu
7,730
1,166
422
3,814
11,572
12,359
433
1,260
10,263
0
62,762
L
12,024
5,388
0
3,564
10,922
5,348
214
3,023
7,899
79,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
42,931
445
Minions Killed
459
0
Camps Cleared
0
1,412,938
Distance Traveled
1,585,675
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,096
435
0
0
0
266,916
3
L
Hun Batz
6,854
490
78
6
0
289,708
0
L
Susano
7,584
542
109
8
0
310,638
0
W
Janus
8,393
600
105
8
0
312,396
3
W
Ares
7,762
554
17
1
0
299,596
2
W
Mercury
9,932
709
117
8
0
386,193
0
L
He Bo
7,558
540
112
8
0
270,386
8
W
Ishtar
8,469
605
121
9
0
277,184
1
W
Guan Yu
8,375
598
99
7
0
310,306
3
L
Sol
7,326
523
146
10
0
275,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role