Player Matchup

Ganesha
Ganesha
MiaCoCoPuff
Ganesha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nananatha
Arachne
Level 35
God Stats
18W - 23L
1,591 SR
Queue Stats
54W - 72L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
Tchikybe
Ao Kuang
Level 49
God Stats
5W - 9L
1,500 SR
Queue Stats
73W - 99L
1,485 Elo+
Party 1
Anhur
Anhur
Xaraael
Anhur
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,510 Elo+
Party 1
Nox
Nox
blaackmoon18
Nox
Level 27
God Stats
2W - 3L
1,285 SR
Queue Stats
63W - 71L
1,257 Elo+
Solo
Team Averages
Level 36
1,475 SR
1,450 Elo+

VS

Team Averages
Level 25
1,464 SR
1,321 Elo+
Neith
Neith
AbuZubb7kbir
Neith
Level 22
God Stats
1W - 4L
1,231 SR
Queue Stats
1W - 5L
1,109 Elo+
Party 3
Hou Yi
Hou Yi
DCKDvINGA
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,659 Elo+
Party 2
Hera
Hera
HiFriendsImNew
Hera
Level 12
God Stats
1W - 1L
1,747 SR
Queue Stats
24W - 10L
1,688 Elo+
Party 2
Bellona
Bellona
Relentless_454
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Solo
Hades
Hades
TheHeadlesJoker
Hades
Level 65
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 12L
1,089 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MiaCoCoPuff
Ganesha
19
0 / 1 / 23
12,957
810
9,544
23,062
35,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Nananatha
Arachne
20
16 / 0 / 11
13,862
866
24,552
12,199
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Tchikybe
Ao Kuang
19
4 / 3 / 15
12,176
761
12,340
19,888
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Xaraael
Anhur
20
14 / 3 / 14
13,889
868
27,951
25,047
14,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 9
12,765
798
11,194
13,072
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 1
9,990
624
6,423
24,452
9,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
DCKDvINGA
Hou Yi
19
5 / 6 / 0
12,173
761
23,936
26,686
12,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 6 / 1
10,208
638
14,972
11,779
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 5 / 3
9,154
572
3,640
8,249
7,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 12 / 2
10,096
631
12,795
29,079
17,418
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
13
40
Kills
6
7
Deaths
40
72
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Hou Yi
DCKDvINGA
Hou Yi
5
6
0
0.83
L
0
6
1
0.08
W
Ganesha
MiaCoCoPuff
Ganesha
0
1
23
11.5
W
Arachne
Nananatha
Arachne
16
0
11
21.5
L
0
5
3
0.3
W
Ao Kuang
Tchikybe
Ao Kuang
4
3
15
3.83
L
1
12
2
0.17
W
Anhur
Xaraael
Anhur
14
3
14
7
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,581
Damage
61,766
93,268
Taken
100,245
76,654
Mitigated
51,088
39,993
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,423
3,106
130
2,231
24,452
9,727
587
5,248
18,945
0
30,060
L
Hou Yi
DCKDvINGA
Hou Yi
23,936
11,499
0
7,287
26,686
12,332
0
10,358
15,659
0
66,780
L
14,972
2,828
0
0
11,779
4,245
84
5,097
6,457
50,919
0
W
Ganesha
MiaCoCoPuff
Ganesha
9,544
621
0
5,248
23,062
35,303
640
4,553
18,389
32,050
0
W
Arachne
Nananatha
Arachne
24,552
16,716
0
4,321
12,199
8,817
1,918
5,980
6,126
0
59,075
L
3,640
880
0
472
8,249
7,366
0
3,144
4,876
0
5,361
W
Ao Kuang
Tchikybe
Ao Kuang
12,340
2,514
0
10,349
19,888
11,233
1,853
3,767
14,184
55,052
0
L
12,795
941
807
4,495
29,079
17,418
705
7,672
20,824
40,939
0
W
Anhur
Xaraael
Anhur
27,951
17,474
0
15,018
25,047
14,141
4,753
8,729
16,112
0
69,131
W
11,194
1,385
0
5,057
13,072
7,160
1,881
4,287
8,766
57,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,649
Gold Earned
51,621
307
Minions Killed
267
0
Camps Cleared
0
1,699,477
Distance Traveled
1,193,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,990
624
43
3
0
241,566
0
L
Hou Yi
12,173
761
80
5
0
265,226
0
L
Hera
10,208
638
75
5
0
315,247
0
W
Ganesha
12,957
810
8
1
0
335,296
0
W
Arachne
13,862
866
51
3
0
394,948
0
L
Bellona
9,154
572
4
0
0
121,442
0
W
Ao Kuang
12,176
761
60
4
0
310,257
0
L
Hades
10,096
631
65
4
0
250,180
0
W
Anhur
13,889
868
90
6
0
304,475
0
W
Nox
12,765
798
98
6
0
354,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role