Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
Pаradisе
Merlin
Gold II
Level 72
God Stats
16W - 1L
2,069 SR
Queue Stats
145W - 13L
1,787 MMR
Party 1
Horus
Horus
Gold II
Ηell
Horus
Gold II
Level 194
God Stats
8W - 0L
1,866 SR
Queue Stats
25W - 0L
1,787 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,812 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,759 SR
1,765 MMR
Fenrir
Fenrir
Gold IV
codfine
Fenrir
Gold IV
Level 54
God Stats
8W - 4L
1,623 SR
Queue Stats
29W - 22L
1,738 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
smlwbstr
Kumbhakarna
Gold II
Level 122
God Stats
8W - 5L
1,938 SR
Queue Stats
153W - 183L
1,774 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
xMercenary22x
Morgan Le Fay
Gold I
Level 118
God Stats
51W - 44L
1,717 SR
Queue Stats
231W - 256L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 7
8,321
832
14,939
13,255
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Pаradisе
Merlin
15
7 / 0 / 3
9,435
944
18,038
5,176
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Ηell
Horus
13
0 / 1 / 8
8,292
829
6,574
13,543
15,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasNe ZhaThothAo KuangCabrakan

VS

Bans
SurtrGuan YuNoxCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
codfine
Fenrir
11
1 / 5 / 0
6,929
693
4,390
17,818
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
smlwbstr
Kumbhakarna
10
0 / 3 / 0
6,655
666
2,880
15,494
12,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
xMercenary22x
Morgan Le Fay
12
0 / 3 / 0
6,770
677
12,187
12,086
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
7
7.5
W
Merlin
Pаradisе
Merlin
7
0
3
8.5
L
Fenrir
codfine
Fenrir
1
5
0
0.2
L
Kumbhakarna
smlwbstr
Kumbhakarna
0
3
0
0
L
Morgan Le Fay
xMercenary22x
Morgan Le Fay
0
3
0
0
W
Horus
Ηell
Horus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
19,457
31,974
Taken
45,398
32,561
Mitigated
30,295
11,739
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,939
4,666
0
3,815
13,255
14,356
338
6,445
6,810
0
23,815
W
Merlin
Pаradisе
Merlin
18,038
1,692
308
907
5,176
2,651
1,550
2,685
2,491
76,280
0
L
Fenrir
codfine
Fenrir
4,390
2,132
0
1,627
17,818
12,906
0
6,573
10,125
0
13,413
L
Kumbhakarna
smlwbstr
Kumbhakarna
2,880
687
1,831
3,581
15,494
12,087
0
6,802
7,941
12,011
0
L
Morgan Le Fay
xMercenary22x
Morgan Le Fay
12,187
1,250
0
1,805
12,086
5,302
0
4,092
7,686
39,877
0
W
Horus
Ηell
Horus
6,574
2,817
3,260
3,449
13,543
15,554
202
5,955
7,588
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
20,354
163
Minions Killed
102
0
Camps Cleared
0
636,381
Distance Traveled
525,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,321
832
23
2
0
223,437
0
W
Merlin
9,435
944
125
13
0
189,262
0
L
Fenrir
6,929
693
25
3
0
181,920
0
L
Kumbhakarna
6,655
666
8
1
0
146,444
0
L
Morgan Le Fay
6,770
677
69
7
0
196,900
0
W
Horus
8,292
829
15
2
0
223,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role