Player Matchup

Sol
Sol
AriesSkyee
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
Krunkapotomas
He Bo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 3
Fafnir
Fafnir
LaucianNailo
Fafnir
Level 96
God Stats
0W - 3L
1,289 SR
Queue Stats
25W - 33L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Nerrfed
Gilgamesh
Level 66
God Stats
0W - 1L
1,626 SR
Queue Stats
14W - 21L
1,317 Elo+
Party 2
Izanami
Izanami
SSGSSIII
Izanami
Level 62
God Stats
6W - 10L
1,420 SR
Queue Stats
7W - 12L
1,463 Elo+
Party 2
Team Averages
Level 64
1,467 SR
1,420 Elo+

VS

Team Averages
Level 75
1,551 SR
1,456 Elo+
Ra
Ra
ElSantoide
Ra
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 50L
1,496 Elo+
Party 1
Neith
Neith
Hiphoppinhippo1
Neith
Level 89
God Stats
22W - 15L
1,478 SR
Queue Stats
323W - 295L
1,479 Elo+
Solo
Nemesis
Nemesis
K3rn3lP4nic
Nemesis
Level 122
God Stats
7W - 4L
1,466 SR
Queue Stats
146W - 149L
1,467 Elo+
Solo
Ganesha
Ganesha
elocoOP
Ganesha
Level 67
God Stats
12W - 10L
1,756 SR
Queue Stats
100W - 94L
1,428 Elo+
Party 1
Thanatos
Thanatos
sigmawalrus
Thanatos
Level 61
God Stats
4W - 2L
1,552 SR
Queue Stats
65W - 66L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,181
518
2,772
6,730
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 0
5,090
509
2,687
5,983
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
6
0 / 3 / 1
4,579
458
1,609
9,970
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Nerrfed
Gilgamesh
9
0 / 2 / 0
4,756
476
2,442
8,397
5,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SSGSSIII
Izanami
8
0 / 3 / 0
4,857
486
4,296
7,160
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,753
675
5,105
4,327
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 2
6,119
612
7,542
5,665
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
K3rn3lP4nic
Nemesis
12
2 / 0 / 0
6,794
679
4,489
7,049
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
elocoOP
Ganesha
8
0 / 0 / 7
5,678
568
2,405
7,992
4,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
sigmawalrus
Thanatos
10
6 / 1 / 1
6,380
638
3,338
6,347
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
1
2
4
W
3
0
2
4
W
Nemesis
K3rn3lP4nic
Nemesis
2
0
0
2
L
1
3
0
0.33
L
Fafnir
0
3
1
0.17
L
Gilgamesh
Nerrfed
Gilgamesh
0
2
0
0
L
Izanami
SSGSSIII
Izanami
0
3
0
0
W
Ganesha
elocoOP
Ganesha
0
0
7
3.5
W
Thanatos
sigmawalrus
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,806
Damage
22,879
38,240
Taken
31,380
19,095
Mitigated
13,953
10,502
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,772
355
0
1,837
6,730
2,051
0
3,233
3,497
29,197
0
W
5,105
688
506
1,455
4,327
1,661
483
1,773
2,554
56,044
0
W
7,542
3,798
0
1,144
5,665
1,826
485
749
4,916
0
42,831
W
Nemesis
K3rn3lP4nic
Nemesis
4,489
2,276
0
3,691
7,049
3,025
0
346
6,703
0
49,545
L
2,687
259
0
1,800
5,983
1,602
0
1,108
4,875
23,763
0
L
Fafnir
1,609
683
66
2,826
9,970
7,544
0
2,881
7,089
6,152
0
L
Gilgamesh
Nerrfed
Gilgamesh
2,442
763
120
1,823
8,397
5,734
0
0
8,397
0
26,113
L
Izanami
SSGSSIII
Izanami
4,296
2,947
0
2,030
7,160
2,164
0
288
6,872
0
40,250
W
Ganesha
elocoOP
Ganesha
2,405
493
1,698
3,028
7,992
4,417
46
2,962
5,030
11,417
0
W
Thanatos
sigmawalrus
Thanatos
3,338
1,134
0
6,169
6,347
3,024
0
1,238
5,109
0
35,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
31,724
216
Minions Killed
331
0
Camps Cleared
0
981,379
Distance Traveled
948,650
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,181
518
49
5
0
198,203
0
W
Ra
6,753
675
108
11
0
198,028
3
W
Neith
6,119
612
88
9
0
165,776
0
W
Nemesis
6,794
679
79
8
0
186,234
0
L
He Bo
5,090
509
39
4
0
205,189
0
L
Fafnir
4,579
458
9
1
0
198,493
0
L
Gilgamesh
4,756
476
44
4
0
213,424
0
L
Izanami
4,857
486
75
8
0
166,070
2
W
Ganesha
5,678
568
0
0
0
184,276
4
W
Thanatos
6,380
638
56
6
0
214,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role