Player Matchup

Ishtar
Ishtar
IIlHazardllI
Ishtar
Level 66
God Stats
27W - 19L
1,590 SR
Queue Stats
36W - 34L
1,541 Elo+
Party 1
Ra
Ra
Ix SW1FT xI
Ra
Level 156
God Stats
1W - 6L
1,702 SR
Queue Stats
99W - 85L
1,597 Elo+
Solo
Khepri
Khepri
LLLKrabbyLLL
Khepri
Level 130
God Stats
3W - 2L
1,543 SR
Queue Stats
53W - 53L
1,501 Elo+
Party 1
Thanatos
Thanatos
Rubendlg2
Thanatos
Level 103
God Stats
2W - 1L
1,348 SR
Queue Stats
18W - 29L
1,379 Elo+
Party 1
Chronos
Chronos
TheeeNutKing
Chronos
Level 145
God Stats
2W - 1L
1,552 SR
Queue Stats
75W - 85L
1,523 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,508 Elo+

VS

Team Averages
Level 73
1,685 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
Atomhype
Cu Chulainn
Level 61
God Stats
5W - 3L
1,736 SR
Queue Stats
52W - 45L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
Doubleddf
Yu Huang
Level 47
God Stats
1W - 2L
1,739 SR
Queue Stats
44W - 41L
1,577 Elo+
Party 2
Izanami
Izanami
ImGonnaChoke
Izanami
Level 87
God Stats
14W - 7L
1,697 SR
Queue Stats
72W - 56L
1,552 Elo+
Solo
Nemesis
Nemesis
UneasePup7
Nemesis
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
265W - 232L
1,517 Elo+
Solo
Artio
Artio
xKurakii
Artio
Level 45
God Stats
2W - 2L
1,754 SR
Queue Stats
31W - 36L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
8 / 0 / 2
11,075
615
15,716
11,142
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 3
8,906
495
4,077
9,165
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
0 / 0 / 5
8,733
485
4,906
9,888
7,626
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Rubendlg2
Thanatos
14
0 / 4 / 5
8,366
465
6,764
14,252
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
TheeeNutKing
Chronos
16
3 / 2 / 1
9,815
545
12,695
16,974
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atomhype
Cu Chulainn
15
0 / 2 / 2
9,531
530
11,588
19,608
16,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Doubleddf
Yu Huang
15
5 / 1 / 2
9,712
540
10,943
7,816
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ImGonnaChoke
Izanami
15
1 / 5 / 0
9,164
509
3,457
13,783
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
UneasePup7
Nemesis
14
3 / 2 / 3
8,711
484
8,682
13,448
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
xKurakii
Artio
14
1 / 1 / 4
8,788
488
4,876
14,145
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
10
10
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atomhype
Cu Chulainn
0
2
2
0.5
L
Yu Huang
Doubleddf
Yu Huang
5
1
2
6
W
Ishtar
8
0
2
9
L
Izanami
ImGonnaChoke
Izanami
1
5
0
0.2
W
0
4
3
0.38
W
Khepri
0
0
5
2.5
W
Thanatos
Rubendlg2
Thanatos
0
4
5
0.63
W
Chronos
TheeeNutKing
Chronos
3
2
1
1.75
L
Nemesis
UneasePup7
Nemesis
3
2
3
2.25
L
Artio
xKurakii
Artio
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,158
Damage
39,546
61,421
Taken
68,800
30,975
Mitigated
44,202
32,341
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atomhype
Cu Chulainn
11,588
2,218
0
9,834
19,608
16,913
0
10,572
9,036
0
92,250
L
Yu Huang
Doubleddf
Yu Huang
10,943
919
0
650
7,816
4,059
0
2,130
5,686
87,487
0
W
Ishtar
15,716
10,753
0
6,821
11,142
5,404
0
1,601
9,519
0
107,016
L
Izanami
ImGonnaChoke
Izanami
3,457
2,674
0
3,968
13,783
4,787
134
1,263
12,520
0
80,795
W
4,077
647
2,110
2,056
9,165
3,645
922
3,633
5,316
84,036
0
W
Khepri
4,906
418
2,177
2,967
9,888
7,626
0
5,728
3,935
24,359
0
W
Thanatos
Rubendlg2
Thanatos
6,764
863
0
9,685
14,252
5,892
352
3,539
10,505
0
63,870
W
Chronos
TheeeNutKing
Chronos
12,695
5,563
0
6,525
16,974
8,408
445
2,546
14,354
86,267
6,665
L
Nemesis
UneasePup7
Nemesis
8,682
4,255
0
1,889
13,448
5,320
0
1,956
11,492
0
61,836
L
Artio
xKurakii
Artio
4,876
541
1,737
6,108
14,145
13,123
0
5,110
9,035
17,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,895
Gold Earned
45,906
570
Minions Killed
548
0
Camps Cleared
0
1,730,374
Distance Traveled
1,748,296
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,531
530
145
8
0
324,373
2
L
Yu Huang
9,712
540
160
9
0
345,792
2
W
Ishtar
11,075
615
168
9
0
343,261
6
L
Izanami
9,164
509
147
8
0
308,875
0
W
Ra
8,906
495
146
8
0
339,840
6
W
Khepri
8,733
485
27
2
0
356,836
4
W
Thanatos
8,366
465
89
5
0
385,977
0
W
Chronos
9,815
545
140
8
0
304,460
0
L
Nemesis
8,711
484
78
4
0
399,383
0
L
Artio
8,788
488
18
1
0
369,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role