Player Matchup

Xbalanque
Xbalanque
BEASTMODE4787
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,554 Elo+
Party 1
Terra
Terra
Jacksone55
Terra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Discordia
Discordia
bocaj792
Discordia
Level 148
God Stats
1W - 0L
1,747 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 1
Merlin
Merlin
jzango45
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,520 Elo+
Party 1
Bacchus
Bacchus
x8XSpicyX8x
Bacchus
Level 27
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,537 Elo+

VS

Team Averages
Level 23
1,543 SR
1,387 Elo+
Ra
Ra
Chtimanu
Ra
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 240L
1,297 Elo+
Solo
Bellona
Bellona
Dinohino
Bellona
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 331L
1,527 Elo+
Solo
Ah Puch
Ah Puch
RhymeGeek
Ah Puch
Level 27
God Stats
8W - 3L
1,715 SR
Queue Stats
210W - 231L
1,489 Elo+
Solo
Apollo
Apollo
SonGoku_PH0304
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 209L
1,282 Elo+
Party 2
Arachne
Arachne
yJoJou
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BEASTMODE4787
Xbalanque
17
2 / 2 / 17
10,440
803
15,212
14,953
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
16
0 / 3 / 19
10,373
798
2,474
14,888
14,099
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
bocaj792
Discordia
18
8 / 3 / 14
11,390
876
25,148
9,757
4,426
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
jzango45
Merlin
19
11 / 3 / 9
11,487
884
16,621
13,261
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
x8XSpicyX8x
Bacchus
15
3 / 0 / 10
10,071
775
7,429
11,919
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,780
598
2,408
14,817
16,911
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
Dinohino
Bellona
15
0 / 4 / 4
8,343
642
5,178
13,306
9,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
RhymeGeek
Ah Puch
15
0 / 4 / 2
9,080
698
21,999
13,868
7,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 6 / 4
9,705
747
6,560
14,305
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
yJoJou
Arachne
14
4 / 6 / 1
8,804
677
8,380
14,516
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
24
Kills
8
11
Deaths
24
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BEASTMODE4787
Xbalanque
2
2
17
5.25
L
0
4
2
0.25
L
Bellona
Dinohino
Bellona
0
4
4
0.5
W
Terra
0
3
19
3.17
L
Ah Puch
RhymeGeek
Ah Puch
0
4
2
0.25
L
4
6
4
1
W
Discordia
bocaj792
Discordia
8
3
14
5
W
Merlin
jzango45
Merlin
11
3
9
5.17
W
Bacchus
x8XSpicyX8x
Bacchus
3
0
10
8
L
Arachne
yJoJou
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,884
Damage
44,525
64,778
Taken
70,812
46,118
Mitigated
50,530
33,108
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BEASTMODE4787
Xbalanque
15,212
7,341
628
5,922
14,953
7,722
5,039
5,294
9,659
0
47,252
L
2,408
43
6,473
5,057
14,817
16,911
0
10,546
3,049
12,869
0
L
Bellona
Dinohino
Bellona
5,178
1,187
1,334
1,765
13,306
9,674
0
9,712
3,516
0
12,751
W
Terra
2,474
483
8,503
3,580
14,888
14,099
371
4,956
9,932
5,250
0
L
Ah Puch
RhymeGeek
Ah Puch
21,999
0
1,059
3,418
13,868
7,419
0
10,833
2,151
39,842
0
L
6,560
1,781
125
2,231
14,305
7,237
0
9,207
4,556
0
15,644
W
Discordia
bocaj792
Discordia
25,148
598
587
838
9,757
4,426
914
4,606
5,151
36,435
0
W
Merlin
jzango45
Merlin
16,621
825
4,750
3,308
13,261
7,250
1,457
5,415
7,846
46,520
0
W
Bacchus
x8XSpicyX8x
Bacchus
7,429
271
627
4,365
11,919
12,621
439
4,136
7,783
13,240
0
L
Arachne
yJoJou
Arachne
8,380
6,434
254
2,444
14,516
9,289
0
8,372
5,868
0
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,761
Gold Earned
43,712
190
Minions Killed
114
0
Camps Cleared
0
1,273,455
Distance Traveled
1,209,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,440
803
81
6
0
241,314
0
L
Ra
7,780
598
20
2
0
233,770
0
L
Bellona
8,343
642
14
1
0
238,898
0
W
Terra
10,373
798
4
0
0
262,012
0
L
Ah Puch
9,080
698
52
4
0
245,241
0
L
Apollo
9,705
747
18
1
0
234,805
0
W
Discordia
11,390
876
41
3
0
245,811
0
W
Merlin
11,487
884
52
4
0
234,090
0
W
Bacchus
10,071
775
12
1
0
290,228
0
L
Arachne
8,804
677
10
1
0
256,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role