Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ArisToldMe
Amaterasu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,661 Elo+
Solo
Poseidon
Poseidon
ChiknSoupGaming
Poseidon
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,298 Elo+
Solo
Zeus
Zeus
Novia
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,361 Elo+
Solo
Sylvanus
Sylvanus
Sarachi559
Sylvanus
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
233W - 224L
1,421 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,448 Elo+

VS

Team Averages
Level 105
1,548 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AllThatI5Man
Odin
Level 123
God Stats
2W - 4L
1,153 SR
Queue Stats
663W - 692L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Eldiabloo696589
Sylvanus
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
128W - 121L
1,482 Elo+
Solo
Hachiman
Hachiman
RetiredPirate34
Hachiman
Level 115
God Stats
10W - 10L
1,706 SR
Queue Stats
832W - 848L
1,472 Elo+
Solo
Kukulkan
Kukulkan
mailo666
Kukulkan
Level 96
God Stats
8W - 5L
1,663 SR
Queue Stats
338W - 332L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 9
7,814
781
12,271
5,622
2,446
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ArisToldMe
Amaterasu
14
1 / 2 / 14
7,966
797
8,238
15,694
12,452
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
16
3 / 2 / 9
8,607
861
9,559
6,097
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Novia
Zeus
16
10 / 1 / 7
9,268
927
20,337
6,790
3,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Sarachi559
Sylvanus
15
4 / 1 / 12
8,245
825
5,449
17,264
15,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 5 / 2
9,096
910
14,461
11,395
5,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 3
7,159
716
7,313
15,161
11,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
14
2 / 3 / 2
8,122
812
5,475
16,691
23,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
14
2 / 4 / 1
7,878
788
7,717
8,983
4,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mailo666
Kukulkan
15
1 / 5 / 1
8,086
809
7,175
10,899
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
21
Kills
8
8
Deaths
22
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
9
3.75
L
Artemis
 
Artemis
3
5
2
0.8
L
0
5
3
0.3
W
Amaterasu
ArisToldMe
Amaterasu
1
2
14
4
W
Poseidon
3
2
9
3.75
L
Sylvanus
2
3
2
1
W
Zeus
Novia
Zeus
10
1
7
13.5
L
Hachiman
2
4
1
0.63
W
Sylvanus
Sarachi559
Sylvanus
4
1
12
10
L
Kukulkan
mailo666
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,854
Damage
42,141
51,467
Taken
63,129
36,217
Mitigated
50,376
25,721
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,271
79
522
381
5,622
2,446
0
1,393
4,229
20,040
0
L
Artemis
 
Artemis
14,461
3,990
195
2,306
11,395
5,480
944
8,516
2,879
0
28,605
L
7,313
2,456
446
4,197
15,161
11,966
459
10,876
4,285
3,090
8,903
W
Amaterasu
ArisToldMe
Amaterasu
8,238
4,218
774
4,779
15,694
12,452
168
5,823
9,871
0
11,978
W
Poseidon
9,559
807
1,081
1,219
6,097
2,667
360
1,911
4,186
27,551
0
L
Sylvanus
5,475
1,554
4,819
6,802
16,691
23,035
311
11,886
4,805
7,174
0
W
Zeus
Novia
Zeus
20,337
2,308
255
1,684
6,790
3,256
0
1,666
5,124
37,422
0
L
Hachiman
7,717
4,530
290
344
8,983
4,880
0
7,734
1,249
0
19,217
W
Sylvanus
Sarachi559
Sylvanus
5,449
1,414
5,841
9,185
17,264
15,396
209
3,683
13,581
8,126
0
L
Kukulkan
mailo666
Kukulkan
7,175
425
123
1,422
10,899
5,015
0
8,604
2,295
19,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
40,341
133
Minions Killed
118
0
Camps Cleared
0
1,004,458
Distance Traveled
845,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,814
781
13
1
0
180,897
0
L
Artemis
9,096
910
39
4
0
160,976
0
L
Odin
7,159
716
10
1
0
186,407
0
W
Amaterasu
7,966
797
14
1
0
234,829
0
W
Poseidon
8,607
861
48
5
0
203,027
0
L
Sylvanus
8,122
812
8
1
0
162,113
0
W
Zeus
9,268
927
46
5
0
197,078
0
L
Hachiman
7,878
788
33
3
0
135,645
0
W
Sylvanus
8,245
825
12
1
0
188,627
0
L
Kukulkan
8,086
809
28
3
0
200,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role