Player Matchup

Ao Kuang
Ao Kuang
KCAssassin
Ao Kuang
Level 123
God Stats
0W - 4L
1,269 SR
Queue Stats
596W - 601L
1,376 Elo+
Solo
Geb
Geb
NinJaRoe
Geb
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 96L
1,425 Elo+
Party 1
Ares
Ares
TheWhiteLotus
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,500 Elo+
Solo
Guan Yu
Guan Yu
freenetflixYO
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,306 Elo+
Solo
Bakasura
Bakasura
scruffytheninja
Bakasura
Level 122
God Stats
2W - 3L
1,702 SR
Queue Stats
247W - 229L
1,443 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,410 Elo+

VS

Team Averages
Level 130
1,575 SR
1,496 Elo+
Terra
Terra
BLASPEMY6400
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,436 Elo+
Party 2
Mulan
Mulan
GhostReaper011
Mulan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,575 Elo+
Solo
Cliodhna
Cliodhna
Jamurai1
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 2
Skadi
Skadi
Lobster Rat
Skadi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sPectTra
Morgan Le Fay
Level 156
God Stats
6W - 2L
1,876 SR
Queue Stats
405W - 400L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KCAssassin
Ao Kuang
9
0 / 2 / 2
7,944
530
1,099
4,421
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 2 / 10
11,370
758
12,714
35,826
29,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 5 / 9
10,738
716
13,649
19,699
28,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
18
5 / 10 / 6
11,357
757
13,165
32,716
46,332
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
9 / 5 / 5
11,916
794
20,426
23,824
17,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 14
11,043
736
7,323
24,572
21,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 13
10,804
720
13,750
19,551
16,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Jamurai1
Cliodhna
17
3 / 3 / 14
10,746
716
22,210
17,207
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 10
12,453
830
26,864
14,556
7,982
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
sPectTra
Morgan Le Fay
20
5 / 3 / 11
11,480
765
32,732
13,796
6,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
17
Kills
24
24
Deaths
17
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
W
5
4
13
2.88
W
Cliodhna
Jamurai1
Cliodhna
3
3
14
3.33
L
Ao Kuang
KCAssassin
Ao Kuang
0
2
2
0.5
W
9
3
10
4.67
L
2
2
10
3.5
L
1
5
9
1.1
L
Guan Yu
5
10
6
0.8
W
Morgan Le Fay
sPectTra
Morgan Le Fay
5
3
11
3.5
L
Bakasura
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,053
Damage
102,879
116,486
Taken
89,682
122,596
Mitigated
61,389
45,073
Healing
42,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,323
1,962
14,120
10,676
24,572
21,339
466
6,458
16,161
9,427
0
W
13,750
1,930
2,656
3,437
19,551
16,044
1,475
5,839
12,746
0
23,938
W
Cliodhna
Jamurai1
Cliodhna
22,210
2,205
571
1,915
17,207
9,305
616
4,488
12,055
0
39,258
L
Ao Kuang
KCAssassin
Ao Kuang
1,099
35
423
846
4,421
1,445
0
722
3,699
2,326
0
W
26,864
16,632
2,218
3,310
14,556
7,982
5,464
4,897
8,264
0
58,819
L
12,714
703
4,468
16,155
35,826
29,273
622
16,946
18,880
28,770
0
L
13,649
755
0
1,122
19,699
28,066
765
6,383
13,316
31,315
0
L
Guan Yu
13,165
2,379
4,701
5,437
32,716
46,332
343
7,629
25,087
0
23,897
W
Morgan Le Fay
sPectTra
Morgan Le Fay
32,732
7,201
318
3,003
13,796
6,719
836
4,695
8,343
54,704
0
L
Bakasura
20,426
14,137
2,141
9,780
23,824
17,480
1,766
8,375
15,449
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
56,526
137
Minions Killed
172
0
Camps Cleared
0
1,144,108
Distance Traveled
1,366,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,043
736
3
0
0
268,891
0
W
Mulan
10,804
720
19
1
0
259,029
0
W
Cliodhna
10,746
716
32
2
0
322,974
0
L
Ao Kuang
7,944
530
2
0
0
177,294
0
W
Skadi
12,453
830
67
4
0
244,924
0
L
Geb
11,370
758
22
1
0
299,549
0
L
Ares
10,738
716
41
3
0
186,980
0
L
Guan Yu
11,357
757
19
1
0
195,024
0
W
Morgan Le Fay
11,480
765
51
3
0
270,333
0
L
Bakasura
11,916
794
53
4
0
285,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role