Player Matchup

Cthulhu
Cthulhu
LiquiSauce
Cthulhu
Level 112
God Stats
16W - 23L
1,512 SR
Queue Stats
251W - 298L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
Maskedhaze
Danzaburou
Level 31
God Stats
18W - 14L
1,705 SR
Queue Stats
194W - 215L
1,281 Elo+
Party 2
Tiamat
Tiamat
nthirst
Tiamat
Level 27
God Stats
3W - 5L
1,705 SR
Queue Stats
156W - 181L
1,334 Elo+
Party 2
Team Averages
Level 57
1,641 SR
1,302 Elo+

VS

Team Averages
Level 56
1,500 SR
1,272 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
EmperorNeroo
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,226 Elo+
Solo
Thanatos
Thanatos
Haydes07
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiquiSauce
Cthulhu
12
2 / 3 / 0
7,462
678
6,483
11,367
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Maskedhaze
Danzaburou
12
0 / 1 / 1
7,242
658
4,989
6,274
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
nthirst
Tiamat
13
0 / 3 / 2
7,269
661
4,993
6,935
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 2
9,098
827
12,488
5,668
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 6
8,009
728
4,331
8,467
7,236
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Haydes07
Thanatos
12
2 / 2 / 4
7,841
713
4,203
8,055
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
2
5
W
1
0
6
4
W
Thanatos
Haydes07
Thanatos
2
2
4
2
L
Cthulhu
LiquiSauce
Cthulhu
2
3
0
0.67
L
Danzaburou
Maskedhaze
Danzaburou
0
1
1
0.5
L
Tiamat
nthirst
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
21,022
24,576
Taken
22,190
15,136
Mitigated
14,249
6,919
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,488
607
0
625
5,668
2,642
1,103
3,087
2,375
67,930
0
W
4,331
308
435
1,124
8,467
7,236
226
3,621
4,523
0
10,814
W
Thanatos
Haydes07
Thanatos
4,203
189
0
3,218
8,055
4,371
84
4,110
3,780
0
7,452
L
Cthulhu
LiquiSauce
Cthulhu
6,483
158
1,377
2,733
11,367
9,719
0
4,425
6,453
20,759
0
L
Danzaburou
Maskedhaze
Danzaburou
4,989
1,502
0
1,235
6,274
2,256
0
3,925
2,314
0
24,417
L
Tiamat
nthirst
Tiamat
4,993
176
0
1,574
6,935
3,161
0
4,195
2,635
21,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
24,948
125
Minions Killed
159
0
Camps Cleared
0
610,279
Distance Traveled
606,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,098
827
133
12
0
193,998
0
W
Shiva
8,009
728
15
1
0
213,795
0
W
Thanatos
7,841
713
11
1
0
198,405
0
L
Cthulhu
7,462
678
24
2
0
203,123
0
L
Danzaburou
7,242
658
51
5
0
216,582
0
L
Tiamat
7,269
661
50
5
0
190,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role