Player Matchup

Surtr
Surtr
 
Surtr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Campa_Killz
Scylla
Level 101
God Stats
29W - 26L
1,471 SR
Queue Stats
198W - 204L
1,445 Elo+
Party 1
Izanami
Izanami
Ghostly6829
Izanami
Level 66
God Stats
12W - 6L
1,573 SR
Queue Stats
171W - 174L
1,377 Elo+
Solo
Atlas
Atlas
SAMURAIxXJACKx
Atlas
Level 45
God Stats
10W - 5L
1,437 SR
Queue Stats
24W - 38L
1,255 Elo+
Party 1
Fenrir
Fenrir
jokey-oates9_CoD
Fenrir
Level 85
God Stats
4W - 3L
1,191 SR
Queue Stats
53W - 65L
1,337 Elo+
Party 1
Team Averages
Level 90
1,434 SR
1,383 Elo+

VS

Team Averages
Level 71
1,577 SR
1,402 Elo+
Sol
Sol
BULLXMANE
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,377 Elo+
Solo
Ah Puch
Ah Puch
MGD_DAAA
Ah Puch
Level 101
God Stats
1W - 2L
1,748 SR
Queue Stats
119W - 121L
1,448 Elo+
Solo
Set
Set
SinOfWrath731
Set
Level 47
God Stats
3W - 5L
1,607 SR
Queue Stats
19W - 21L
1,429 Elo+
Solo
Aphrodite
Aphrodite
rainbowman214
Aphrodite
Level 82
God Stats
10W - 10L
1,584 SR
Queue Stats
41W - 35L
1,337 Elo+
Solo
Jormungandr
Jormungandr
satoru217
Jormungandr
Level 59
God Stats
27W - 23L
1,447 SR
Queue Stats
208W - 211L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 0
4,774
597
2,955
6,291
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
2 / 1 / 1
5,579
697
2,832
3,547
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ghostly6829
Izanami
8
4 / 0 / 0
5,181
648
4,821
5,046
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 2
4,122
515
1,053
3,998
1,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 0 / 0
4,774
597
1,877
5,506
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,536
192
0
0
0
Ah Puch
MGD_DAAA
Ah Puch
8
1 / 2 / 0
4,754
594
2,077
3,712
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 5 / 1
4,160
520
3,298
7,560
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
rainbowman214
Aphrodite
6
1 / 2 / 0
3,757
470
1,631
5,109
1,440
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
satoru217
Jormungandr
9
1 / 0 / 0
4,773
597
3,022
6,646
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
3
3
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
0
0
L
0
0
0
0
W
Scylla
2
1
1
2.5
W
Izanami
Ghostly6829
Izanami
4
0
0
4
L
Ah Puch
MGD_DAAA
Ah Puch
1
2
0
0.5
W
0
1
2
1
L
0
5
1
0.1
W
3
0
0
3
L
Aphrodite
rainbowman214
Aphrodite
1
2
0
0.5
L
Jormungandr
satoru217
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,538
Damage
10,028
24,388
Taken
23,027
8,534
Mitigated
8,044
6,652
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,955
1,242
0
2,007
6,291
2,696
0
2,474
3,817
427
32,260
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
2,832
410
0
991
3,547
1,133
35
1,694
1,853
33,537
0
W
Izanami
Ghostly6829
Izanami
4,821
3,942
0
3,008
5,046
1,469
533
1,074
3,972
0
32,713
L
Ah Puch
MGD_DAAA
Ah Puch
2,077
85
0
1,075
3,712
1,435
0
2,444
1,268
25,103
0
W
1,053
250
163
273
3,998
1,537
234
557
3,441
7,953
0
L
3,298
2,084
0
255
7,560
2,305
0
1,079
6,481
0
20,058
W
1,877
587
0
210
5,506
1,699
0
931
4,575
0
15,072
L
Aphrodite
rainbowman214
Aphrodite
1,631
295
455
1,119
5,109
1,440
0
362
4,747
13,205
0
L
Jormungandr
satoru217
Jormungandr
3,022
1,701
0
1,950
6,646
2,864
78
90
6,556
33,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
18,980
221
Minions Killed
146
0
Camps Cleared
0
816,142
Distance Traveled
608,560
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,774
597
52
7
0
162,894
0
L
Sol
1,536
192
0
0
0
0
0
W
Scylla
5,579
697
69
9
0
162,867
1
W
Izanami
5,181
648
56
7
0
135,828
0
L
Ah Puch
4,754
594
46
6
0
133,760
0
W
Atlas
4,122
515
12
2
0
174,808
0
L
Set
4,160
520
35
4
0
168,757
2
W
Fenrir
4,774
597
32
4
0
179,745
0
L
Aphrodite
3,757
470
13
2
0
161,022
0
L
Jormungandr
4,773
597
52
7
0
145,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role