Player Matchup

Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bebzon89
Izanami
Level 137
God Stats
166W - 150L
1,430 SR
Queue Stats
520W - 508L
1,382 Elo+
Solo
Achilles
Achilles
Matrimia
Achilles
Level 166
God Stats
9W - 6L
1,639 SR
Queue Stats
184W - 165L
1,720 Elo+
Party 2
Team Averages
Level 157
1,514 SR
1,520 Elo+

VS

Team Averages
Level 97
1,328 SR
1,479 Elo+
Sol
Sol
Gakuro
Sol
Level 127
God Stats
4W - 4L
1,325 SR
Queue Stats
64W - 60L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
Jankel0077
Baron Samedi
Level 69
God Stats
3W - 3L
1,268 SR
Queue Stats
57W - 49L
1,488 Elo+
Party 1
Achilles
Achilles
RhysPartyBand
Achilles
Level 67
God Stats
0W - 4L
1,133 SR
Queue Stats
34W - 39L
1,334 Elo+
Party 3
Fenrir
Fenrir
Szityi
Fenrir
Level 156
God Stats
3W - 3L
1,420 SR
Queue Stats
108W - 115L
1,583 Elo+
Party 1
Arachne
Arachne
Terrorkrümml
Arachne
Level 64
God Stats
10W - 9L
1,493 SR
Queue Stats
22W - 25L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 2
7,373
737
6,830
3,065
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
 
Merlin
12
3 / 0 / 1
7,147
715
7,503
6,753
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
10
3 / 0 / 7
6,763
676
3,434
6,285
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Bebzon89
Izanami
10
1 / 4 / 2
6,116
612
2,620
6,993
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Matrimia
Achilles
11
7 / 3 / 3
6,942
694
7,404
7,575
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gakuro
Sol
10
3 / 2 / 1
6,060
606
5,122
6,573
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Jankel0077
Baron Samedi
9
1 / 7 / 0
4,885
489
2,286
9,496
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
RhysPartyBand
Achilles
9
0 / 3 / 0
4,567
457
3,081
8,978
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Szityi
Fenrir
8
2 / 5 / 4
5,344
534
5,069
10,869
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
8
1 / 2 / 0
5,292
529
885
9,771
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
7
7
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
2
6
W
Merlin
 
Merlin
3
0
1
3.5
W
Ares
 
Ares
3
0
7
6.5
W
Izanami
Bebzon89
Izanami
1
4
2
0.5
L
Sol
Gakuro
Sol
3
2
1
1.75
L
Baron Samedi
Jankel0077
Baron Samedi
1
7
0
0.14
W
Achilles
Matrimia
Achilles
7
3
3
2.83
L
Achilles
RhysPartyBand
Achilles
0
3
0
0
L
Fenrir
Szityi
Fenrir
2
5
4
0.8
L
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
16,443
30,671
Taken
45,687
13,016
Mitigated
21,347
9,076
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,830
473
0
977
3,065
1,157
0
1,421
1,644
67,214
0
W
Merlin
 
Merlin
7,503
991
0
2,180
6,753
2,244
0
0
6,271
56,161
0
W
Ares
 
Ares
3,434
352
0
2,500
6,285
4,153
0
2,346
3,939
14,354
0
W
Izanami
Bebzon89
Izanami
2,620
2,177
0
2,209
6,993
2,418
0
2,680
4,313
0
40,063
L
Sol
Gakuro
Sol
5,122
2,179
0
1,867
6,573
1,667
155
453
6,120
39,637
0
L
Baron Samedi
Jankel0077
Baron Samedi
2,286
247
0
868
9,496
3,915
0
7,202
2,289
26,988
0
W
Achilles
Matrimia
Achilles
7,404
2,041
0
1,210
7,575
3,044
0
961
6,614
0
37,244
L
Achilles
RhysPartyBand
Achilles
3,081
585
0
2,084
8,978
6,660
0
5,284
3,430
0
22,984
L
Fenrir
Szityi
Fenrir
5,069
1,472
207
2,200
10,869
6,142
0
1,938
8,848
0
24,036
L
Arachne
885
479
0
1,272
9,771
2,963
0
2,504
7,233
0
24,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
26,148
369
Minions Killed
211
0
Camps Cleared
0
1,109,683
Distance Traveled
990,351
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,373
737
123
12
0
245,473
2
W
Merlin
7,147
715
101
10
0
181,202
1
W
Ares
6,763
676
12
1
0
239,383
1
W
Izanami
6,116
612
78
8
0
190,864
4
L
Sol
6,060
606
76
8
0
204,135
2
L
Baron Samedi
4,885
489
41
4
0
178,635
0
W
Achilles
6,942
694
55
6
0
252,761
0
L
Achilles
4,567
457
27
3
0
187,486
0
L
Fenrir
5,344
534
26
3
0
221,095
3
L
Arachne
5,292
529
41
4
0
199,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role