Player Matchup

Nike
Nike
ImRofaa999
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Chang'e
Chang'e
KAZZ3_x
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,406 Elo+
Party 1
Hera
Hera
KoRn97-_-
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,389 Elo+
Party 1
Nemesis
Nemesis
Renazut
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,402 Elo+
Solo
Ganesha
Ganesha
WhittyNative
Ganesha
Level 79
God Stats
8W - 7L
1,489 SR
Queue Stats
307W - 319L
1,514 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,395 Elo+

VS

Team Averages
Level 97
1,517 SR
1,491 Elo+
Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Alphacortex14
Odin
Level 41
God Stats
3W - 1L
1,527 SR
Queue Stats
120W - 135L
1,448 Elo+
Party 2
Terra
Terra
DTXKINGJORDAN
Terra
Level 143
God Stats
3W - 2L
1,695 SR
Queue Stats
292W - 269L
1,516 Elo+
Solo
Bellona
Bellona
DeadEye61_
Bellona
Level 99
God Stats
9W - 6L
1,753 SR
Queue Stats
224W - 259L
1,570 Elo+
Solo
Ah Puch
Ah Puch
reifyxi
Ah Puch
Level 82
God Stats
5W - 3L
1,108 SR
Queue Stats
82W - 92L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,267
606
5,474
14,641
17,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KAZZ3_x
Chang'e
13
4 / 2 / 4
8,394
700
10,820
8,456
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
19
9 / 2 / 4
10,958
913
31,967
10,235
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Renazut
Nemesis
15
0 / 3 / 8
8,408
701
12,282
17,593
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
WhittyNative
Ganesha
18
0 / 2 / 12
9,089
757
8,394
14,319
16,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 9
8,392
699
10,378
14,457
6,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 11
8,805
734
10,056
20,357
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 10
8,988
749
4,050
17,751
22,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
DeadEye61_
Bellona
13
0 / 4 / 11
7,872
656
9,033
16,042
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
reifyxi
Ah Puch
19
13 / 1 / 2
11,594
966
23,789
12,765
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
13
Kills
15
15
Deaths
14
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
4
9
1.13
W
1
3
11
2.17
W
1
2
10
3
W
Bellona
DeadEye61_
Bellona
0
4
11
1.38
L
0
6
2
0.17
L
Chang'e
KAZZ3_x
Chang'e
4
2
4
3
L
Hera
9
2
4
5.5
L
Nemesis
Renazut
Nemesis
0
3
8
1.33
L
Ganesha
WhittyNative
Ganesha
0
2
12
3
W
Ah Puch
reifyxi
Ah Puch
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,937
Damage
57,306
65,244
Taken
81,372
61,874
Mitigated
63,111
23,039
Healing
43,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,378
6,030
2,842
4,363
14,457
6,908
990
8,476
5,661
0
21,964
W
10,056
1,327
3,007
6,282
20,357
13,970
214
12,135
7,825
0
21,025
W
4,050
870
10,792
6,536
17,751
22,309
184
10,117
7,364
7,360
0
W
Bellona
DeadEye61_
Bellona
9,033
2,439
1,095
2,533
16,042
13,634
260
11,397
4,404
0
14,509
L
5,474
1,640
0
911
14,641
17,959
44
5,593
8,815
0
7,993
L
Chang'e
KAZZ3_x
Chang'e
10,820
553
4,570
3,228
8,456
4,157
484
2,469
5,866
18,237
0
L
Hera
31,967
6,291
1,782
2,976
10,235
5,549
535
5,966
4,222
57,358
0
L
Nemesis
Renazut
Nemesis
12,282
3,420
1,862
4,841
17,593
17,941
74
7,313
9,942
0
16,766
L
Ganesha
WhittyNative
Ganesha
8,394
1,190
1,378
1,491
14,319
16,268
519
6,498
7,608
22,298
0
W
Ah Puch
reifyxi
Ah Puch
23,789
1,123
1,497
4,487
12,765
6,290
480
9,056
3,482
58,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
45,651
136
Minions Killed
137
0
Camps Cleared
0
1,039,814
Distance Traveled
1,114,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,392
699
22
2
0
244,540
0
W
Odin
8,805
734
26
2
0
223,415
0
W
Terra
8,988
749
6
1
0
214,424
0
W
Bellona
7,872
656
7
1
0
187,805
0
L
Nike
7,267
606
9
1
0
179,563
0
L
Chang'e
8,394
700
21
2
0
137,571
0
L
Hera
10,958
913
75
6
0
235,155
0
L
Nemesis
8,408
701
27
2
0
247,539
0
L
Ganesha
9,089
757
4
0
0
239,986
0
W
Ah Puch
11,594
966
76
6
0
244,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role