Player Matchup

Scylla
Scylla
FreyaDalsPet
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,332 Elo+
Solo
Bacchus
Bacchus
Iluvmesum2lips
Bacchus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,317 Elo+
Party 1
Janus
Janus
VenomsAngel89
Janus
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 85L
1,341 Elo+
Party 1
Bakasura
Bakasura
Vexating
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
almondcake42
Nu Wa
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 221L
1,304 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,327 Elo+

VS

Team Averages
Level 103
1,543 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BundaClarter
Ymir
Level 77
God Stats
4W - 2L
1,715 SR
Queue Stats
481W - 461L
1,467 Elo+
Party 2
Persephone
Persephone
Fierbyrd
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,624 Elo+
Solo
Chiron
Chiron
Julioxxx
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,428 Elo+
Solo
Zeus
Zeus
ZionBlaze
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 1
7,315
563
5,179
5,522
2,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 3
8,948
688
9,182
16,830
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 8 / 3
10,346
796
9,507
13,088
6,749
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Vexating
Bakasura
16
2 / 6 / 5
9,119
701
6,685
13,260
8,952
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 5 / 1
8,116
624
12,947
12,138
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 2 / 15
10,662
820
13,926
13,242
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 14
9,787
753
6,359
18,115
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Fierbyrd
Persephone
18
6 / 1 / 12
11,282
868
9,012
7,311
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Julioxxx
Chiron
20
14 / 1 / 8
12,143
934
18,813
12,464
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
13
0 / 4 / 12
8,788
676
9,215
10,851
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
12
Kills
27
27
Deaths
12
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
15
6.75
W
1
4
14
2
W
Persephone
Fierbyrd
Persephone
6
1
12
12
L
Scylla
0
4
1
0.13
L
2
4
3
0.88
W
Chiron
Julioxxx
Chiron
14
1
8
18
L
7
8
3
1.06
L
Bakasura
Vexating
Bakasura
2
6
5
0.75
W
Zeus
0
4
12
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
57,325
60,838
Taken
61,983
51,536
Mitigated
38,123
13,724
Healing
26,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,926
3,339
1,627
3,140
13,242
6,469
4,224
8,346
4,808
28,184
0
W
6,359
963
3,466
3,827
18,115
16,979
453
8,412
9,614
13,679
62
W
Persephone
Fierbyrd
Persephone
9,012
764
859
1,905
7,311
3,742
750
4,668
2,631
34,406
0
L
Scylla
5,179
33
211
298
5,522
2,774
0
4,139
1,383
12,355
0
L
9,182
660
699
4,056
16,830
26,826
0
11,399
5,431
15,311
0
W
Chiron
Julioxxx
Chiron
18,813
5,196
3,283
5,635
12,464
6,043
1,986
8,624
3,723
0
41,034
L
9,507
30
892
1,182
13,088
6,749
0
6,304
6,784
18,422
0
L
Bakasura
Vexating
Bakasura
6,685
2,372
648
1,561
13,260
8,952
0
9,221
4,039
0
11,095
W
Zeus
9,215
692
937
2,043
10,851
4,890
307
6,764
4,087
23,677
0
L
12,947
2,364
1,197
2,980
12,138
6,235
134
7,387
4,751
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
52,662
104
Minions Killed
159
0
Camps Cleared
0
974,950
Distance Traveled
1,144,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,662
820
32
2
0
260,924
0
W
Ymir
9,787
753
3
0
0
184,205
0
W
Persephone
11,282
868
47
4
0
227,959
0
L
Scylla
7,315
563
23
2
0
141,621
0
L
Bacchus
8,948
688
12
1
0
231,253
0
W
Chiron
12,143
934
37
3
0
240,705
0
L
Janus
10,346
796
13
1
0
212,980
0
L
Bakasura
9,119
701
12
1
0
220,344
0
W
Zeus
8,788
676
40
3
0
230,835
0
L
Nu Wa
8,116
624
44
3
0
168,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role