Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Akahashio
Geb
Level 43
God Stats
29W - 24L
1,503 SR
Queue Stats
86W - 68L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Bhunivellze
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,410 Elo+
Solo
Apollo
Apollo
Finnohumano600
Apollo
Level 42
God Stats
10W - 9L
1,633 SR
Queue Stats
383W - 397L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
WalterKing
Ratatoskr
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
362W - 378L
1,468 Elo+
Party 1
Team Averages
Level 57
1,527 SR
1,476 Elo+

VS

Team Averages
Level 25
1,481 SR
1,599 Elo+
Tiamat
Tiamat
Atmousfear
Tiamat
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ares
Ares
CarryOrTroll
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,899 Elo+
Solo
Hel
Hel
Deadly7demon
Hel
Level 26
God Stats
93W - 97L
1,464 SR
Queue Stats
93W - 99L
1,435 Elo+
Solo
Horus
Horus
TrollDacity
Horus
Level 35
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Thanatos
Thanatos
Zeromishin
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 4
5,734
956
5,465
4,904
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 8
5,230
872
1,830
3,375
1,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Bhunivellze
Kukulkan
10
3 / 1 / 4
5,149
858
5,947
3,600
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 4
5,775
963
5,068
3,246
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
WalterKing
Ratatoskr
10
3 / 1 / 4
5,575
929
5,413
4,310
2,739
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atmousfear
Tiamat
9
0 / 4 / 0
4,447
741
1,661
6,289
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
5,590
932
5,996
5,644
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 2
4,935
823
3,504
5,921
2,084
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 3
4,527
755
1,142
6,421
3,505
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Zeromishin
Thanatos
8
0 / 4 / 0
4,282
714
1,191
4,606
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
W
1
1
8
5
L
Tiamat
Atmousfear
Tiamat
0
4
0
0
W
Kukulkan
Bhunivellze
Kukulkan
3
1
4
5
L
3
2
1
1.75
L
1
2
2
1
W
3
0
4
5
L
0
0
3
1.5
W
Ratatoskr
WalterKing
Ratatoskr
3
1
4
5
L
Thanatos
Zeromishin
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
13,494
19,435
Taken
28,881
9,212
Mitigated
14,979
7,131
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,465
1,238
563
1,587
4,904
1,988
0
3,163
1,741
27,968
0
W
1,830
587
609
786
3,375
1,839
0
2,106
1,269
2,582
0
L
Tiamat
Atmousfear
Tiamat
1,661
1,096
0
751
6,289
3,110
0
2,442
3,847
5,602
0
W
Kukulkan
Bhunivellze
Kukulkan
5,947
1,489
0
527
3,600
1,447
0
2,642
958
10,780
0
L
5,996
498
0
550
5,644
4,275
0
3,151
2,489
7,613
0
L
3,504
410
1,155
2,229
5,921
2,084
0
2,940
2,981
14,161
0
W
5,068
3,350
0
1,790
3,246
1,199
1,396
2,114
1,132
0
18,919
L
1,142
828
762
1,344
6,421
3,505
0
2,928
3,486
0
3,131
W
Ratatoskr
WalterKing
Ratatoskr
5,413
2,311
0
1,269
4,310
2,739
27
1,136
3,174
0
13,750
L
Thanatos
Zeromishin
Thanatos
1,191
427
0
381
4,606
2,005
0
1,770
2,836
0
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
23,781
119
Minions Killed
44
0
Camps Cleared
0
638,254
Distance Traveled
586,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,734
956
52
9
0
119,478
0
W
Geb
5,230
872
1
0
0
130,027
0
L
Tiamat
4,447
741
11
2
0
107,573
0
W
Kukulkan
5,149
858
16
3
0
124,865
0
L
Ares
5,590
932
3
1
0
123,516
0
L
Hel
4,935
823
24
4
0
130,325
0
W
Apollo
5,775
963
34
6
0
128,314
0
L
Horus
4,527
755
1
0
0
125,905
0
W
Ratatoskr
5,575
929
16
3
0
135,570
0
L
Thanatos
4,282
714
5
1
0
98,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role